Player Matchup

Chang'e
Chang'e
Isaac1907
Chang'e
Level 18
God Stats
3W - 1L
1,513 SR
Queue Stats
30W - 32L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Killer_by_theo
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
gonzalg1122
Loki
Level 24
God Stats
0W - 1L
1,381 SR
Queue Stats
0W - 9L
1,069 Elo+
Party 1
Team Averages
Level 15
1,465 SR
1,349 Elo+

VS

Team Averages
Level 80
1,500 SR
1,406 Elo+
Mercury
Mercury
 
Mercury
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
keti_glush
Erlang Shen
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Isaac1907
Chang'e
16
11 / 4 / 4
12,124
808
16,588
14,870
10,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
0 / 4 / 2
7,436
496
909
4,264
1,556
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 10 / 9
10,501
700
8,557
12,239
6,279
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
12 / 2 / 5
12,260
817
13,966
11,320
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
 
Raijin
15
6 / 6 / 9
12,023
802
11,574
12,879
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
keti_glush
Erlang Shen
6
0 / 8 / 5
8,069
538
587
9,228
3,117

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
16
Kills
18
18
Deaths
16
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
12
2
5
7.25
W
Raijin
 
Raijin
6
6
9
1.75
L
Chang'e
Isaac1907
Chang'e
11
4
4
3.25
L
0
4
2
0.25
L
5
10
9
0.95
W
Erlang Shen
keti_glush
Erlang Shen
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,054
Damage
26,127
31,373
Taken
33,427
17,932
Mitigated
13,404
7,965
Healing
4,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,966
9,828
159
882
11,320
5,266
1,870
6,078
5,242
0
37,480
W
Raijin
 
Raijin
11,574
989
0
2,750
12,879
5,021
1,061
6,374
6,505
50,546
0
L
Chang'e
Isaac1907
Chang'e
16,588
1,477
1,266
5,627
14,870
10,097
711
5,434
9,436
63,994
0
L
909
424
0
0
4,264
1,556
209
1,155
3,109
3,337
0
L
8,557
1,755
457
615
12,239
6,279
519
5,053
7,186
0
16,524
W
Erlang Shen
keti_glush
Erlang Shen
587
56
0
299
9,228
3,117
0
5,095
4,133
0
1,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,061
Gold Earned
32,352
118
Minions Killed
108
0
Camps Cleared
0
595,680
Distance Traveled
729,183
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,260
817
47
3
0
316,391
0
W
Raijin
12,023
802
61
4
0
216,646
6
L
Chang'e
12,124
808
97
6
0
269,746
1
L
Cthulhu
7,436
496
5
0
0
80,045
0
L
Loki
10,501
700
16
1
0
245,889
0
W
Erlang Shen
8,069
538
0
0
0
196,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role