Player Matchup

Tsukuyomi
Tsukuyomi
Platinum V
Vel0c1Fapt0r
Tsukuyomi
Platinum V
Level 160
God Stats
10W - 8L
1,811 SR
Queue Stats
135W - 116L
1,814 MMR
Party 1
Fafnir
Fafnir
Gold II
drowurg2
Fafnir
Gold II
Level 114
God Stats
2W - 1L
1,838 SR
Queue Stats
157W - 166L
1,645 MMR
Solo
Danzaburou
Danzaburou
Gold III
gigantopenicus
Danzaburou
Gold III
Level 159
God Stats
23W - 14L
1,786 SR
Queue Stats
865W - 869L
1,455 MMR
Party 1
Loki
Loki
Gold I
lnting
Loki
Gold I
Level 46
God Stats
2W - 4L
1,582 SR
Queue Stats
292W - 290L
1,654 MMR
Solo
Hera
Hera
Gold II
sarti2468
Hera
Gold II
Level 80
God Stats
3W - 2L
1,830 SR
Queue Stats
133W - 127L
1,641 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,769 SR
1,642 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,645 SR
1,644 MMR
Sobek
Sobek
Gold I
BerZherk
Sobek
Gold I
Level 158
God Stats
2W - 1L
1,622 SR
Queue Stats
51W - 52L
1,632 MMR
Solo
Ravana
Ravana
Gold II
ElMisterioso
Ravana
Gold II
Level 157
God Stats
5W - 2L
1,868 SR
Queue Stats
103W - 98L
1,631 MMR
Solo
Anhur
Anhur
Silver I
GrumpyCatz
Anhur
Silver I
Level 47
God Stats
1W - 2L
1,486 SR
Queue Stats
15W - 3L
1,631 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Thorboy99
Heimdallr
Platinum IV
Level 152
God Stats
87W - 73L
1,572 SR
Queue Stats
799W - 790L
1,705 MMR
Party 2
Janus
Janus
Gold I
celebration2239
Janus
Gold I
Level 144
God Stats
24W - 22L
1,679 SR
Queue Stats
392W - 381L
1,623 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Vel0c1Fapt0r
Tsukuyomi
9
0 / 6 / 1
5,268
527
3,202
8,812
2,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
drowurg2
Fafnir
9
2 / 3 / 3
5,800
580
1,484
8,019
4,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
gigantopenicus
Danzaburou
10
1 / 2 / 0
5,581
558
4,198
6,306
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
lnting
Loki
8
0 / 5 / 2
4,857
486
2,718
7,517
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
10
3 / 2 / 1
5,730
573
3,872
3,996
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
NemesisSetAthenaTiamatScylla

VS

Bans
ApolloGebGuan YuKhepriCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BerZherk
Sobek
9
0 / 1 / 4
5,740
574
1,352
4,952
2,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
10
2 / 3 / 2
6,240
624
3,269
5,838
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
14
13 / 0 / 3
8,342
834
16,387
7,937
3,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Thorboy99
Heimdallr
11
2 / 0 / 2
6,213
621
3,185
5,371
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 0
6,126
613
1,587
4,571
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
18
18
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
BerZherk
Sobek
0
1
4
2
W
Ravana
2
3
2
1
W
Anhur
13
0
3
14.5
W
Heimdallr
Thorboy99
Heimdallr
2
0
2
3
L
Tsukuyomi
Vel0c1Fapt0r
Tsukuyomi
0
6
1
0.08
W
1
2
0
0.5
L
Fafnir
drowurg2
Fafnir
2
3
3
1.17
L
Danzaburou
gigantopenicus
Danzaburou
1
2
0
0.5
L
Loki
lnting
Loki
0
5
2
0.2
L
Hera
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,474
Damage
25,780
34,650
Taken
28,669
11,502
Mitigated
10,999
8,228
Healing
8,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BerZherk
Sobek
1,352
162
0
2,724
4,952
2,291
0
1,371
3,501
14,714
0
W
Ravana
3,269
678
0
1,858
5,838
2,415
832
1,228
4,470
0
31,574
W
Anhur
16,387
9,846
0
370
7,937
3,230
1,178
724
7,175
0
45,505
W
Heimdallr
Thorboy99
Heimdallr
3,185
1,797
0
2,142
5,371
1,910
696
437
4,934
0
39,017
L
Tsukuyomi
Vel0c1Fapt0r
Tsukuyomi
3,202
647
0
1,368
8,812
2,490
0
0
8,812
0
25,825
W
1,587
146
0
926
4,571
1,153
58
1,210
3,233
35,334
0
L
Fafnir
drowurg2
Fafnir
1,484
361
0
2,158
8,019
4,720
0
826
7,092
8,129
0
L
Danzaburou
gigantopenicus
Danzaburou
4,198
1,649
0
1,869
6,306
1,845
0
389
5,917
0
29,218
L
Loki
lnting
Loki
2,718
523
0
1,940
7,517
1,591
0
715
6,774
0
22,111
L
Hera
3,872
1,063
0
893
3,996
856
0
755
3,116
25,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,236
Gold Earned
32,661
218
Minions Killed
322
0
Camps Cleared
0
979,751
Distance Traveled
1,190,196
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,740
574
20
2
0
206,479
1
W
Ravana
6,240
624
65
7
0
223,752
1
W
Anhur
8,342
834
77
8
0
335,324
0
W
Heimdallr
6,213
621
89
9
0
191,476
2
L
Tsukuyomi
5,268
527
40
4
0
187,640
0
W
Janus
6,126
613
71
7
0
233,165
3
L
Fafnir
5,800
580
16
2
0
223,126
3
L
Danzaburou
5,581
558
56
6
0
182,203
1
L
Loki
4,857
486
45
5
0
203,403
1
L
Hera
5,730
573
61
6
0
183,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role