Player Matchup

Bellona
Bellona
Aeiouaeiou5988
Bellona
Level 25
God Stats
0W - 3L
1,140 SR
Queue Stats
33W - 28L
1,440 Elo+
Solo
Merlin
Merlin
Guizacher15
Merlin
Level 17
God Stats
9W - 5L
1,638 SR
Queue Stats
238W - 258L
1,346 Elo+
Solo
Ra
Ra
Paranga0123
Ra
Level 25
God Stats
4W - 5L
1,473 SR
Queue Stats
37W - 59L
1,330 Elo+
Solo
Danzaburou
Danzaburou
Wonkka23
Danzaburou
Level 24
God Stats
11W - 3L
1,723 SR
Queue Stats
31W - 26L
1,391 Elo+
Solo
Kali
Kali
ZoeraNeverEndis
Kali
Level 29
God Stats
1W - 1L
1,685 SR
Queue Stats
42W - 50L
1,492 Elo+
Solo
Team Averages
Level 24
1,532 SR
1,400 Elo+

VS

Team Averages
Level 16
1,493 SR
1,468 Elo+
Susano
Susano
Ophisz
Susano
Level 7
God Stats
3W - 2L
1,601 SR
Queue Stats
11W - 14L
1,320 Elo+
Party 1
Tiamat
Tiamat
Riskiner
Tiamat
Level 27
God Stats
30W - 18L
1,692 SR
Queue Stats
44W - 30L
1,645 Elo+
Solo
Neith
Neith
Seiskilo
Neith
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Apollo
Apollo
yNotZeus-
Apollo
Level 28
God Stats
9W - 4L
1,522 SR
Queue Stats
42W - 27L
1,501 Elo+
Solo
Merlin
Merlin
yShadowKiller
Merlin
Level 15
God Stats
2W - 5L
1,151 SR
Queue Stats
12W - 14L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
9,611
1,068
11,188
16,921
14,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
14
0 / 2 / 3
8,249
917
1,507
6,190
2,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 4
9,761
1,085
6,071
10,002
3,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Wonkka23
Danzaburou
14
2 / 5 / 3
8,788
976
10,884
13,106
5,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 4 / 4
8,068
896
3,689
6,619
2,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

163

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ophisz
Susano
15
2 / 2 / 10
9,223
1,025
4,320
7,907
3,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Riskiner
Tiamat
16
3 / 1 / 12
9,604
1,067
12,096
7,434
8,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Seiskilo
Neith
16
8 / 1 / 9
10,946
1,216
16,399
6,242
2,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
yNotZeus-
Apollo
16
3 / 0 / 10
9,666
1,074
5,393
9,629
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 5 / 10
9,649
1,072
12,125
7,559
3,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
9
Kills
19
19
Deaths
9
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
Merlin
0
2
3
0.75
W
Susano
Ophisz
Susano
2
2
10
3.5
L
3
3
4
1.67
W
Tiamat
Riskiner
Tiamat
3
1
12
9
W
Neith
Seiskilo
Neith
8
1
9
12.5
L
Danzaburou
Wonkka23
Danzaburou
2
5
3
0.7
L
0
4
4
0.5
W
Apollo
yNotZeus-
Apollo
3
0
10
8
W
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,339
Damage
50,333
52,838
Taken
38,771
28,696
Mitigated
22,012
3,164
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,188
3,893
0
800
16,921
14,715
0
6,744
9,771
304
19,327
L
Merlin
1,507
344
0
23
6,190
2,395
0
2,629
3,511
10,433
0
W
Susano
Ophisz
Susano
4,320
355
0
0
7,907
3,442
0
1,302
6,605
0
12,853
L
6,071
611
577
76
10,002
3,846
0
5,707
4,127
36,150
0
W
Tiamat
Riskiner
Tiamat
12,096
886
0
1,622
7,434
8,158
0
2,446
4,988
23,693
0
W
Neith
Seiskilo
Neith
16,399
6,772
0
2,115
6,242
2,790
0
1,441
4,801
0
35,595
L
Danzaburou
Wonkka23
Danzaburou
10,884
3,906
0
1,309
13,106
5,084
0
5,862
7,114
0
19,753
L
3,689
1,206
0
379
6,619
2,656
0
2,395
4,094
0
7,969
W
Apollo
yNotZeus-
Apollo
5,393
3,447
799
5,104
9,629
4,172
0
1,306
8,323
0
26,096
W
12,125
835
0
0
7,559
3,450
0
1,387
6,172
29,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,477
Gold Earned
49,088
183
Minions Killed
197
5
Camps Cleared
7
774,482
Distance Traveled
835,844
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,611
1,068
32
4
3
173,453
1
L
Merlin
8,249
917
22
2
0
123,100
0
W
Susano
9,223
1,025
25
3
1
167,623
0
L
Ra
9,761
1,085
92
10
0
194,988
1
W
Tiamat
9,604
1,067
27
3
3
203,512
0
W
Neith
10,946
1,216
68
8
0
160,382
1
L
Danzaburou
8,788
976
34
4
1
173,655
0
L
Kali
8,068
896
3
0
1
109,286
0
W
Apollo
9,666
1,074
43
5
3
138,502
2
W
Merlin
9,649
1,072
34
4
0
165,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role