Player Matchup

Nu Wa
Nu Wa
BlackPrince01
Nu Wa
Level 116
God Stats
3W - 9L
1,397 SR
Queue Stats
361W - 390L
1,400 Elo+
Solo
Hun Batz
Hun Batz
JustinFox
Hun Batz
Level 160
God Stats
20W - 10L
1,662 SR
Queue Stats
372W - 312L
1,570 Elo+
Party 1
Athena
Athena
PshOkay
Athena
Level 28
God Stats
7W - 3L
1,470 SR
Queue Stats
94W - 83L
1,542 Elo+
Party 1
Anhur
Anhur
Uzukage9
Anhur
Level 94
God Stats
21W - 25L
1,272 SR
Queue Stats
447W - 446L
1,417 Elo+
Solo
Hercules
Hercules
fokler_ale
Hercules
Level 60
God Stats
2W - 1L
1,439 SR
Queue Stats
31W - 44L
1,411 Elo+
Solo
Team Averages
Level 92
1,448 SR
1,468 Elo+

VS

Team Averages
Level 63
1,509 SR
1,457 Elo+
Olorun
Olorun
OG RAMBLIN MAN
Olorun
Level 68
God Stats
3W - 2L
1,243 SR
Queue Stats
470W - 433L
1,520 Elo+
Solo
Pele
Pele
PhobicDragon28
Pele
Level 39
God Stats
18W - 20L
1,754 SR
Queue Stats
270W - 307L
1,485 Elo+
Solo
Ymir
Ymir
bbio2028
Ymir
Level 102
God Stats
7W - 3L
1,670 SR
Queue Stats
435W - 424L
1,439 Elo+
Party 2
Cernunnos
Cernunnos
midgetmadness77
Cernunnos
Level 46
God Stats
2W - 7L
1,332 SR
Queue Stats
81W - 107L
1,380 Elo+
Party 2
Loki
Loki
teksharkshadows
Loki
Level 61
God Stats
4W - 9L
1,543 SR
Queue Stats
437W - 428L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 9
11,622
553
12,128
7,668
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
JustinFox
Hun Batz
20
20 / 1 / 3
13,678
651
19,973
18,412
9,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
PshOkay
Athena
16
2 / 2 / 24
11,340
540
10,981
25,280
21,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Uzukage9
Anhur
16
6 / 2 / 8
10,571
503
8,312
8,739
2,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
fokler_ale
Hercules
16
2 / 0 / 7
10,843
516
5,629
14,129
12,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
8,286
395
7,033
16,477
5,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 5 / 1
9,400
448
8,654
15,892
9,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
14
2 / 6 / 1
8,946
426
8,865
18,043
9,477
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
midgetmadness77
Cernunnos
10
0 / 10 / 2
7,262
346
6,276
14,588
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 7 / 1
7,712
367
4,114
14,222
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
11
35
Kills
5
5
Deaths
35
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
W
Hun Batz
JustinFox
Hun Batz
20
1
3
21.5
L
0
7
1
0.07
L
2
5
1
0.5
W
Athena
PshOkay
Athena
2
2
24
7
W
Anhur
Uzukage9
Anhur
6
2
8
5
L
Ymir
2
6
1
0.42
W
Hercules
fokler_ale
Hercules
2
0
7
5.5
L
Cernunnos
midgetmadness77
Cernunnos
0
10
2
0.1
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,023
Damage
34,942
74,228
Taken
79,222
48,945
Mitigated
34,327
24,806
Healing
16,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,128
3,423
99
4,442
7,668
3,240
816
1,160
6,483
76,184
0
W
Hun Batz
JustinFox
Hun Batz
19,973
6,029
0
4,101
18,412
9,234
1,489
5,977
12,310
0
134,176
L
7,033
3,803
40
4,800
16,477
5,792
883
3,123
13,176
49,003
0
L
8,654
1,560
0
3,882
15,892
9,235
0
3,728
11,762
0
56,114
W
Athena
PshOkay
Athena
10,981
3,647
0
10,715
25,280
21,334
306
6,651
18,579
34,170
0
W
Anhur
Uzukage9
Anhur
8,312
4,318
0
1,599
8,739
2,817
1,875
2,240
6,474
0
47,786
L
Ymir
8,865
744
323
3,252
18,043
9,477
0
5,562
12,233
46,365
0
W
Hercules
fokler_ale
Hercules
5,629
1,150
0
3,850
14,129
12,320
1,905
2,080
11,724
0
49,736
L
Cernunnos
midgetmadness77
Cernunnos
6,276
2,692
0
1,002
14,588
5,312
0
5,751
8,595
0
27,554
L
4,114
1,574
0
3,376
14,222
4,511
0
4,070
9,997
0
38,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,054
Gold Earned
41,606
507
Minions Killed
369
0
Camps Cleared
0
1,865,867
Distance Traveled
1,605,779
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,622
553
124
6
0
368,386
5
W
Hun Batz
13,678
651
184
9
0
396,703
3
L
Olorun
8,286
395
84
4
0
304,759
8
L
Pele
9,400
448
101
5
0
317,736
0
W
Athena
11,340
540
36
2
0
355,765
2
W
Anhur
10,571
503
71
3
0
362,327
12
L
Ymir
8,946
426
65
3
0
323,596
2
W
Hercules
10,843
516
92
4
0
382,686
6
L
Cernunnos
7,262
346
57
3
0
285,468
1
L
Loki
7,712
367
62
3
0
374,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role