Player Matchup

Ymir
Ymir
AceSXx567
Ymir
Level 28
God Stats
1W - 3L
1,308 SR
Queue Stats
224W - 372L
1,294 Elo+
Solo
Neith
Neith
ElvisZR
Neith
Level 24
God Stats
3W - 5L
1,426 SR
Queue Stats
23W - 18L
1,309 Elo+
Solo
Merlin
Merlin
FairyGhoul
Merlin
Level 13
God Stats
0W - 3L
1,245 SR
Queue Stats
11W - 10L
1,589 Elo+
Solo
Awilix
Awilix
Koruptsoldier
Awilix
Level 17
God Stats
2W - 2L
1,771 SR
Queue Stats
128W - 32L
1,768 Elo+
Solo
Ullr
Ullr
LeafyEnvelope59
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,537 Elo+
Solo
Team Averages
Level 21
1,450 SR
1,499 Elo+

VS

Team Averages
Level 42
1,659 SR
1,535 Elo+
Cerberus
Cerberus
Etron22
Cerberus
Level 29
God Stats
10W - 9L
1,394 SR
Queue Stats
194W - 198L
1,384 Elo+
Solo
Neith
Neith
Kerflump
Neith
Level 5
God Stats
5W - 1L
1,684 SR
Queue Stats
10W - 3L
1,645 Elo+
Party 1
Nemesis
Nemesis
Lucashin300
Nemesis
Level 28
God Stats
2W - 4L
1,721 SR
Queue Stats
497W - 367L
1,602 Elo+
Solo
Eset
Eset
whitewatch
Eset
Level 124
God Stats
5W - 2L
1,844 SR
Queue Stats
49W - 52L
1,547 Elo+
Party 1
Aphrodite
Aphrodite
いちごましまろ
Aphrodite
Level 22
God Stats
17W - 12L
1,649 SR
Queue Stats
59W - 50L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 7 / 7
7,234
426
5,087
15,221
7,922
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
ElvisZR
Neith
13
4 / 3 / 4
8,530
502
7,134
9,295
3,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
FairyGhoul
Merlin
12
0 / 10 / 3
7,310
430
7,385
11,293
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
13 / 6 / 1
11,415
671
17,183
17,551
7,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 8 / 1
6,370
375
2,173
11,610
3,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Etron22
Cerberus
14
4 / 3 / 13
9,433
555
5,803
10,989
7,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Kerflump
Neith
14
4 / 5 / 5
8,722
513
11,121
10,807
4,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
Lucashin300
Nemesis
15
8 / 3 / 7
9,823
578
12,889
17,471
7,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
13 / 4 / 2
12,105
712
13,950
11,879
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 2 / 11
9,191
541
7,013
8,729
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
17
Kills
34
34
Deaths
17
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
7
7
0.5
L
Neith
ElvisZR
Neith
4
3
4
2
W
Cerberus
Etron22
Cerberus
4
3
13
3.5
L
Merlin
FairyGhoul
Merlin
0
10
3
0.15
W
Neith
Kerflump
Neith
4
5
5
1.3
L
13
6
1
2.25
L
0
8
1
0.06
W
Nemesis
Lucashin300
Nemesis
8
3
7
3.83
W
13
4
2
3.5
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,962
Damage
50,776
64,970
Taken
59,875
25,328
Mitigated
25,787
8,562
Healing
27,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,087
695
0
720
15,221
7,922
228
4,130
11,069
17,459
0
L
Neith
ElvisZR
Neith
7,134
3,996
0
3,990
9,295
3,154
964
2,387
6,886
0
45,979
W
Cerberus
Etron22
Cerberus
5,803
404
0
3,158
10,989
7,323
739
2,521
8,340
33,371
0
L
Merlin
FairyGhoul
Merlin
7,385
553
0
308
11,293
3,226
392
5,843
5,214
36,683
0
W
Neith
Kerflump
Neith
11,121
6,364
0
2,567
10,807
4,070
1,142
1,889
8,904
0
48,767
L
17,183
8,910
0
3,051
17,551
7,523
0
6,776
10,577
0
70,288
L
2,173
238
0
493
11,610
3,503
716
7,040
4,458
0
17,129
W
Nemesis
Lucashin300
Nemesis
12,889
6,973
0
7,246
17,471
7,087
1,509
3,008
14,353
0
68,365
W
13,950
619
101
3,559
11,879
3,935
997
1,747
9,831
71,972
0
W
7,013
833
5,555
5,148
8,729
3,372
1,187
2,632
5,975
40,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,859
Gold Earned
49,274
320
Minions Killed
464
0
Camps Cleared
0
1,415,702
Distance Traveled
1,611,295
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,234
426
30
2
0
257,962
0
L
Neith
8,530
502
76
4
0
282,310
0
W
Cerberus
9,433
555
85
5
0
339,793
5
L
Merlin
7,310
430
72
4
0
262,939
0
W
Neith
8,722
513
76
4
0
313,596
2
L
Awilix
11,415
671
107
6
0
353,700
2
L
Ullr
6,370
375
35
2
0
258,791
0
W
Nemesis
9,823
578
92
5
0
351,300
1
W
Eset
12,105
712
141
8
0
301,895
5
W
Aphrodite
9,191
541
70
4
0
304,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role