Player Matchup

Bellona
Bellona
BlinkUareDead
Bellona
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 51L
1,458 Elo+
Solo
Nemesis
Nemesis
Crisp_E_Maximoff
Nemesis
Level 26
God Stats
15W - 10L
1,638 SR
Queue Stats
49W - 45L
1,530 Elo+
Solo
Cerberus
Cerberus
MaximumAxsom
Cerberus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
boxerNbeanie
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 70L
1,597 Elo+
Solo
Khepri
Khepri
trigelex
Khepri
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Team Averages
Level 21
1,528 SR
1,517 Elo+

VS

Team Averages
Level 15
1,523 SR
1,576 Elo+
Cerberus
Cerberus
Eisenwalt95
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,692 Elo+
Solo
Amaterasu
Amaterasu
FHCrtt987
Amaterasu
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
60W - 54L
1,573 Elo+
Solo
Mercury
Mercury
The Big Juv
Mercury
Level 29
God Stats
17W - 17L
1,617 SR
Queue Stats
199W - 203L
1,613 Elo+
Solo
Kukulkan
Kukulkan
bossman360quicks
Kukulkan
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 15L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
premiumcupid709
Hou Yi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
9 / 0 / 2
7,148
596
8,536
8,574
5,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 0 / 3
7,538
628
5,620
4,763
1,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
MaximumAxsom
Cerberus
11
1 / 2 / 5
6,751
563
6,101
7,899
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
13
7 / 1 / 0
7,833
653
4,583
6,730
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
trigelex
Khepri
10
1 / 0 / 8
5,980
498
3,629
3,119
2,150
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eisenwalt95
Cerberus
6
0 / 6 / 0
4,685
390
2,830
8,302
3,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
FHCrtt987
Amaterasu
8
0 / 2 / 0
4,960
413
4,164
8,277
4,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
The Big Juv
Mercury
10
0 / 2 / 2
5,856
488
3,831
8,507
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 10 / 0
5,461
455
1,664
7,472
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 6 / 0
6,294
525
2,519
7,681
2,003
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
24
Kills
3
3
Deaths
26
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
9
0
2
10
W
6
0
3
7.5
L
Cerberus
Eisenwalt95
Cerberus
0
6
0
0
L
Amaterasu
FHCrtt987
Amaterasu
0
2
0
0
W
Cerberus
MaximumAxsom
Cerberus
1
2
5
1.75
L
Mercury
The Big Juv
Mercury
0
2
2
0.5
L
0
10
0
0
W
Medusa
7
1
0
7
L
3
6
0
0.5
W
Khepri
trigelex
Khepri
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,469
Damage
15,008
31,085
Taken
40,239
16,749
Mitigated
14,588
7,174
Healing
3,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
8,536
3,601
0
2,169
8,574
5,928
881
1,802
6,760
0
28,548
W
5,620
2,775
0
491
4,763
1,929
0
105
4,658
0
45,352
L
Cerberus
Eisenwalt95
Cerberus
2,830
221
0
1,012
8,302
3,604
108
1,916
6,386
11,023
0
L
Amaterasu
FHCrtt987
Amaterasu
4,164
1,307
0
1,181
8,277
4,215
150
1,613
6,664
0
16,598
W
Cerberus
MaximumAxsom
Cerberus
6,101
743
0
2,400
7,899
4,563
1,012
1,231
6,584
25,507
0
L
Mercury
The Big Juv
Mercury
3,831
2,188
0
0
8,507
2,733
0
1,943
6,564
0
31,254
L
1,664
633
0
0
7,472
2,033
551
2,352
5,120
16,997
0
W
Medusa
4,583
2,137
0
2,114
6,730
2,179
184
0
6,730
0
50,874
L
2,519
847
0
1,223
7,681
2,003
336
1,906
5,775
0
23,101
W
Khepri
trigelex
Khepri
3,629
455
0
0
3,119
2,150
1,035
1,260
1,859
13,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,250
Gold Earned
27,256
309
Minions Killed
205
0
Camps Cleared
0
1,187,347
Distance Traveled
1,210,263
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,148
596
50
4
0
221,121
0
W
Nemesis
7,538
628
96
8
0
280,320
6
L
Cerberus
4,685
390
18
2
0
261,879
1
L
Amaterasu
4,960
413
38
3
0
251,180
1
W
Cerberus
6,751
563
50
4
0
239,214
4
L
Mercury
5,856
488
56
5
0
274,618
3
L
Kukulkan
5,461
455
47
4
0
204,406
2
W
Medusa
7,833
653
89
7
0
230,351
3
L
Hou Yi
6,294
525
46
4
0
218,180
0
W
Khepri
5,980
498
24
2
0
216,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role