Player Matchup

Ravana
Ravana
Egoat
Ravana
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 47L
1,547 Elo+
Party 3
Sol
Sol
ISMAEL3232VLC
Sol
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 153L
1,438 Elo+
Party 2
Ullr
Ullr
Yoganov
Ullr
Level 27
God Stats
20W - 13L
1,581 SR
Queue Stats
31W - 30L
1,431 Elo+
Party 3
Vamana
Vamana
josesol00
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 53L
1,555 Elo+
Party 2
Kuzenbo
Kuzenbo
smok1ngbuddha
Kuzenbo
Level 35
God Stats
2W - 2L
1,635 SR
Queue Stats
119W - 135L
1,465 Elo+
Party 3
Team Averages
Level 28
1,543 SR
1,487 Elo+

VS

Team Averages
Level 28
1,522 SR
1,519 Elo+
Yemoja
Yemoja
HoChuDeVoChKu
Yemoja
Level 17
God Stats
14W - 11L
1,500 SR
Queue Stats
42W - 41L
1,533 Elo+
Party 1
Thoth
Thoth
Jurňas
Thoth
Level 26
God Stats
5W - 1L
1,803 SR
Queue Stats
100W - 90L
1,432 Elo+
Solo
Thanatos
Thanatos
TiFi52
Thanatos
Level 24
God Stats
14W - 15L
1,514 SR
Queue Stats
156W - 143L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
old_okyn
Guan Yu
Level 29
God Stats
4W - 5L
1,282 SR
Queue Stats
436W - 438L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
xBillaysx
Danzaburou
Level 44
God Stats
42W - 37L
1,513 SR
Queue Stats
336W - 334L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Egoat
Ravana
14
4 / 7 / 0
9,632
459
6,873
13,589
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 7 / 2
9,012
429
7,519
11,016
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
Yoganov
Ullr
12
0 / 7 / 1
8,213
391
3,712
13,946
3,953
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vamana
josesol00
Vamana
16
0 / 5 / 3
9,930
473
12,222
16,434
13,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
13
1 / 8 / 2
8,773
418
5,047
17,009
15,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 15
10,853
517
3,690
10,502
8,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thoth
Jurňas
Thoth
18
8 / 3 / 8
12,672
603
13,429
17,184
6,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
TiFi52
Thanatos
18
10 / 1 / 11
12,191
581
14,025
15,960
8,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
old_okyn
Guan Yu
16
2 / 0 / 12
10,579
504
5,888
16,288
18,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
xBillaysx
Danzaburou
19
10 / 0 / 12
13,285
633
17,439
12,995
6,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
92
5
Kills
34
34
Deaths
5
8
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ravana
Egoat
Ravana
4
7
0
0.57
W
4
1
15
11.5
L
0
7
2
0.14
W
Thoth
Jurňas
Thoth
8
3
8
4
W
Thanatos
TiFi52
Thanatos
10
1
11
15.5
L
Ullr
Yoganov
Ullr
0
7
1
0.07
L
Vamana
josesol00
Vamana
0
5
3
0.3
W
Guan Yu
old_okyn
Guan Yu
2
0
12
8
L
Kuzenbo
1
8
2
0.25
W
Danzaburou
xBillaysx
Danzaburou
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,373
Damage
54,471
71,994
Taken
72,929
39,110
Mitigated
47,756
14,373
Healing
41,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Egoat
Ravana
6,873
1,897
0
2,655
13,589
3,945
0
2,980
10,432
0
52,889
W
3,690
335
3,640
1,672
10,502
8,433
724
2,447
7,904
24,436
0
L
7,519
494
0
2,016
11,016
2,145
186
4,711
5,946
46,103
0
W
Thoth
Jurňas
Thoth
13,429
352
0
5,721
17,184
6,614
426
4,061
12,564
81,834
0
W
Thanatos
TiFi52
Thanatos
14,025
6,749
0
11,458
15,960
8,362
2,716
2,251
13,315
0
81,038
L
Ullr
Yoganov
Ullr
3,712
2,459
0
1,423
13,946
3,953
1,287
2,849
11,013
0
39,237
L
Vamana
josesol00
Vamana
12,222
4,768
0
5,877
16,434
13,486
43
1,811
14,209
0
60,717
W
Guan Yu
old_okyn
Guan Yu
5,888
505
3,539
7,240
16,288
18,226
431
690
15,147
0
45,412
L
Kuzenbo
5,047
1,550
0
2,402
17,009
15,581
0
3,977
12,854
18,744
0
W
Danzaburou
xBillaysx
Danzaburou
17,439
9,793
0
7,735
12,995
6,121
7,104
2,225
10,533
0
103,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,560
Gold Earned
59,580
417
Minions Killed
531
0
Camps Cleared
0
1,850,629
Distance Traveled
2,070,464
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,632
459
95
5
0
395,293
0
W
Yemoja
10,853
517
38
2
0
428,868
0
L
Sol
9,012
429
95
5
0
364,122
0
W
Thoth
12,672
603
136
6
0
417,828
1
W
Thanatos
12,191
581
113
5
0
429,906
5
L
Ullr
8,213
391
82
4
0
296,928
0
L
Vamana
9,930
473
125
6
0
384,470
4
W
Guan Yu
10,579
504
90
4
0
428,873
6
L
Kuzenbo
8,773
418
20
1
0
409,816
5
W
Danzaburou
13,285
633
154
7
0
364,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role