Player Matchup

Zeus
Zeus
Leviku
Zeus
Level 19
God Stats
23W - 33L
1,574 SR
Queue Stats
39W - 62L
1,233 Elo+
Party 1
Izanami
Izanami
bia_brazil
Izanami
Level 17
God Stats
60W - 60L
1,406 SR
Queue Stats
138W - 163L
1,223 Elo+
Party 1
Merlin
Merlin
cuchololo
Merlin
Level 19
God Stats
1W - 1L
1,574 SR
Queue Stats
5W - 4L
1,705 Elo+
Solo
Yemoja
Yemoja
juniorbenja2
Yemoja
Level 18
God Stats
1W - 4L
1,291 SR
Queue Stats
40W - 64L
1,255 Elo+
Solo
Erlang Shen
Erlang Shen
woodkelly
Erlang Shen
Level 4
God Stats
2W - 5L
1,283 SR
Queue Stats
2W - 6L
1,147 Elo+
Solo
Team Averages
Level 15
1,426 SR
1,313 Elo+

VS

Team Averages
Level 19
1,471 SR
1,356 Elo+
Anhur
Anhur
DCA BIG 11
Anhur
Level 17
God Stats
21W - 16L
1,558 SR
Queue Stats
47W - 47L
1,526 Elo+
Solo
Jormungandr
Jormungandr
DarkenedSith
Jormungandr
Level 21
God Stats
7W - 17L
1,321 SR
Queue Stats
16W - 27L
1,233 Elo+
Solo
Medusa
Medusa
M3ningitis
Medusa
Level 21
God Stats
24W - 33L
1,354 SR
Queue Stats
26W - 37L
1,250 Elo+
Solo
Kukulkan
Kukulkan
OvercomeBoar290
Kukulkan
Level 13
God Stats
12W - 4L
1,822 SR
Queue Stats
63W - 56L
1,490 Elo+
Solo
Tyr
Tyr
dragon_816h
Tyr
Level 23
God Stats
1W - 4L
1,302 SR
Queue Stats
130W - 125L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Leviku
Zeus
19
3 / 8 / 8
13,034
931
8,953
20,118
7,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
bia_brazil
Izanami
18
4 / 2 / 6
13,443
960
18,304
19,818
8,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
cuchololo
Merlin
20
5 / 2 / 7
14,720
1,051
29,441
15,886
6,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
18
0 / 12 / 7
12,025
859
1,007
24,478
11,780
Erlang Shen
woodkelly
Erlang Shen
19
2 / 10 / 9
12,802
914
12,562
31,018
21,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
14 / 5 / 9
15,658
1,118
30,800
19,074
8,556
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
DarkenedSith
Jormungandr
20
4 / 1 / 15
13,253
947
17,339
13,549
8,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
M3ningitis
Medusa
19
2 / 5 / 10
12,573
898
18,221
16,400
6,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
20
12 / 3 / 9
15,073
1,077
30,922
12,029
4,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 0 / 15
13,332
952
7,108
14,921
14,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
92
14
Kills
34
34
Deaths
14
37
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Anhur
14
5
9
3.7
W
Jormungandr
DarkenedSith
Jormungandr
4
1
15
11.5
L
Zeus
Leviku
Zeus
3
8
8
0.88
W
Medusa
M3ningitis
Medusa
2
5
10
1.4
W
Kukulkan
12
3
9
5.5
L
Izanami
bia_brazil
Izanami
4
2
6
3.5
L
Merlin
cuchololo
Merlin
5
2
7
4.25
W
2
0
15
9.5
L
Yemoja
0
12
7
0.29
L
Erlang Shen
woodkelly
Erlang Shen
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,267
Damage
104,390
111,318
Taken
75,973
55,156
Mitigated
42,332
6,186
Healing
6,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
30,800
17,328
0
3,698
19,074
8,556
0
7,437
11,637
0
53,477
W
Jormungandr
DarkenedSith
Jormungandr
17,339
1,684
14
299
13,549
8,124
0
9,756
3,793
30,448
0
L
Zeus
Leviku
Zeus
8,953
3,394
0
0
20,118
7,438
0
9,435
10,683
20,556
0
W
Medusa
M3ningitis
Medusa
18,221
13,455
0
0
16,400
6,157
0
7,766
8,634
0
31,642
W
Kukulkan
30,922
4,928
0
1,371
12,029
4,645
0
7,822
4,207
66,181
0
L
Izanami
bia_brazil
Izanami
18,304
15,366
0
3,200
19,818
8,224
0
7,919
11,899
0
45,096
L
Merlin
cuchololo
Merlin
29,441
2,427
0
0
15,886
6,483
0
6,663
9,223
81,302
0
W
7,108
1,469
0
1,512
14,921
14,850
0
6,620
8,301
0
24,498
L
Yemoja
1,007
1,007
1,365
21
24,478
11,780
0
10,588
13,890
4,960
0
L
Erlang Shen
woodkelly
Erlang Shen
12,562
8,436
0
1,600
31,018
21,231
0
13,310
17,362
0
23,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,024
Gold Earned
69,889
245
Minions Killed
275
3
Camps Cleared
6
1,271,173
Distance Traveled
1,312,935
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,658
1,118
73
5
3
266,024
0
W
Jormungandr
13,253
947
24
2
0
211,024
2
L
Zeus
13,034
931
28
2
1
253,993
0
W
Medusa
12,573
898
48
3
0
250,907
0
W
Kukulkan
15,073
1,077
96
7
0
268,431
0
L
Izanami
13,443
960
78
6
0
243,894
0
L
Merlin
14,720
1,051
115
8
2
280,136
0
W
Tyr
13,332
952
34
2
3
316,549
0
L
Yemoja
12,025
859
7
1
0
191,783
3
L
Erlang Shen
12,802
914
17
1
0
301,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role