Player Matchup

Anubis
Anubis
Gameridian
Anubis
Level 14
God Stats
2W - 2L
1,243 SR
Queue Stats
20W - 20L
1,259 Elo+
Party 2
Amaterasu
Amaterasu
Lil blue3204
Amaterasu
Level 24
God Stats
3W - 1L
1,406 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Da Ji
Da Ji
ScarletCount
Da Ji
Level 15
God Stats
5W - 7L
1,504 SR
Queue Stats
30W - 35L
1,299 Elo+
Party 2
Team Averages
Level 18
1,384 SR
1,353 Elo+

VS

Team Averages
Level 57
1,405 SR
1,380 Elo+
Cu Chulainn
Cu Chulainn
BearKnight14
Cu Chulainn
Level 18
God Stats
5W - 9L
1,220 SR
Queue Stats
100W - 86L
1,326 Elo+
Party 1
Ra
Ra
JianSalv
Ra
Level 27
God Stats
19W - 19L
1,496 SR
Queue Stats
28W - 32L
1,390 Elo+
Solo
Cerberus
Cerberus
Misterlay
Cerberus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 137L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gameridian
Anubis
17
9 / 4 / 12
13,960
698
17,367
13,297
6,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Lil blue3204
Amaterasu
17
7 / 0 / 13
13,637
682
12,536
15,653
7,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 5 / 14
14,487
724
21,928
16,513
5,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BearKnight14
Cu Chulainn
15
5 / 8 / 2
13,025
651
12,163
19,154
14,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 12 / 3
11,820
591
10,646
21,194
6,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Misterlay
Cerberus
15
2 / 7 / 6
13,074
654
12,086
25,338
30,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
27
Kills
9
9
Deaths
27
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BearKnight14
Cu Chulainn
5
8
2
0.75
W
Anubis
Gameridian
Anubis
9
4
12
3.75
L
2
12
3
0.29
W
Amaterasu
Lil blue3204
Amaterasu
7
0
13
13.5
L
Cerberus
Misterlay
Cerberus
2
7
6
0.71
W
11
5
14
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,831
Damage
34,895
45,463
Taken
65,686
19,135
Mitigated
50,856
12,045
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BearKnight14
Cu Chulainn
12,163
3,537
0
501
19,154
14,015
12
5,816
13,338
0
29,610
W
Anubis
Gameridian
Anubis
17,367
394
0
3,311
13,297
6,149
771
6,611
6,548
64,895
0
L
10,646
375
1,383
3,868
21,194
6,741
0
4,936
16,258
60,860
0
W
Amaterasu
Lil blue3204
Amaterasu
12,536
7,486
0
4,122
15,653
7,003
1,674
6,745
8,634
0
40,826
L
Cerberus
Misterlay
Cerberus
12,086
963
0
4,277
25,338
30,100
0
6,748
18,590
44,742
0
W
21,928
4,235
0
4,612
16,513
5,983
1,260
9,783
6,586
0
52,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,084
Gold Earned
37,919
172
Minions Killed
222
0
Camps Cleared
0
1,048,959
Distance Traveled
889,302
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
13,025
651
44
2
0
274,357
0
W
Anubis
13,960
698
92
5
0
304,952
1
L
Ra
11,820
591
66
3
0
314,797
0
W
Amaterasu
13,637
682
44
2
0
397,884
2
L
Cerberus
13,074
654
112
6
0
300,148
6
W
Da Ji
14,487
724
36
2
0
346,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role