Player Matchup

Tiamat
Tiamat
ChrisedChris
Tiamat
Level 98
God Stats
9W - 10L
1,458 SR
Queue Stats
79W - 91L
1,357 Elo+
Party 1
Skadi
Skadi
Razadoum
Skadi
Level 86
God Stats
0W - 1L
1,596 SR
Queue Stats
41W - 52L
1,360 Elo+
Party 1
Erlang Shen
Erlang Shen
Vilkatha
Erlang Shen
Level 91
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 71L
1,616 Elo+
Party 1
Team Averages
Level 92
1,518 SR
1,445 Elo+

VS

Team Averages
Level 47
1,376 SR
1,205 Elo+
Cu Chulainn
Cu Chulainn
D3inks
Cu Chulainn
Level 115
God Stats
22W - 22L
1,535 SR
Queue Stats
433W - 533L
1,423 Elo+
Solo
Janus
Janus
bouly13013
Janus
Level 13
God Stats
2W - 3L
1,305 SR
Queue Stats
12W - 32L
1,128 Elo+
Party 2
Ymir
Ymir
ll_Mathys13_ll
Ymir
Level 12
God Stats
4W - 4L
1,288 SR
Queue Stats
8W - 34L
1,065 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
6 / 0 / 8
12,079
636
12,668
6,314
6,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Razadoum
Skadi
15
5 / 7 / 9
12,520
659
11,493
15,812
6,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Vilkatha
Erlang Shen
15
6 / 6 / 10
12,671
667
12,889
20,728
13,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
D3inks
Cu Chulainn
15
8 / 7 / 2
12,946
681
16,447
20,394
17,068
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
15
2 / 4 / 8
11,829
623
9,336
10,013
4,536
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
3 / 6 / 6
11,824
622
6,474
22,083
23,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
17
Kills
13
13
Deaths
17
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
6
0
8
10
W
Cu Chulainn
D3inks
Cu Chulainn
8
7
2
1.29
L
Skadi
Razadoum
Skadi
5
7
9
1.36
L
Erlang Shen
Vilkatha
Erlang Shen
6
6
10
1.83
W
Janus
2
4
8
1.5
W
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,050
Damage
32,257
42,854
Taken
52,490
26,146
Mitigated
45,283
15,768
Healing
508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
12,668
1,855
489
3,349
6,314
6,077
501
2,377
3,937
43,873
0
W
Cu Chulainn
D3inks
Cu Chulainn
16,447
2,492
0
508
20,394
17,068
407
3,745
16,003
15,161
44,769
L
Skadi
Razadoum
Skadi
11,493
6,436
610
4,599
15,812
6,464
1,361
6,953
8,859
0
45,272
L
Erlang Shen
Vilkatha
Erlang Shen
12,889
5,094
397
6,324
20,728
13,605
1,732
9,047
11,681
0
45,044
W
Janus
9,336
1,093
0
0
10,013
4,536
1,472
2,570
7,243
50,689
0
W
6,474
1,248
0
0
22,083
23,679
745
5,625
15,904
28,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,270
Gold Earned
36,599
155
Minions Killed
199
0
Camps Cleared
0
771,531
Distance Traveled
890,241
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,079
636
70
4
0
213,414
1
W
Cu Chulainn
12,946
681
66
3
0
322,237
0
L
Skadi
12,520
659
54
3
0
276,183
3
L
Erlang Shen
12,671
667
31
2
0
281,934
1
W
Janus
11,829
623
94
5
0
267,601
1
W
Ymir
11,824
622
39
2
0
300,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role