Player Matchup

Artio
Artio
Cptelbow
Artio
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 166L
1,378 Elo+
Party 1
Guan Yu
Guan Yu
Odengronn
Guan Yu
Level 141
God Stats
2W - 2L
1,600 SR
Queue Stats
202W - 185L
1,509 Elo+
Party 1
Tiamat
Tiamat
WhetDoiman
Tiamat
Level 66
God Stats
3W - 9L
1,502 SR
Queue Stats
78W - 74L
1,457 Elo+
Solo
Arachne
Arachne
greeder
Arachne
Level 84
God Stats
4W - 2L
1,316 SR
Queue Stats
324W - 342L
1,426 Elo+
Party 1
Jing Wei
Jing Wei
ildrazi
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 131L
1,456 Elo+
Party 1
Team Averages
Level 89
1,484 SR
1,445 Elo+

VS

Team Averages
Level 89
1,508 SR
1,506 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Art_Linkzy
Geb
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,533 Elo+
Party 2
Mercury
Mercury
KrippledElephan
Mercury
Level 95
God Stats
24W - 11L
1,739 SR
Queue Stats
490W - 432L
1,469 Elo+
Solo
Janus
Janus
asadsdas
Janus
Level 98
God Stats
3W - 0L
1,475 SR
Queue Stats
51W - 44L
1,507 Elo+
Party 2
Medusa
Medusa
eliteslayerlv99
Medusa
Level 82
God Stats
12W - 13L
1,329 SR
Queue Stats
185W - 167L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cptelbow
Artio
10
0 / 5 / 2
6,427
378
3,207
13,807
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Odengronn
Guan Yu
12
1 / 3 / 3
7,400
435
7,997
13,244
11,516
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
WhetDoiman
Tiamat
15
6 / 4 / 3
9,250
544
14,233
10,647
7,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
greeder
Arachne
12
4 / 5 / 3
8,089
476
7,504
11,180
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
ildrazi
Jing Wei
12
0 / 4 / 3
6,708
395
4,503
10,431
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
3 / 0 / 4
9,152
538
8,070
8,433
4,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 7
7,665
451
6,198
11,956
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
11 / 3 / 2
10,954
644
12,529
14,931
6,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
asadsdas
Janus
13
0 / 4 / 9
8,153
480
7,039
9,951
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 3 / 2
8,732
514
9,422
10,143
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
11
Kills
21
21
Deaths
11
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
0
4
5
W
1
1
7
4.5
L
Artio
Cptelbow
Artio
0
5
2
0.2
W
11
3
2
4
L
Guan Yu
Odengronn
Guan Yu
1
3
3
0.83
L
Tiamat
WhetDoiman
Tiamat
6
4
3
1.88
W
Janus
asadsdas
Janus
0
4
9
1.13
W
6
3
2
2.33
L
Arachne
greeder
Arachne
4
5
3
1.1
L
Jing Wei
ildrazi
Jing Wei
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,444
Damage
43,258
59,309
Taken
55,414
37,724
Mitigated
25,772
18,611
Healing
13,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,070
1,107
994
2,548
8,433
4,886
1,078
2,620
5,291
0
51,066
W
6,198
342
0
1,496
11,956
8,937
0
4,518
7,263
18,288
0
L
Artio
Cptelbow
Artio
3,207
354
136
2,744
13,807
10,107
0
3,314
10,441
18,789
0
W
12,529
8,965
0
2,570
14,931
6,533
406
1,630
13,157
0
91,023
L
Guan Yu
Odengronn
Guan Yu
7,997
1,201
1,035
5,084
13,244
11,516
0
2,781
10,383
99
33,029
L
Tiamat
WhetDoiman
Tiamat
14,233
2,531
0
3,477
10,647
7,728
190
2,655
7,836
56,421
0
W
Janus
asadsdas
Janus
7,039
299
0
950
9,951
2,805
142
4,682
4,916
48,607
0
W
9,422
3,798
900
3,638
10,143
2,611
1,458
3,423
6,523
0
54,475
L
Arachne
greeder
Arachne
7,504
5,787
0
2,378
11,180
5,020
0
1,585
9,559
0
38,895
L
Jing Wei
ildrazi
Jing Wei
4,503
2,008
0
3,757
10,431
3,353
0
2,534
7,853
0
39,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,874
Gold Earned
44,656
303
Minions Killed
487
0
Camps Cleared
0
1,511,031
Distance Traveled
1,638,154
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,152
538
96
6
0
327,453
3
W
Geb
7,665
451
25
1
0
324,496
2
L
Artio
6,427
378
26
2
0
303,627
3
W
Mercury
10,954
644
162
10
0
381,659
2
L
Guan Yu
7,400
435
51
3
0
293,023
1
L
Tiamat
9,250
544
96
6
0
297,549
4
W
Janus
8,153
480
109
6
0
303,478
2
W
Medusa
8,732
514
95
6
0
301,068
4
L
Arachne
8,089
476
71
4
0
334,684
6
L
Jing Wei
6,708
395
59
3
0
282,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role