Player Matchup

Danzaburou
Danzaburou
Adriece-
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,570 Elo+
Party 2
Thanatos
Thanatos
Bellliii
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,699 Elo+
Party 4
Amaterasu
Amaterasu
Benny6532
Amaterasu
Level 4
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Rama
Rama
Ruclov
Rama
Level 28
God Stats
0W - 2L
1,354 SR
Queue Stats
98W - 100L
1,520 Elo+
Party 2
Ra
Ra
nuxshi
Ra
Level 17
God Stats
6W - 6L
1,715 SR
Queue Stats
109W - 131L
1,684 Elo+
Party 2
Team Averages
Level 17
1,514 SR
1,595 Elo+

VS

Team Averages
Level 13
1,478 SR
1,436 Elo+
Hun Batz
Hun Batz
FloridaMan7163
Hun Batz
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Nox
Nox
Kab00dleN00dlez
Nox
Level 28
God Stats
53W - 58L
1,666 SR
Queue Stats
394W - 424L
1,561 Elo+
Party 1
Sylvanus
Sylvanus
LUTIN COQUIN QC
Sylvanus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 28L
1,307 Elo+
Solo
Cu Chulainn
Cu Chulainn
VINGS_1708
Cu Chulainn
Level 4
God Stats
2W - 1L
1,256 SR
Queue Stats
79W - 115L
1,447 Elo+
Party 3
Nu Wa
Nu Wa
hector_x07
Nu Wa
Level 26
God Stats
1W - 2L
1,469 SR
Queue Stats
19W - 32L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adriece-
Danzaburou
19
3 / 10 / 11
12,341
949
18,089
22,690
7,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Bellliii
Thanatos
19
9 / 10 / 5
13,647
1,050
14,603
21,707
10,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Amaterasu
Benny6532
Amaterasu
19
3 / 3 / 13
12,642
972
12,322
19,154
17,785
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
Ruclov
Rama
19
4 / 9 / 8
13,282
1,022
15,235
20,132
6,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
19
0 / 14 / 14
11,902
916
17,112
20,559
7,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
28 / 1 / 9
18,871
1,452
34,209
15,372
11,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
10 / 2 / 25
14,400
1,108
18,518
13,974
7,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
20
2 / 7 / 20
12,945
996
12,410
18,191
20,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
VINGS_1708
Cu Chulainn
19
3 / 7 / 16
12,139
934
10,751
20,328
12,399
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
20
3 / 2 / 23
13,174
1,013
17,607
15,760
6,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
139
19
Kills
46
46
Deaths
19
51
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Adriece-
Danzaburou
3
10
11
0.85
L
Thanatos
Bellliii
Thanatos
9
10
5
1.15
L
Amaterasu
Benny6532
Amaterasu
3
3
13
3.17
W
Hun Batz
28
1
9
32.5
W
10
2
25
11.25
W
Sylvanus
2
7
20
1.71
L
Rama
Ruclov
Rama
4
9
8
0.89
W
Cu Chulainn
VINGS_1708
Cu Chulainn
3
7
16
1.57
W
Nu Wa
3
2
23
7.25
L
Ra
0
14
14
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,361
Damage
93,495
104,242
Taken
83,625
49,816
Mitigated
58,879
20,396
Healing
12,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Adriece-
Danzaburou
18,089
9,377
0
2,205
22,690
7,232
0
12,217
10,225
0
39,366
L
Thanatos
Bellliii
Thanatos
14,603
5,912
0
5,650
21,707
10,947
0
6,986
14,548
0
29,493
L
Amaterasu
Benny6532
Amaterasu
12,322
6,021
0
3,698
19,154
17,785
0
10,527
8,339
0
30,384
W
Hun Batz
34,209
10,509
0
2,700
15,372
11,912
0
1,974
13,200
0
68,569
W
18,518
1,842
0
0
13,974
7,239
0
3,849
9,955
41,658
0
W
Sylvanus
12,410
4,533
2,485
3,593
18,191
20,832
0
2,817
15,162
31,647
0
L
Rama
Ruclov
Rama
15,235
12,016
0
2,807
20,132
6,184
0
7,970
11,994
0
36,685
W
Cu Chulainn
VINGS_1708
Cu Chulainn
10,751
5,015
0
3,060
20,328
12,399
0
3,179
16,947
122
14,540
W
Nu Wa
17,607
4,023
260
530
15,760
6,497
0
4,219
11,249
33,728
0
L
Ra
17,112
2,004
3,013
3,023
20,559
7,668
0
9,864
10,479
38,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,814
Gold Earned
71,529
217
Minions Killed
219
6
Camps Cleared
12
1,072,838
Distance Traveled
1,068,783
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,341
949
41
3
0
212,032
0
L
Thanatos
13,647
1,050
40
3
0
203,546
2
L
Amaterasu
12,642
972
41
3
3
228,846
1
W
Hun Batz
18,871
1,452
77
6
9
273,210
0
W
Nox
14,400
1,108
68
5
0
254,766
0
W
Sylvanus
12,945
996
28
2
0
170,461
2
L
Rama
13,282
1,022
42
3
2
205,863
0
W
Cu Chulainn
12,139
934
11
1
2
170,783
0
W
Nu Wa
13,174
1,013
35
3
1
199,563
0
L
Ra
11,902
916
53
4
1
222,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role