Player Matchup

Bellona
Bellona
Cocillana
Bellona
Level 7
God Stats
5W - 2L
1,605 SR
Queue Stats
37W - 26L
1,549 Elo+
Party 3
Hun Batz
Hun Batz
Dimino84
Hun Batz
Level 7
God Stats
13W - 18L
1,514 SR
Queue Stats
71W - 61L
1,541 Elo+
Party 3
Hachiman
Hachiman
ThnderMcKing
Hachiman
Level 4
God Stats
9W - 8L
1,099 SR
Queue Stats
29W - 31L
1,037 Elo+
Solo
Yemoja
Yemoja
karaatsukiii
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,200 Elo+
Party 1
Sol
Sol
xHashe
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,342 Elo+
Party 1
Team Averages
Level 6
1,444 SR
1,334 Elo+

VS

Team Averages
Level 13
1,497 SR
1,484 Elo+
Ra
Ra
Carrito_Gratis
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,552 Elo+
Party 2
Nu Wa
Nu Wa
SeaOfCheese
Nu Wa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
WDNALBR
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Geb
Geb
moisesdhm07
Geb
Level 20
God Stats
4W - 3L
1,483 SR
Queue Stats
82W - 64L
1,366 Elo+
Solo
Bellona
Bellona
vgabri
Bellona
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cocillana
Bellona
16
5 / 9 / 4
10,559
1,056
13,196
26,466
15,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
Dimino84
Hun Batz
15
2 / 13 / 5
9,844
984
12,854
25,789
9,666
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
ThnderMcKing
Hachiman
15
1 / 8 / 7
9,180
918
13,546
13,339
3,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
15
1 / 10 / 5
9,859
986
10,227
19,738
14,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
xHashe
Sol
16
2 / 5 / 5
9,740
974
12,635
13,561
3,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
27 / 0 / 16
15,654
1,565
47,305
15,730
8,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 3 / 25
11,252
1,125
12,543
10,188
4,133
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
WDNALBR
Neith
17
3 / 3 / 20
10,812
1,081
11,690
10,495
4,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 3 / 26
10,820
1,082
10,679
16,188
19,475
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
vgabri
Bellona
18
6 / 2 / 22
11,540
1,154
10,815
17,878
15,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
153
11
Kills
44
45
Deaths
11
26
Assists
109
Player
Kills
Deaths
Assists
KDA
W
27
0
16
35
L
Bellona
Cocillana
Bellona
5
9
4
0.78
L
Hun Batz
Dimino84
Hun Batz
2
13
5
0.35
W
4
3
25
5.5
L
Hachiman
ThnderMcKing
Hachiman
1
8
7
0.56
W
Neith
WDNALBR
Neith
3
3
20
4.33
L
Yemoja
1
10
5
0.35
W
4
3
26
5.67
W
Bellona
vgabri
Bellona
6
2
22
8.5
L
Sol
xHashe
Sol
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,458
Damage
93,032
98,893
Taken
70,479
47,005
Mitigated
52,308
9,342
Healing
18,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
47,305
6,082
4,337
8,855
15,730
8,309
0
5,642
10,088
71,509
0
L
Bellona
Cocillana
Bellona
13,196
4,362
0
1,762
26,466
15,677
0
17,620
8,422
0
31,108
L
Hun Batz
Dimino84
Hun Batz
12,854
2,495
0
486
25,789
9,666
0
18,801
6,739
7,617
22,124
W
12,543
5,123
205
1,399
10,188
4,133
0
3,631
6,557
23,449
0
L
Hachiman
ThnderMcKing
Hachiman
13,546
7,827
0
599
13,339
3,685
0
9,203
3,910
0
18,223
W
Neith
WDNALBR
Neith
11,690
5,068
0
2,325
10,495
4,715
0
3,699
6,796
0
35,942
L
Yemoja
10,227
2,012
2,848
1,608
19,738
14,018
0
13,827
5,689
26,027
0
W
10,679
1,851
0
0
16,188
19,475
0
5,699
10,489
17,035
0
W
Bellona
vgabri
Bellona
10,815
4,256
0
1,533
17,878
15,676
0
7,010
10,868
0
20,470
L
Sol
xHashe
Sol
12,635
2,457
0
2,039
13,561
3,959
0
9,757
3,606
32,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,182
Gold Earned
60,078
159
Minions Killed
177
0
Camps Cleared
7
877,104
Distance Traveled
1,009,470
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,654
1,565
68
7
3
228,561
0
L
Bellona
10,559
1,056
37
4
0
198,523
3
L
Hun Batz
9,844
984
38
4
0
153,808
0
W
Nu Wa
11,252
1,125
19
2
0
165,022
0
L
Hachiman
9,180
918
11
1
0
180,613
0
W
Neith
10,812
1,081
50
5
4
188,083
0
L
Yemoja
9,859
986
27
3
0
160,076
1
W
Geb
10,820
1,082
13
1
0
191,041
0
W
Bellona
11,540
1,154
27
3
0
236,763
0
L
Sol
9,740
974
46
5
0
184,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role