Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Barnzii
Nike
Level 29
God Stats
8W - 8L
1,518 SR
Queue Stats
79W - 88L
1,561 Elo+
Party 1
Chronos
Chronos
LiquidMessiah
Chronos
Level 102
God Stats
11W - 10L
1,611 SR
Queue Stats
18W - 16L
1,587 Elo+
Party 2
Erlang Shen
Erlang Shen
Nuberius
Erlang Shen
Level 42
God Stats
6W - 2L
1,635 SR
Queue Stats
36W - 32L
1,467 Elo+
Solo
Izanami
Izanami
natedogg8210
Izanami
Level 36
God Stats
25W - 24L
1,729 SR
Queue Stats
135W - 96L
1,653 Elo+
Party 2
Team Averages
Level 70
1,599 SR
1,554 Elo+

VS

Team Averages
Level 45
1,487 SR
1,575 Elo+
Olorun
Olorun
H4T3BR33D3R
Olorun
Level 39
God Stats
2W - 4L
1,542 SR
Queue Stats
229W - 237L
1,612 Elo+
Solo
Danzaburou
Danzaburou
JamesPirate
Danzaburou
Level 32
God Stats
8W - 11L
1,634 SR
Queue Stats
422W - 427L
1,486 Elo+
Solo
Bellona
Bellona
Romzes2015
Bellona
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 89L
1,569 Elo+
Solo
Nox
Nox
SpruceMoose__
Nox
Level 104
God Stats
0W - 2L
1,315 SR
Queue Stats
58W - 47L
1,601 Elo+
Party 3
Thor
Thor
zMARLINS
Thor
Level 12
God Stats
2W - 4L
1,444 SR
Queue Stats
42W - 36L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 3 / 6
6,759
563
5,674
8,510
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
Barnzii
Nike
13
3 / 1 / 1
7,385
615
4,686
8,437
5,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
13
4 / 2 / 1
7,899
658
5,484
7,243
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Nuberius
Erlang Shen
11
1 / 1 / 7
6,927
577
4,562
7,614
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
natedogg8210
Izanami
12
4 / 2 / 2
6,918
577
5,661
8,208
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
1 / 3 / 0
6,660
555
4,907
8,669
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
JamesPirate
Danzaburou
10
0 / 1 / 3
6,082
507
2,635
5,205
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Romzes2015
Bellona
10
2 / 3 / 0
6,116
510
3,897
8,383
5,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 3 / 1
7,232
603
5,361
6,537
2,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
12
4 / 3 / 2
7,339
612
6,928
10,451
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
13
Kills
9
9
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
3
6
1.33
W
Nike
Barnzii
Nike
3
1
1
3.5
L
Olorun
1
3
0
0.33
L
Danzaburou
JamesPirate
Danzaburou
0
1
3
1.5
W
Chronos
4
2
1
2.25
W
Erlang Shen
Nuberius
Erlang Shen
1
1
7
4.5
L
Bellona
Romzes2015
Bellona
2
3
0
0.67
L
2
3
1
0.83
W
Izanami
natedogg8210
Izanami
4
2
2
2.5
L
Thor
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,067
Damage
23,728
40,012
Taken
39,245
18,140
Mitigated
14,580
13,424
Healing
11,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,674
1,234
0
3,003
8,510
2,804
0
876
7,634
0
39,245
W
Nike
Barnzii
Nike
4,686
193
0
1,876
8,437
5,399
502
4,342
4,095
0
41,162
L
Olorun
4,907
2,383
0
4,303
8,669
2,623
34
0
8,669
36,565
0
L
Danzaburou
JamesPirate
Danzaburou
2,635
800
0
2,950
5,205
1,125
1,082
0
5,205
0
31,059
W
Chronos
5,484
2,460
0
2,258
7,243
2,516
988
1,705
5,538
48,985
0
W
Erlang Shen
Nuberius
Erlang Shen
4,562
1,486
0
2,530
7,614
4,997
104
1,817
5,797
0
12,275
L
Bellona
Romzes2015
Bellona
3,897
891
0
906
8,383
5,118
0
1,344
7,039
0
25,453
L
5,361
639
0
625
6,537
2,323
144
2,014
4,523
40,075
0
W
Izanami
natedogg8210
Izanami
5,661
3,929
0
3,757
8,208
2,424
1,256
1,528
6,680
0
43,151
L
Thor
6,928
1,673
0
2,698
10,451
3,391
0
2,126
8,325
0
36,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,888
Gold Earned
33,429
376
Minions Killed
342
0
Camps Cleared
0
1,168,339
Distance Traveled
1,053,565
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,759
563
76
6
0
249,895
4
W
Nike
7,385
615
90
8
0
220,532
1
L
Olorun
6,660
555
65
5
0
188,415
4
L
Danzaburou
6,082
507
63
5
0
167,104
1
W
Chronos
7,899
658
97
8
0
238,811
0
W
Erlang Shen
6,927
577
22
2
0
243,032
7
L
Bellona
6,116
510
45
4
0
241,720
1
L
Nox
7,232
603
88
7
0
211,713
3
W
Izanami
6,918
577
91
8
0
216,069
6
L
Thor
7,339
612
81
7
0
244,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role