Player Matchup

Hun Batz
Hun Batz
AleTheKing90
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,290 Elo+
Solo
Skadi
Skadi
JustMeSonny
Skadi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,567 Elo+
Party 1
Tiamat
Tiamat
Kingreentea12
Tiamat
Level 29
God Stats
2W - 3L
1,833 SR
Queue Stats
32W - 39L
1,665 Elo+
Party 1
Hercules
Hercules
TheeAnomaly
Hercules
Level 4
God Stats
1W - 1L
1,801 SR
Queue Stats
4W - 3L
1,616 Elo+
Solo
Guan Yu
Guan Yu
esoriaf
Guan Yu
Level 27
God Stats
7W - 9L
1,373 SR
Queue Stats
48W - 43L
1,379 Elo+
Solo
Team Averages
Level 18
1,601 SR
1,503 Elo+

VS

Team Averages
Level 23
1,404 SR
1,400 Elo+
Medusa
Medusa
Gondala_
Medusa
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 85L
1,415 Elo+
Solo
Mulan
Mulan
OffendedBear
Mulan
Level 8
God Stats
17W - 18L
1,234 SR
Queue Stats
155W - 189L
1,237 Elo+
Solo
Sylvanus
Sylvanus
UniformJam87586
Sylvanus
Level 21
God Stats
20W - 17L
1,474 SR
Queue Stats
26W - 27L
1,414 Elo+
Solo
Scylla
Scylla
haloxddx25
Scylla
Level 58
God Stats
58W - 43L
1,447 SR
Queue Stats
294W - 290L
1,463 Elo+
Party 2
Hades
Hades
rokesil
Hades
Level 4
God Stats
1W - 1L
1,362 SR
Queue Stats
3W - 3L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AleTheKing90
Hun Batz
2
0 / 2 / 0
5,583
279
0
1,635
298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
6 / 6 / 2
10,904
545
12,263
15,164
8,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 6 / 3
9,403
470
15,270
18,618
15,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
TheeAnomaly
Hercules
13
4 / 9 / 2
8,829
441
8,235
15,735
10,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
esoriaf
Guan Yu
15
1 / 6 / 2
9,208
460
8,122
16,423
8,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gondala_
Medusa
18
11 / 3 / 0
11,588
579
9,491
11,819
4,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 3 / 4
9,005
450
4,294
16,008
7,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
14
1 / 5 / 6
8,418
421
6,917
16,467
8,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
haloxddx25
Scylla
17
7 / 1 / 5
11,386
569
16,751
11,541
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hades
rokesil
Hades
17
7 / 2 / 1
10,525
526
11,959
14,130
6,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
14
Kills
28
29
Deaths
14
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AleTheKing90
Hun Batz
0
2
0
0
W
Medusa
Gondala_
Medusa
11
3
0
3.67
L
6
6
2
1.17
L
3
6
3
0.75
W
2
3
4
1.33
L
Hercules
TheeAnomaly
Hercules
4
9
2
0.56
W
Sylvanus
1
5
6
0.8
L
Guan Yu
esoriaf
Guan Yu
1
6
2
0.33
W
Scylla
haloxddx25
Scylla
7
1
5
9.5
W
Hades
rokesil
Hades
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,890
Damage
49,412
67,575
Taken
69,965
42,783
Mitigated
31,894
12,071
Healing
23,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AleTheKing90
Hun Batz
0
0
0
58
1,635
298
0
197
1,410
0
1,103
W
Medusa
Gondala_
Medusa
9,491
3,643
780
2,541
11,819
4,981
917
830
10,811
0
65,675
L
12,263
5,770
0
1,768
15,164
8,743
358
5,221
9,927
0
66,541
L
15,270
1,796
106
6,093
18,618
15,452
0
7,854
10,442
57,408
0
W
4,294
1,307
0
3,171
16,008
7,933
660
4,125
11,206
0
43,573
L
Hercules
TheeAnomaly
Hercules
8,235
2,251
0
1,377
15,735
10,150
0
9,151
6,435
0
31,126
W
Sylvanus
6,917
1,475
2,214
5,661
16,467
8,096
14
2,665
13,479
35,830
0
L
Guan Yu
esoriaf
Guan Yu
8,122
1,855
135
2,534
16,423
8,140
714
12,521
3,734
0
44,089
W
Scylla
haloxddx25
Scylla
16,751
641
172
2,205
11,541
4,259
485
5,924
5,194
78,342
0
W
Hades
rokesil
Hades
11,959
1,639
0
6,927
14,130
6,625
390
423
13,605
51,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,927
Gold Earned
50,922
300
Minions Killed
495
0
Camps Cleared
0
1,476,410
Distance Traveled
1,724,296
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,583
279
3
0
0
105,423
0
W
Medusa
11,588
579
125
6
0
365,264
3
L
Skadi
10,904
545
95
5
0
360,606
1
L
Tiamat
9,403
470
76
4
0
367,313
2
W
Mulan
9,005
450
71
4
0
375,909
0
L
Hercules
8,829
441
45
2
0
323,823
1
W
Sylvanus
8,418
421
56
3
0
312,973
6
L
Guan Yu
9,208
460
81
4
0
319,245
0
W
Scylla
11,386
569
142
7
0
388,040
6
W
Hades
10,525
526
101
5
0
282,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role