Player Matchup

Erlang Shen
Erlang Shen
DonaldCrump1
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 260L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
ELMACHOALFA_____
Cthulhu
Level 4
God Stats
0W - 1L
1,280 SR
Queue Stats
3W - 15L
1,500 Elo+
Solo
Artemis
Artemis
HandicapGamer
Artemis
Level 28
God Stats
11W - 12L
1,504 SR
Queue Stats
60W - 74L
1,434 Elo+
Solo
Nu Wa
Nu Wa
sleety_textbook1
Nu Wa
Level 23
God Stats
50W - 33L
1,622 SR
Queue Stats
339W - 345L
1,387 Elo+
Party 2
Izanami
Izanami
xGODFEARx
Izanami
Level 15
God Stats
3W - 8L
1,413 SR
Queue Stats
297W - 319L
1,419 Elo+
Solo
Team Averages
Level 15
1,464 SR
1,432 Elo+

VS

Team Averages
Level 14
1,582 SR
1,530 Elo+
Artemis
Artemis
ArtemisIssoria
Artemis
Level 27
God Stats
200W - 82L
1,749 SR
Queue Stats
317W - 207L
1,722 Elo+
Solo
Neith
Neith
KillerKueken25
Neith
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
85W - 105L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Krawumm Goku
Sun Wukong
Level 10
God Stats
4W - 10L
1,500 SR
Queue Stats
146W - 172L
1,500 Elo+
Party 1
Chaac
Chaac
Toxoroki
Chaac
Level 26
God Stats
47W - 33L
1,664 SR
Queue Stats
229W - 236L
1,428 Elo+
Solo
Nemesis
Nemesis
l xKakashi l622
Nemesis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 69L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DonaldCrump1
Erlang Shen
18
5 / 13 / 5
11,812
984
14,531
28,457
23,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 10 / 7
10,730
894
10,418
18,600
22,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
17
1 / 9 / 6
10,950
913
13,914
23,012
10,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 5 / 6
12,941
1,078
15,931
15,305
6,155
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
xGODFEARx
Izanami
16
0 / 8 / 6
10,209
851
13,137
16,588
7,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 1 / 17
17,185
1,432
40,393
10,871
5,127
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 3 / 20
11,003
917
8,642
12,518
5,209
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Krawumm Goku
Sun Wukong
19
4 / 3 / 20
11,649
971
8,460
14,436
9,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Toxoroki
Chaac
20
10 / 1 / 28
14,691
1,224
25,200
25,875
26,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
7 / 6 / 16
12,217
1,018
11,519
14,679
6,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
146
13
Kills
45
45
Deaths
14
30
Assists
101
Player
Kills
Deaths
Assists
KDA
W
23
1
17
31.5
L
Erlang Shen
DonaldCrump1
Erlang Shen
5
13
5
0.58
L
1
10
7
0.45
L
Artemis
1
9
6
0.44
W
1
3
20
3.67
W
Sun Wukong
Krawumm Goku
Sun Wukong
4
3
20
4.67
W
Chaac
Toxoroki
Chaac
10
1
28
24
W
7
6
16
2.5
L
6
5
6
1.8
L
Izanami
xGODFEARx
Izanami
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,931
Damage
94,214
101,962
Taken
78,379
68,794
Mitigated
53,274
4,802
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
40,393
26,783
0
1,396
10,871
5,127
0
4,689
6,182
0
87,670
L
Erlang Shen
DonaldCrump1
Erlang Shen
14,531
8,741
0
1,495
28,457
23,367
0
0
28,457
0
23,130
L
10,418
587
0
0
18,600
22,066
0
0
18,600
24,623
0
L
Artemis
13,914
6,926
0
1,305
23,012
10,073
0
0
23,012
0
49,876
W
8,642
4,817
0
827
12,518
5,209
0
5,014
7,326
0
21,275
W
Sun Wukong
Krawumm Goku
Sun Wukong
8,460
2,826
0
500
14,436
9,281
0
5,348
9,088
0
17,097
W
Chaac
Toxoroki
Chaac
25,200
9,661
0
9,287
25,875
26,908
0
7,603
18,272
0
72,140
W
11,519
5,748
0
755
14,679
6,749
0
3,695
10,984
0
26,514
L
15,931
4,960
86
1,178
15,305
6,155
0
0
15,305
35,505
0
L
Izanami
xGODFEARx
Izanami
13,137
8,532
0
738
16,588
7,133
0
0
16,588
0
31,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,642
Gold Earned
66,745
201
Minions Killed
280
3
Camps Cleared
12
931,993
Distance Traveled
984,229
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
17,185
1,432
113
9
8
192,211
0
L
Erlang Shen
11,812
984
19
2
0
193,349
0
L
Cthulhu
10,730
894
34
3
1
202,410
0
L
Artemis
10,950
913
72
6
0
176,164
1
W
Neith
11,003
917
23
2
1
179,380
1
W
Sun Wukong
11,649
971
21
2
0
196,052
0
W
Chaac
14,691
1,224
100
8
1
222,522
0
W
Nemesis
12,217
1,018
23
2
2
194,064
0
L
Nu Wa
12,941
1,078
46
4
2
196,561
0
L
Izanami
10,209
851
30
3
0
163,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role