Player Matchup

Ymir
Ymir
Masters
ImpoCz
Ymir
Masters
Level 160
God Stats
18W - 16L
1,801 SR
Queue Stats
259W - 240L
2,561 MMR
Solo
Chang'e
Chang'e
Masters
Lotadd
Chang'e
Masters
Level 155
God Stats
15W - 16L
1,624 SR
Queue Stats
468W - 418L
2,469 MMR
Party 1
Bellona
Bellona
Masters
Saltboy
Bellona
Masters
Level 151
God Stats
14W - 14L
1,668 SR
Queue Stats
137W - 101L
2,537 MMR
Solo
Guan Yu
Guan Yu
Diamond II
SwaggyQQ
Guan Yu
Diamond II
Level 155
God Stats
1W - 6L
1,326 SR
Queue Stats
157W - 139L
2,458 MMR
Party 1
Athena
Athena
Masters
bîbìch
Athena
Masters
Level 59
God Stats
3W - 5L
1,465 SR
Queue Stats
229W - 202L
2,795 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 136
1,577 SR
2,564 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 156
1,647 SR
2,125 MMR
Danzaburou
Danzaburou
Masters
Arvimaster
Danzaburou
Masters
Level 142
God Stats
10W - 3L
1,895 SR
Queue Stats
141W - 126L
2,632 MMR
Solo
Khepri
Khepri
Diamond I
Chevinatorin
Khepri
Diamond I
Level 160
God Stats
25W - 15L
1,729 SR
Queue Stats
184W - 156L
2,594 MMR
Solo
Achilles
Achilles
Diamond I
FIammaz
Achilles
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Hirashima
Tsukuyomi
Masters
Level 160
God Stats
7W - 7L
1,614 SR
Queue Stats
253W - 248L
2,401 MMR
Solo
Kukulkan
Kukulkan
Masters
Warchi
Kukulkan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ImpoCz
Ymir
17
6 / 6 / 8
11,975
521
12,710
24,955
29,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Lotadd
Chang'e
17
4 / 8 / 3
11,148
485
14,668
22,208
10,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Saltboy
Bellona
20
6 / 9 / 2
13,335
580
13,736
28,144
20,221
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SwaggyQQ
Guan Yu
18
7 / 4 / 7
12,104
526
13,531
24,679
33,245
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
bîbìch
Athena
20
3 / 4 / 9
12,809
557
12,633
23,979
20,904
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
AphroditePersephoneSetTiamat

VS

Bans
ApolloHeimdallrGebAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arvimaster
Danzaburou
20
11 / 4 / 8
15,988
695
29,902
18,258
12,738
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
18
3 / 5 / 21
13,093
569
7,727
18,749
19,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
FIammaz
Achilles
20
8 / 6 / 10
13,761
598
21,282
26,573
15,471
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Hirashima
Tsukuyomi
20
3 / 7 / 9
13,043
567
14,906
18,156
12,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Warchi
Kukulkan
20
6 / 4 / 11
13,849
602
20,728
13,283
6,372
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
90
26
Kills
31
31
Deaths
26
29
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Arvimaster
Danzaburou
11
4
8
3.75
W
Khepri
3
5
21
2.7
W
Achilles
FIammaz
Achilles
8
6
10
2.17
W
Tsukuyomi
Hirashima
Tsukuyomi
3
7
9
1.07
L
Ymir
ImpoCz
Ymir
6
6
8
1.67
L
Chang'e
Lotadd
Chang'e
4
8
3
0.69
L
Bellona
Saltboy
Bellona
6
9
2
0.78
L
Guan Yu
SwaggyQQ
Guan Yu
7
4
7
2.63
W
Kukulkan
Warchi
Kukulkan
6
4
11
2.88
L
Athena
bîbìch
Athena
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,278
Damage
94,545
123,965
Taken
95,019
114,375
Mitigated
66,468
39,187
Healing
27,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Arvimaster
Danzaburou
29,902
16,298
0
7,379
18,258
12,738
3,667
8,015
9,879
0
122,726
W
Khepri
7,727
763
0
2,941
18,749
19,178
573
9,819
8,045
24,004
0
W
Achilles
FIammaz
Achilles
21,282
10,521
0
8,963
26,573
15,471
372
11,833
13,745
0
111,152
W
Tsukuyomi
Hirashima
Tsukuyomi
14,906
3,644
0
6,568
18,156
12,709
704
2,989
15,132
0
91,753
L
Ymir
ImpoCz
Ymir
12,710
2,600
0
2,466
24,955
29,775
90
7,298
17,657
33,487
0
L
Chang'e
Lotadd
Chang'e
14,668
247
4,101
7,980
22,208
10,230
0
7,139
15,069
71,194
0
L
Bellona
Saltboy
Bellona
13,736
7,827
0
8,540
28,144
20,221
0
3,413
24,731
0
115,401
L
Guan Yu
SwaggyQQ
Guan Yu
13,531
1,849
3,309
7,645
24,679
33,245
176
5,095
19,584
0
66,159
W
Kukulkan
Warchi
Kukulkan
20,728
2,171
0
1,985
13,283
6,372
1,928
5,386
7,737
120,260
0
L
Athena
bîbìch
Athena
12,633
4,634
394
4,752
23,979
20,904
0
5,510
18,469
102,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,371
Gold Earned
69,734
617
Minions Killed
656
0
Camps Cleared
0
2,227,566
Distance Traveled
2,221,976
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,988
695
168
7
0
416,120
0
W
Khepri
13,093
569
20
1
0
458,210
11
W
Achilles
13,761
598
119
5
0
466,146
8
W
Tsukuyomi
13,043
567
149
6
0
458,548
5
L
Ymir
11,975
521
47
2
0
412,926
9
L
Chang'e
11,148
485
136
6
0
421,611
7
L
Bellona
13,335
580
158
7
0
465,933
6
L
Guan Yu
12,104
526
111
5
0
472,831
8
W
Kukulkan
13,849
602
200
9
0
422,952
6
L
Athena
12,809
557
165
7
0
454,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role