Player Matchup

Olorun
Olorun
FRIGHT_Sonic
Olorun
Level 23
God Stats
0W - 2L
1,517 SR
Queue Stats
0W - 6L
1,037 Elo+
Party 1
Yemoja
Yemoja
NiTro_ale0314
Yemoja
Level 27
God Stats
0W - 2L
998 SR
Queue Stats
3W - 11L
1,231 Elo+
Party 1
Fenrir
Fenrir
Twack92
Fenrir
Level 59
God Stats
6W - 4L
1,476 SR
Queue Stats
132W - 159L
1,359 Elo+
Party 1
Team Averages
Level 36
1,330 SR
1,209 Elo+

VS

Team Averages
Level 85
1,471 SR
1,486 Elo+
Cthulhu
Cthulhu
FloWSiSteMm
Cthulhu
Level 75
God Stats
25W - 24L
1,483 SR
Queue Stats
311W - 294L
1,574 Elo+
Party 2
Thanatos
Thanatos
StayPuftMan990
Thanatos
Level 96
God Stats
5W - 4L
1,719 SR
Queue Stats
62W - 106L
1,338 Elo+
Solo
Zeus
Zeus
elconn
Zeus
Level 85
God Stats
3W - 6L
1,211 SR
Queue Stats
447W - 393L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 9 / 1
11,584
579
7,665
20,739
7,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 8 / 4
12,236
612
2,471
20,406
23,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Twack92
Fenrir
15
2 / 4 / 3
11,842
592
6,279
23,740
12,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FloWSiSteMm
Cthulhu
17
4 / 4 / 13
13,225
661
14,367
19,485
17,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
16
4 / 1 / 12
13,296
665
13,692
11,956
5,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
elconn
Zeus
18
13 / 2 / 6
14,699
735
27,062
11,722
4,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
6
Kills
21
21
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
9
1
0.28
W
Cthulhu
FloWSiSteMm
Cthulhu
4
4
13
2.63
L
2
8
4
0.5
W
Thanatos
4
1
12
10
L
Fenrir
Twack92
Fenrir
2
4
3
0.88
W
Zeus
elconn
Zeus
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,415
Damage
55,121
64,885
Taken
43,163
43,560
Mitigated
27,260
12,745
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
7,665
2,822
1,148
6,639
20,739
7,478
153
13,360
6,999
58,279
0
W
Cthulhu
FloWSiSteMm
Cthulhu
14,367
283
931
1,789
19,485
17,873
110
3,883
14,126
51,936
0
L
2,471
1,109
2,913
468
20,406
23,156
145
13,444
6,484
11,434
0
W
Thanatos
13,692
7,111
0
8,356
11,956
5,048
877
4,444
7,512
0
59,341
L
Fenrir
Twack92
Fenrir
6,279
1,481
0
1,577
23,740
12,926
0
13,367
9,929
0
44,656
W
Zeus
elconn
Zeus
27,062
1,952
0
2,017
11,722
4,339
1,052
1,917
9,805
89,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,662
Gold Earned
41,220
149
Minions Killed
224
0
Camps Cleared
0
1,043,164
Distance Traveled
1,097,240
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,584
579
67
3
0
301,839
0
W
Cthulhu
13,225
661
53
3
0
367,693
0
L
Yemoja
12,236
612
11
1
0
322,576
1
W
Thanatos
13,296
665
63
3
0
425,739
0
L
Fenrir
11,842
592
71
4
0
418,749
0
W
Zeus
14,699
735
108
5
0
303,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role