Player Matchup

Kali
Kali
Blackviiking
Kali
Level 28
God Stats
51W - 52L
1,534 SR
Queue Stats
316W - 321L
1,433 Elo+
Solo
Cu Chulainn
Cu Chulainn
NainThé
Cu Chulainn
Level 17
God Stats
8W - 7L
1,624 SR
Queue Stats
25W - 44L
1,271 Elo+
Party 2
Tiamat
Tiamat
Shappow
Tiamat
Level 26
God Stats
32W - 33L
1,549 SR
Queue Stats
82W - 104L
1,424 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tennisgreen
Ah Muzen Cab
Level 29
God Stats
19W - 18L
1,526 SR
Queue Stats
124W - 159L
1,404 Elo+
Party 2
Cabrakan
Cabrakan
Valarym
Cabrakan
Level 29
God Stats
7W - 10L
1,418 SR
Queue Stats
125W - 154L
1,437 Elo+
Party 2
Team Averages
Level 26
1,530 SR
1,394 Elo+

VS

Team Averages
Level 22
1,592 SR
1,285 Elo+
Sol
Sol
GoldScrooge
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 76L
1,212 Elo+
Party 1
Cabrakan
Cabrakan
Kinamad
Cabrakan
Level 28
God Stats
2W - 6L
1,320 SR
Queue Stats
117W - 135L
1,395 Elo+
Solo
Izanami
Izanami
RkSem
Izanami
Level 27
God Stats
7W - 13L
1,918 SR
Queue Stats
261W - 292L
1,369 Elo+
Party 1
Heimdallr
Heimdallr
havela
Heimdallr
Level 22
God Stats
1W - 1L
1,723 SR
Queue Stats
11W - 22L
1,262 Elo+
Solo
Guan Yu
Guan Yu
nariou2
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,333
611
3,141
7,271
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
NainThé
Cu Chulainn
11
3 / 1 / 1
6,542
545
2,468
6,865
3,981
Boots

Boots

+6%
Movement Speed

Tiamat
Shappow
Tiamat
12
6 / 2 / 0
7,281
607
6,901
6,652
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Tennisgreen
Ah Muzen Cab
12
5 / 0 / 3
7,517
626
6,065
5,471
1,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Valarym
Cabrakan
10
2 / 1 / 9
6,578
548
5,719
5,367
4,367
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
5,760
480
2,796
6,979
2,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
Kinamad
Cabrakan
8
0 / 5 / 1
4,851
404
2,854
9,188
4,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
RkSem
Izanami
9
0 / 4 / 0
5,276
440
2,339
5,268
1,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
havela
Heimdallr
11
2 / 3 / 0
6,106
509
5,327
6,100
1,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
nariou2
Guan Yu
8
2 / 4 / 2
5,653
471
4,128
8,137
3,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
20
Kills
5
5
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
1
4
2
0.5
L
Cabrakan
Kinamad
Cabrakan
0
5
1
0.1
W
Cu Chulainn
NainThé
Cu Chulainn
3
1
1
3.5
L
Izanami
RkSem
Izanami
0
4
0
0
W
Tiamat
Shappow
Tiamat
6
2
0
3
W
Ah Muzen Cab
Tennisgreen
Ah Muzen Cab
5
0
3
6.5
W
Cabrakan
Valarym
Cabrakan
2
1
9
6.5
L
Heimdallr
havela
Heimdallr
2
3
0
0.67
L
Guan Yu
nariou2
Guan Yu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,294
Damage
17,444
31,626
Taken
35,672
16,624
Mitigated
12,954
12,598
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,141
1,671
0
3,002
7,271
2,631
0
226
7,045
0
38,820
L
2,796
929
0
1,111
6,979
2,189
0
3,369
3,184
22,357
3,072
L
Cabrakan
Kinamad
Cabrakan
2,854
174
0
1,754
9,188
4,311
0
3,001
6,093
12,160
0
W
Cu Chulainn
NainThé
Cu Chulainn
2,468
625
0
2,289
6,865
3,981
97
0
6,815
0
25,011
L
Izanami
RkSem
Izanami
2,339
1,533
0
595
5,268
1,687
0
1,982
3,274
0
31,205
W
Tiamat
Shappow
Tiamat
6,901
1,179
0
3,554
6,652
3,905
1,472
2,350
4,302
30,193
0
W
Ah Muzen Cab
Tennisgreen
Ah Muzen Cab
6,065
3,961
0
3,062
5,471
1,740
2,403
1,886
3,535
0
40,102
W
Cabrakan
Valarym
Cabrakan
5,719
928
0
691
5,367
4,367
342
1,018
4,301
17,805
0
L
Heimdallr
havela
Heimdallr
5,327
2,738
0
0
6,100
1,631
568
376
5,724
0
35,539
L
Guan Yu
nariou2
Guan Yu
4,128
1,373
429
1,398
8,137
3,136
30
3,278
4,777
0
10,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,251
Gold Earned
27,646
280
Minions Killed
222
0
Camps Cleared
0
1,162,288
Distance Traveled
1,001,946
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,333
611
66
6
0
293,824
0
L
Sol
5,760
480
60
5
0
210,434
0
L
Cabrakan
4,851
404
20
2
0
206,691
4
W
Cu Chulainn
6,542
545
51
4
0
235,106
0
L
Izanami
5,276
440
62
5
0
202,028
1
W
Tiamat
7,281
607
56
5
0
228,458
0
W
Ah Muzen Cab
7,517
626
77
6
0
223,713
0
W
Cabrakan
6,578
548
30
3
0
181,187
3
L
Heimdallr
6,106
509
61
5
0
167,672
0
L
Guan Yu
5,653
471
19
2
0
215,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role