Player Matchup

Tyr
Tyr
Coolobanoff
Tyr
Level 5
God Stats
8W - 5L
1,773 SR
Queue Stats
34W - 32L
1,561 Elo+
Solo
Thoth
Thoth
Moustik08
Thoth
Level 20
God Stats
26W - 20L
1,599 SR
Queue Stats
69W - 60L
1,575 Elo+
Party 2
Medusa
Medusa
Onnane
Medusa
Level 19
God Stats
5W - 2L
1,500 SR
Queue Stats
25W - 16L
1,625 Elo+
Solo
Cerberus
Cerberus
Seculto
Cerberus
Level 16
God Stats
8W - 2L
2,000 SR
Queue Stats
85W - 71L
1,622 Elo+
Solo
Ao Kuang
Ao Kuang
Zetatsu
Ao Kuang
Level 23
God Stats
23W - 14L
1,694 SR
Queue Stats
81W - 64L
1,628 Elo+
Party 2
Team Averages
Level 17
1,713 SR
1,602 Elo+

VS

Team Averages
Level 27
1,487 SR
1,617 Elo+
Hou Yi
Hou Yi
ALEM7955
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,521 Elo+
Solo
Hades
Hades
CNG121
Hades
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 42L
1,764 Elo+
Party 1
Set
Set
NecronFury
Set
Level 28
God Stats
25W - 26L
1,534 SR
Queue Stats
94W - 80L
1,581 Elo+
Solo
King Arthur
King Arthur
evkakii
King Arthur
Level 29
God Stats
2W - 3L
1,251 SR
Queue Stats
60W - 51L
1,685 Elo+
Party 1
Kuzenbo
Kuzenbo
Милишная
Kuzenbo
Level 23
God Stats
2W - 1L
1,649 SR
Queue Stats
40W - 33L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 0
6,872
687
6,711
9,534
4,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
Moustik08
Thoth
11
9 / 1 / 2
6,816
682
5,852
2,863
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Onnane
Medusa
9
3 / 0 / 6
5,929
593
5,056
5,954
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Seculto
Cerberus
9
5 / 2 / 5
6,337
634
5,226
9,102
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
Zetatsu
Ao Kuang
9
1 / 2 / 9
6,064
606
4,312
7,442
2,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ALEM7955
Hou Yi
9
1 / 3 / 0
5,095
510
4,372
5,623
1,136
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
CNG121
Hades
8
0 / 5 / 2
4,568
457
3,037
6,352
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
4 / 7 / 0
5,797
580
6,217
8,579
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
evkakii
King Arthur
9
0 / 3 / 0
5,129
513
4,354
7,799
4,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 6 / 1
4,602
460
3,236
7,638
5,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
24
Kills
5
5
Deaths
24
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
ALEM7955
Hou Yi
1
3
0
0.33
L
Hades
CNG121
Hades
0
5
2
0.2
W
6
0
0
6
W
Thoth
Moustik08
Thoth
9
1
2
10
L
4
7
0
0.57
W
Medusa
Onnane
Medusa
3
0
6
6
W
Cerberus
Seculto
Cerberus
5
2
5
3.75
W
Ao Kuang
Zetatsu
Ao Kuang
1
2
9
2.75
L
King Arthur
evkakii
King Arthur
0
3
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,157
Damage
21,216
34,895
Taken
35,991
14,310
Mitigated
15,169
13,324
Healing
6,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
ALEM7955
Hou Yi
4,372
1,936
0
829
5,623
1,136
0
2,476
3,147
0
23,695
L
Hades
CNG121
Hades
3,037
327
156
700
6,352
1,732
0
4,332
1,698
11,879
0
W
6,711
1,939
0
4,844
9,534
4,326
672
0
9,109
0
30,808
W
Thoth
Moustik08
Thoth
5,852
119
195
802
2,863
858
612
1,679
1,184
25,579
0
L
6,217
2,802
0
1,584
8,579
2,579
0
3,791
4,642
0
20,374
W
Medusa
Onnane
Medusa
5,056
2,600
250
766
5,954
1,677
156
2,494
3,460
0
23,381
W
Cerberus
Seculto
Cerberus
5,226
701
0
4,154
9,102
5,447
470
1,455
7,647
21,694
0
W
Ao Kuang
Zetatsu
Ao Kuang
4,312
1,339
99
2,214
7,442
2,002
0
645
6,772
30,311
0
L
King Arthur
evkakii
King Arthur
4,354
565
135
2,726
7,799
4,359
39
871
6,890
0
22,775
L
3,236
1,315
0
797
7,638
5,363
0
3,378
4,224
9,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,018
Gold Earned
25,191
277
Minions Killed
159
0
Camps Cleared
0
1,024,841
Distance Traveled
988,779
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,095
510
44
4
0
195,340
5
L
Hades
4,568
457
21
2
0
198,358
4
W
Tyr
6,872
687
74
7
0
206,461
0
W
Thoth
6,816
682
40
4
0
199,860
0
L
Set
5,797
580
40
4
0
178,328
3
W
Medusa
5,929
593
56
6
0
208,859
4
W
Cerberus
6,337
634
56
6
0
195,923
3
W
Ao Kuang
6,064
606
51
5
0
213,738
1
L
King Arthur
5,129
513
42
4
0
208,651
2
L
Kuzenbo
4,602
460
12
1
0
208,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role