Player Matchup

Fenrir
Fenrir
Achılles
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dеll
Arachne
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
688W - 708L
1,574 Elo+
Party 1
Discordia
Discordia
Niсko
Discordia
Level 128
God Stats
3W - 4L
1,496 SR
Queue Stats
81W - 91L
1,552 Elo+
Party 1
Nu Wa
Nu Wa
SadMIM
Nu Wa
Level 121
God Stats
0W - 4L
1,202 SR
Queue Stats
140W - 138L
1,519 Elo+
Solo
Guan Yu
Guan Yu
Valquira
Guan Yu
Level 107
God Stats
4W - 3L
1,762 SR
Queue Stats
99W - 71L
1,689 Elo+
Solo
Team Averages
Level 133
1,492 SR
1,567 Elo+

VS

Team Averages
Level 145
1,492 SR
1,544 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Newilson
Zhong Kui
Level 126
God Stats
13W - 7L
1,478 SR
Queue Stats
476W - 463L
1,548 Elo+
Solo
Hel
Hel
Rockker66
Hel
Level 139
God Stats
7W - 7L
1,618 SR
Queue Stats
251W - 273L
1,515 Elo+
Solo
Nu Wa
Nu Wa
forate
Nu Wa
Level 139
God Stats
3W - 5L
1,617 SR
Queue Stats
348W - 347L
1,580 Elo+
Solo
Set
Set
xPreachhhx
Set
Level 160
God Stats
3W - 5L
1,249 SR
Queue Stats
547W - 504L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Achılles
Fenrir
19
7 / 7 / 10
12,086
711
15,757
19,159
14,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Dеll
Arachne
20
9 / 5 / 11
13,380
787
16,393
23,489
22,323
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
Niсko
Discordia
19
2 / 7 / 15
11,059
651
14,729
14,783
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
SadMIM
Nu Wa
19
3 / 8 / 16
12,156
715
21,193
15,599
5,969
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Valquira
Guan Yu
18
3 / 8 / 16
11,864
698
17,152
23,663
20,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
18
1 / 6 / 19
11,154
656
7,761
27,755
21,238
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
Newilson
Zhong Kui
20
13 / 4 / 13
14,416
848
26,882
23,948
22,312
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 3 / 14
11,515
677
8,825
14,574
7,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
forate
Nu Wa
20
6 / 3 / 15
13,393
788
24,909
14,730
6,170
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 9 / 14
14,376
846
16,695
23,412
15,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
110
24
Kills
35
35
Deaths
25
68
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
6
19
1.75
L
Fenrir
Achılles
Fenrir
7
7
10
1.71
L
Arachne
Dеll
Arachne
9
5
11
2.9
W
Zhong Kui
Newilson
Zhong Kui
13
4
13
4.88
L
Discordia
Niсko
Discordia
2
7
15
1.36
W
3
3
14
3.33
L
Nu Wa
SadMIM
Nu Wa
3
8
16
1.38
L
Guan Yu
Valquira
Guan Yu
3
8
16
1.38
W
Nu Wa
forate
Nu Wa
6
3
15
4.5
W
12
9
14
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,224
Damage
85,072
96,693
Taken
104,419
67,881
Mitigated
73,445
31,253
Healing
52,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
7,761
887
1,298
5,715
27,755
21,238
299
8,504
18,324
20,958
0
L
Fenrir
Achılles
Fenrir
15,757
3,765
1,294
3,437
19,159
14,330
0
12,017
6,706
0
20,769
L
Arachne
Dеll
Arachne
16,393
9,248
3,109
5,961
23,489
22,323
90
12,982
9,997
3,249
24,883
W
Zhong Kui
Newilson
Zhong Kui
26,882
2,909
1,236
7,268
23,948
22,312
2,223
7,228
16,360
57,723
0
L
Discordia
Niсko
Discordia
14,729
983
670
2,056
14,783
5,078
183
12,033
2,296
45,547
0
W
8,825
350
19,129
9,559
14,574
7,911
730
4,591
9,807
25,799
0
L
Nu Wa
SadMIM
Nu Wa
21,193
5,711
2,401
1,390
15,599
5,969
288
11,224
3,999
60,758
0
L
Guan Yu
Valquira
Guan Yu
17,152
1,355
3,879
7,056
23,663
20,181
352
17,861
5,318
0
30,794
W
Nu Wa
forate
Nu Wa
24,909
3,944
160
1,725
14,730
6,170
1,212
6,889
7,653
79,062
0
W
16,695
7,723
227
6,209
23,412
15,814
0
9,361
13,775
0
45,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,545
Gold Earned
64,854
201
Minions Killed
301
0
Camps Cleared
0
1,490,947
Distance Traveled
1,401,601
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,154
656
19
1
0
286,423
0
L
Fenrir
12,086
711
20
1
0
307,614
1
L
Arachne
13,380
787
32
2
0
299,663
3
W
Zhong Kui
14,416
848
77
5
0
267,522
0
L
Discordia
11,059
651
51
3
0
291,796
0
W
Hel
11,515
677
41
2
0
320,104
0
L
Nu Wa
12,156
715
69
4
0
259,905
2
L
Guan Yu
11,864
698
29
2
0
331,969
5
W
Nu Wa
13,393
788
115
7
0
271,710
0
W
Set
14,376
846
49
3
0
255,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role