Player Matchup

Serqet
Serqet
JIBeats
Serqet
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 203L
1,432 Elo+
Party 1
Poseidon
Poseidon
That1AsianDuck
Poseidon
Level 102
God Stats
16W - 20L
1,448 SR
Queue Stats
465W - 499L
1,370 Elo+
Party 1
Ganesha
Ganesha
skullarchie5937
Ganesha
Level 24
God Stats
65W - 53L
1,489 SR
Queue Stats
158W - 166L
1,350 Elo+
Party 1
Team Averages
Level 57
1,479 SR
1,384 Elo+

VS

Team Averages
Level 22
1,453 SR
1,321 Elo+
Guan Yu
Guan Yu
Psycho__Dylan
Guan Yu
Level 47
God Stats
1W - 3L
1,217 SR
Queue Stats
131W - 173L
1,304 Elo+
Solo
Scylla
Scylla
SDX7 Tohawo
Scylla
Level 10
God Stats
2W - 3L
1,641 SR
Queue Stats
7W - 8L
1,553 Elo+
Solo
Sol
Sol
bmrrrrrrrrrr88
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JIBeats
Serqet
16
9 / 2 / 16
13,268
780
9,968
12,025
5,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
17
18 / 3 / 8
14,217
836
24,358
11,643
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 4 / 23
11,003
647
5,196
19,120
17,387
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
2 / 7 / 6
10,682
628
7,253
16,598
17,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
15
5 / 6 / 2
10,907
642
12,065
15,321
4,595
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 14 / 4
10,160
598
6,390
16,355
6,570
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
27
Kills
9
9
Deaths
27
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
JIBeats
Serqet
9
2
16
8.5
L
Guan Yu
2
7
6
0.71
L
Scylla
5
6
2
1
W
Poseidon
18
3
8
7.33
L
2
14
4
0.29
W
0
4
23
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,522
Damage
25,708
42,788
Taken
48,274
26,552
Mitigated
28,700
5,240
Healing
7,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
JIBeats
Serqet
9,968
1,932
0
990
12,025
5,039
948
3,761
8,039
0
54,337
L
Guan Yu
7,253
1,311
562
3,576
16,598
17,535
62
8,739
7,119
0
35,684
L
Scylla
12,065
781
0
2,536
15,321
4,595
438
9,738
5,230
35,059
0
W
Poseidon
24,358
3,728
1,368
2,016
11,643
4,126
585
5,752
5,866
77,215
0
L
6,390
2,243
0
835
16,355
6,570
715
11,208
5,147
18,889
0
W
5,196
663
0
866
19,120
17,387
809
9,624
9,221
18,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,488
Gold Earned
31,749
178
Minions Killed
121
0
Camps Cleared
0
891,021
Distance Traveled
705,878
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,268
780
67
4
0
314,502
0
L
Guan Yu
10,682
628
39
2
0
278,175
0
L
Scylla
10,907
642
53
3
0
228,862
0
W
Poseidon
14,217
836
100
6
0
294,223
3
L
Sol
10,160
598
29
2
0
198,841
1
W
Ganesha
11,003
647
11
1
0
282,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role