Player Matchup

Cernunnos
Cernunnos
King_God_KK
Cernunnos
Level 61
God Stats
28W - 28L
1,455 SR
Queue Stats
456W - 427L
1,541 Elo+
Solo
King Arthur
King Arthur
Stihky
King Arthur
Level 119
God Stats
21W - 18L
1,560 SR
Queue Stats
302W - 283L
1,554 Elo+
Party 2
Zeus
Zeus
XboxABih
Zeus
Level 46
God Stats
72W - 53L
1,553 SR
Queue Stats
159W - 143L
1,487 Elo+
Party 2
Team Averages
Level 75
1,522 SR
1,528 Elo+

VS

Team Averages
Level 17
1,397 SR
1,691 Elo+
Medusa
Medusa
Alienfan99
Medusa
Level 21
God Stats
1W - 7L
1,192 SR
Queue Stats
7W - 18L
1,397 Elo+
Solo
Awilix
Awilix
RinneganBumBum
Awilix
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 9L
1,775 Elo+
Party 1
Cerberus
Cerberus
Sims4StreamerMD
Cerberus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 7L
1,901 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
King_God_KK
Cernunnos
11
2 / 1 / 8
7,425
743
5,273
4,045
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Stihky
King Arthur
10
2 / 2 / 8
7,262
726
6,301
6,827
3,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
12
8 / 2 / 4
8,464
846
7,178
4,347
1,026
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alienfan99
Medusa
8
0 / 6 / 4
5,930
593
1,298
8,005
2,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
4 / 4 / 1
7,010
701
4,231
6,249
3,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
9
0 / 2 / 4
6,472
647
4,443
11,534
5,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
12
Kills
4
5
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
Alienfan99
Medusa
0
6
4
0.33
W
Cernunnos
King_God_KK
Cernunnos
2
1
8
6
L
4
4
1
1.13
L
Cerberus
0
2
4
1
W
King Arthur
Stihky
King Arthur
2
2
8
3
W
Zeus
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,752
Damage
9,972
15,219
Taken
25,788
5,963
Mitigated
11,950
2,990
Healing
2,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Alienfan99
Medusa
1,298
670
0
294
8,005
2,539
0
2,352
5,553
0
7,999
W
Cernunnos
King_God_KK
Cernunnos
5,273
2,363
0
960
4,045
1,308
1,317
332
3,713
0
24,546
L
4,231
1,301
0
90
6,249
3,484
0
2,529
3,620
0
16,055
L
Cerberus
4,443
218
0
1,725
11,534
5,927
0
2,393
8,941
24,067
0
W
King Arthur
Stihky
King Arthur
6,301
917
500
1,180
6,827
3,629
498
2,365
4,462
0
20,440
W
Zeus
7,178
1,030
0
350
4,347
1,026
738
1,770
2,577
32,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,151
Gold Earned
19,412
128
Minions Killed
89
0
Camps Cleared
0
536,443
Distance Traveled
500,078
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,930
593
22
2
0
158,353
3
W
Cernunnos
7,425
743
49
5
0
180,348
1
L
Awilix
7,010
701
23
2
0
150,553
1
L
Cerberus
6,472
647
44
4
0
191,172
0
W
King Arthur
7,262
726
23
2
0
189,349
1
W
Zeus
8,464
846
56
6
0
166,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role