Player Matchup

Kali
Kali
IMSNihilus
Kali
Level 129
God Stats
13W - 12L
1,500 SR
Queue Stats
424W - 388L
1,500 Elo+
Solo
Athena
Athena
IVersoNNN
Athena
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
LordAnakim
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Mopa4
Neith
Level 119
God Stats
7W - 7L
1,545 SR
Queue Stats
30W - 23L
1,578 Elo+
Solo
Merlin
Merlin
t-_Aqua
Merlin
Level 93
God Stats
1W - 4L
1,500 SR
Queue Stats
314W - 324L
1,548 Elo+
Solo
Team Averages
Level 112
1,509 SR
1,525 Elo+

VS

Team Averages
Level 122
1,487 SR
1,483 Elo+
Chernobog
Chernobog
GutoReis
Chernobog
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
REFLECTIONZZZ
Set
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
XxJeryStreccixX
Zeus
Level 117
God Stats
2W - 1L
1,312 SR
Queue Stats
235W - 216L
1,445 Elo+
Solo
Baba Yaga
Baba Yaga
deprssion
Baba Yaga
Level 117
God Stats
91W - 83L
1,410 SR
Queue Stats
477W - 483L
1,448 Elo+
Solo
Cerberus
Cerberus
nicobelmonte
Cerberus
Level 144
God Stats
10W - 5L
1,712 SR
Queue Stats
240W - 240L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,343
434
782
4,109
933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
IVersoNNN
Athena
8
1 / 4 / 1
4,961
496
1,769
8,693
3,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
2 / 0 / 0
6,596
660
3,596
6,133
3,761
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
Mopa4
Neith
8
1 / 1 / 0
5,058
506
3,213
4,184
931
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
t-_Aqua
Merlin
9
0 / 3 / 1
5,222
522
2,412
5,417
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GutoReis
Chernobog
11
2 / 0 / 3
6,174
617
5,324
4,179
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 0 / 1
6,023
602
2,446
4,011
1,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 2 / 0
5,676
568
2,902
6,115
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baba Yaga
deprssion
Baba Yaga
9
1 / 1 / 4
5,649
565
3,271
4,340
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
nicobelmonte
Cerberus
9
1 / 1 / 2
5,279
528
1,562
5,665
2,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
9
9
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
GutoReis
Chernobog
2
0
3
3.5
L
0
1
0
0
L
Athena
IVersoNNN
Athena
1
4
1
0.38
L
2
0
0
2
L
Neith
Mopa4
Neith
1
1
0
1
W
5
0
1
5.5
W
0
2
0
0
W
Baba Yaga
deprssion
Baba Yaga
1
1
4
3
W
Cerberus
nicobelmonte
Cerberus
1
1
2
2
L
Merlin
t-_Aqua
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,772
Damage
15,505
28,536
Taken
24,310
10,556
Mitigated
8,128
7,740
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
GutoReis
Chernobog
5,324
3,458
0
3,360
4,179
1,264
0
711
3,455
0
42,996
L
782
428
0
822
4,109
933
0
268
3,827
0
15,147
L
Athena
IVersoNNN
Athena
1,769
494
0
1,382
8,693
3,421
0
1,517
7,116
19,239
0
L
3,596
590
0
2,843
6,133
3,761
0
2,801
3,332
0
38,703
L
Neith
Mopa4
Neith
3,213
1,563
0
1,583
4,184
931
0
463
3,721
0
23,590
W
2,446
1,201
0
726
4,011
1,017
671
185
3,786
0
32,106
W
2,902
567
0
3,036
6,115
2,257
0
0
6,115
32,055
1,614
W
Baba Yaga
deprssion
Baba Yaga
3,271
625
0
1,392
4,340
1,446
329
2,397
1,753
22,292
0
W
Cerberus
nicobelmonte
Cerberus
1,562
82
0
2,000
5,665
2,144
0
645
5,020
15,090
0
L
Merlin
t-_Aqua
Merlin
2,412
335
0
1,110
5,417
1,510
0
2,289
2,906
21,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,180
Gold Earned
28,801
290
Minions Killed
323
0
Camps Cleared
0
828,751
Distance Traveled
915,029
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,174
617
84
8
0
173,440
2
L
Kali
4,343
434
40
4
0
119,561
0
L
Athena
4,961
496
36
4
0
191,511
4
L
Tyr
6,596
660
107
11
0
172,704
4
L
Neith
5,058
506
52
5
0
163,850
6
W
Set
6,023
602
56
6
0
210,946
5
W
Zeus
5,676
568
88
9
0
156,473
3
W
Baba Yaga
5,649
565
57
6
0
173,180
4
W
Cerberus
5,279
528
38
4
0
200,990
6
L
Merlin
5,222
522
55
6
0
181,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role