Player Matchup

Bellona
Bellona
Cloakwerk
Bellona
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Ullr
Ullr
MentormeTR
Ullr
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 124L
1,454 Elo+
Solo
Bacchus
Bacchus
ShaneRemie
Bacchus
Level 69
God Stats
15W - 6L
1,578 SR
Queue Stats
149W - 136L
1,432 Elo+
Solo
Nemesis
Nemesis
Thysen122
Nemesis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
limite84
Kukulkan
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
238W - 252L
1,489 Elo+
Solo
Team Averages
Level 81
1,516 SR
1,475 Elo+

VS

Team Averages
Level 76
1,563 SR
1,487 Elo+
Danzaburou
Danzaburou
BlameUrWiFi
Danzaburou
Level 68
God Stats
15W - 11L
1,500 SR
Queue Stats
192W - 176L
1,508 Elo+
Party 1
Ymir
Ymir
Chupa LMF
Ymir
Level 86
God Stats
2W - 0L
1,799 SR
Queue Stats
45W - 36L
1,494 Elo+
Party 1
Ao Kuang
Ao Kuang
PhantomTheSKy
Ao Kuang
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
UrMomEater420PT
Cu Chulainn
Level 126
God Stats
4W - 7L
1,261 SR
Queue Stats
63W - 58L
1,429 Elo+
Solo
Nu Wa
Nu Wa
malikalkir
Nu Wa
Level 62
God Stats
26W - 14L
1,755 SR
Queue Stats
363W - 359L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cloakwerk
Bellona
13
6 / 3 / 0
7,577
583
7,443
10,802
8,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 4 / 0
5,709
439
4,385
8,141
2,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Bacchus
ShaneRemie
Bacchus
10
0 / 3 / 1
5,988
461
3,034
7,242
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Thysen122
Nemesis
9
0 / 5 / 3
5,810
447
2,891
10,227
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
limite84
Kukulkan
13
2 / 2 / 0
7,343
565
6,089
6,820
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlameUrWiFi
Danzaburou
13
7 / 1 / 2
7,966
613
6,502
7,259
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
12
3 / 0 / 8
7,539
580
5,608
7,075
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
PhantomTheSKy
Ao Kuang
12
3 / 2 / 1
7,258
558
3,625
9,454
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
UrMomEater420PT
Cu Chulainn
13
2 / 4 / 2
8,039
618
6,142
9,498
7,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
13
2 / 2 / 3
7,636
587
5,022
6,131
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
9
Kills
17
17
Deaths
9
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlameUrWiFi
Danzaburou
7
1
2
8
W
Ymir
3
0
8
7
L
Bellona
Cloakwerk
Bellona
6
3
0
2
L
1
4
0
0.25
W
Ao Kuang
PhantomTheSKy
Ao Kuang
3
2
1
1.75
L
Bacchus
ShaneRemie
Bacchus
0
3
1
0.17
L
Nemesis
Thysen122
Nemesis
0
5
3
0.3
W
Cu Chulainn
UrMomEater420PT
Cu Chulainn
2
4
2
0.75
L
Kukulkan
limite84
Kukulkan
2
2
0
1
W
Nu Wa
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,842
Damage
26,899
43,232
Taken
39,417
20,174
Mitigated
18,701
10,936
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlameUrWiFi
Danzaburou
6,502
3,510
0
2,750
7,259
2,077
943
1,144
6,115
0
41,677
W
Ymir
5,608
1,653
0
1,676
7,075
4,246
0
2,556
4,510
25,832
0
L
Bellona
Cloakwerk
Bellona
7,443
3,442
0
1,990
10,802
8,557
651
2,373
7,903
0
36,461
L
4,385
1,201
0
1,003
8,141
2,090
0
1,860
6,239
0
32,955
W
Ao Kuang
PhantomTheSKy
Ao Kuang
3,625
1,703
0
2,580
9,454
3,312
0
806
8,582
46,514
0
L
Bacchus
ShaneRemie
Bacchus
3,034
509
0
2,902
7,242
4,443
0
1,783
5,421
17,416
0
L
Nemesis
Thysen122
Nemesis
2,891
1,549
0
3,008
10,227
3,066
0
3,795
6,328
0
20,160
W
Cu Chulainn
UrMomEater420PT
Cu Chulainn
6,142
935
0
3,172
9,498
7,068
599
0
9,498
0
40,233
L
Kukulkan
limite84
Kukulkan
6,089
292
0
2,033
6,820
2,018
67
4,026
2,570
49,922
0
W
Nu Wa
5,022
750
0
712
6,131
1,998
70
4,333
1,589
39,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,427
Gold Earned
38,438
328
Minions Killed
378
0
Camps Cleared
0
1,125,723
Distance Traveled
1,196,372
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,966
613
66
5
0
248,697
2
W
Ymir
7,539
580
52
4
0
240,878
6
L
Bellona
7,577
583
88
7
0
225,697
1
L
Ullr
5,709
439
65
5
0
211,943
2
W
Ao Kuang
7,258
558
93
7
0
252,543
2
L
Bacchus
5,988
461
26
2
0
225,734
0
L
Nemesis
5,810
447
42
3
0
238,086
0
W
Cu Chulainn
8,039
618
68
5
0
225,689
2
L
Kukulkan
7,343
565
107
8
0
224,263
4
W
Nu Wa
7,636
587
99
8
0
228,565
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role