Player Matchup

Jing Wei
Jing Wei
ObnoxiousPsycho
Jing Wei
Level 29
God Stats
3W - 3L
1,202 SR
Queue Stats
178W - 197L
1,414 Elo+
Solo
Hel
Hel
TouchMeUncle
Hel
Level 17
God Stats
1W - 0L
1,708 SR
Queue Stats
21W - 11L
1,687 Elo+
Solo
Ao Kuang
Ao Kuang
Windraco
Ao Kuang
Level 16
God Stats
12W - 5L
1,649 SR
Queue Stats
21W - 20L
1,392 Elo+
Solo
Ne Zha
Ne Zha
ZeldrisZdk
Ne Zha
Level 28
God Stats
3W - 1L
1,480 SR
Queue Stats
136W - 170L
1,434 Elo+
Solo
Ares
Ares
kiwyzaki
Ares
Level 28
God Stats
25W - 32L
1,581 SR
Queue Stats
137W - 165L
1,419 Elo+
Solo
Team Averages
Level 24
1,524 SR
1,469 Elo+

VS

Team Averages
Level 15
1,438 SR
1,364 Elo+
Ares
Ares
BlackSandEye
Ares
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,212 Elo+
Solo
Neith
Neith
Eisenwalt95
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,490 Elo+
Solo
Kukulkan
Kukulkan
dimaa338dimaa338
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,225 Elo+
Solo
Nemesis
Nemesis
mr-_-stayfrosty
Nemesis
Level 29
God Stats
16W - 13L
1,554 SR
Queue Stats
264W - 236L
1,467 Elo+
Solo
Merlin
Merlin
patrick423
Merlin
Level 16
God Stats
0W - 3L
1,136 SR
Queue Stats
168W - 189L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
2 / 0 / 5
5,636
564
3,036
3,665
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
8 / 0 / 1
7,916
792
8,380
7,770
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Windraco
Ao Kuang
10
6 / 1 / 0
5,868
587
4,447
6,116
1,756
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
ZeldrisZdk
Ne Zha
8
2 / 2 / 2
5,379
538
2,454
6,448
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
10
3 / 1 / 3
5,385
539
2,853
5,159
1,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,486
449
2,197
6,308
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 5 / 0
4,757
476
3,162
6,418
1,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 8 / 0
4,200
420
1,975
5,519
1,631
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
3 / 3 / 0
5,337
534
5,286
8,066
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
patrick423
Merlin
9
0 / 3 / 1
5,003
500
3,164
4,392
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
21
Kills
4
4
Deaths
22
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
5
0
0.2
W
Jing Wei
2
0
5
4.5
W
8
0
1
8.5
W
Ao Kuang
Windraco
Ao Kuang
6
1
0
6
W
Ne Zha
ZeldrisZdk
Ne Zha
2
2
2
1.5
L
0
8
0
0
W
Ares
3
1
3
4.5
L
3
3
0
1
L
Merlin
patrick423
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,170
Damage
15,784
29,158
Taken
30,703
9,462
Mitigated
11,168
14,475
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,197
30
0
1,145
6,308
3,430
0
2,846
3,462
9,468
0
L
3,162
973
0
855
6,418
1,859
0
2,589
3,829
0
20,337
W
Jing Wei
3,036
2,704
0
1,509
3,665
1,137
714
725
2,940
0
25,814
W
8,380
269
683
5,260
7,770
2,767
0
1,235
6,367
56,489
0
W
Ao Kuang
Windraco
Ao Kuang
4,447
965
0
2,986
6,116
1,756
120
2,254
3,630
14,236
0
W
Ne Zha
ZeldrisZdk
Ne Zha
2,454
676
171
2,516
6,448
1,829
156
1,239
5,061
0
21,004
L
1,975
312
0
12
5,519
1,631
120
2,664
2,855
12,543
0
W
Ares
2,853
0
246
1,104
5,159
1,973
266
1,335
3,824
15,824
0
L
5,286
2,785
0
543
8,066
2,886
0
4,408
3,658
0
22,865
L
Merlin
patrick423
Merlin
3,164
179
0
1,586
4,392
1,362
0
3,173
1,219
23,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,184
Gold Earned
23,783
279
Minions Killed
143
0
Camps Cleared
0
972,631
Distance Traveled
954,956
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,486
449
8
1
0
168,189
4
L
Neith
4,757
476
31
3
0
200,790
1
W
Jing Wei
5,636
564
58
6
0
181,000
0
W
Hel
7,916
792
127
13
0
194,721
1
W
Ao Kuang
5,868
587
25
3
0
189,440
1
W
Ne Zha
5,379
538
46
5
0
208,244
1
L
Kukulkan
4,200
420
18
2
0
169,296
1
W
Ares
5,385
539
23
2
0
199,226
0
L
Nemesis
5,337
534
43
4
0
214,407
0
L
Merlin
5,003
500
43
4
0
202,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role