Player Matchup

Cthulhu
Cthulhu
AntiGoodGamer6
Cthulhu
Level 63
God Stats
3W - 2L
1,794 SR
Queue Stats
380W - 374L
1,460 Elo+
Party 1
Chaac
Chaac
C4lum8jnr
Chaac
Level 28
God Stats
8W - 8L
1,875 SR
Queue Stats
117W - 119L
1,451 Elo+
Party 3
Nu Wa
Nu Wa
Calbi175
Nu Wa
Level 17
God Stats
2W - 1L
1,469 SR
Queue Stats
23W - 18L
1,538 Elo+
Party 3
Kali
Kali
Esssid
Kali
Level 26
God Stats
30W - 14L
1,757 SR
Queue Stats
136W - 110L
1,513 Elo+
Solo
Scylla
Scylla
helleniktro
Scylla
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,492 Elo+
Party 1
Team Averages
Level 29
1,679 SR
1,491 Elo+

VS

Team Averages
Level 20
1,475 SR
1,530 Elo+
Jormungandr
Jormungandr
ChefBillyT97
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Yemoja
Yemoja
GIOMW
Yemoja
Level 25
God Stats
1W - 4L
1,161 SR
Queue Stats
116W - 112L
1,586 Elo+
Party 2
Fenrir
Fenrir
Mr_Chiwi
Fenrir
Level 30
God Stats
47W - 46L
1,540 SR
Queue Stats
436W - 457L
1,469 Elo+
Solo
Izanami
Izanami
Rentaro Aikai
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
ShadowReflex93
Heimdallr
Level 28
God Stats
3W - 2L
1,675 SR
Queue Stats
116W - 99L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 3
4,533
648
2,988
4,784
1,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
C4lum8jnr
Chaac
10
5 / 0 / 1
5,697
814
2,914
3,875
1,725
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Calbi175
Nu Wa
7
2 / 1 / 3
4,825
689
3,789
3,960
935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kali
Esssid
Kali
8
5 / 0 / 2
4,871
696
2,567
3,154
1,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Scylla
6
0 / 3 / 1
3,929
561
700
2,648
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChefBillyT97
Jormungandr
3
0 / 4 / 1
3,290
470
517
3,369
1,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Yemoja
GIOMW
Yemoja
6
0 / 2 / 1
3,894
556
1,517
4,025
1,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Mr_Chiwi
Fenrir
8
4 / 1 / 0
4,829
690
2,509
5,496
1,577
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
5
0 / 3 / 1
3,517
502
1,243
2,255
455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
ShadowReflex93
Heimdallr
6
1 / 4 / 0
3,871
553
2,275
5,386
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
5
5
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Chaac
C4lum8jnr
Chaac
5
0
1
5.5
W
Nu Wa
Calbi175
Nu Wa
2
1
3
3.5
L
Jormungandr
ChefBillyT97
Jormungandr
0
4
1
0.13
W
Kali
Esssid
Kali
5
0
2
6
L
Yemoja
GIOMW
Yemoja
0
2
1
0.25
L
Fenrir
Mr_Chiwi
Fenrir
4
1
0
4
L
Izanami
0
3
1
0.17
L
Heimdallr
ShadowReflex93
Heimdallr
1
4
0
0.25
W
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,958
Damage
8,061
18,421
Taken
20,531
6,314
Mitigated
6,202
3,647
Healing
3,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,988
363
210
871
4,784
1,987
404
745
4,039
12,583
0
W
Chaac
C4lum8jnr
Chaac
2,914
865
0
1,171
3,875
1,725
434
481
3,394
0
27,887
W
Nu Wa
Calbi175
Nu Wa
3,789
1,926
0
732
3,960
935
136
644
3,316
19,681
0
L
Jormungandr
ChefBillyT97
Jormungandr
517
230
0
12
3,369
1,132
0
176
3,153
3,301
0
W
Kali
Esssid
Kali
2,567
1,201
0
663
3,154
1,106
0
164
2,990
0
14,903
L
Yemoja
GIOMW
Yemoja
1,517
513
292
1,516
4,025
1,456
0
1,950
2,075
9,112
0
L
Fenrir
Mr_Chiwi
Fenrir
2,509
1,119
0
1,030
5,496
1,577
0
1,189
4,181
0
21,150
L
Izanami
1,243
1,094
0
0
2,255
455
0
0
2,255
0
8,141
L
Heimdallr
ShadowReflex93
Heimdallr
2,275
1,202
0
330
5,386
1,582
0
3,996
1,390
0
13,085
W
Scylla
700
73
0
0
2,648
561
780
0
2,648
4,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,855
Gold Earned
19,401
154
Minions Killed
110
0
Camps Cleared
0
706,110
Distance Traveled
591,645
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,533
648
17
2
0
135,417
0
W
Chaac
5,697
814
62
9
0
139,066
1
W
Nu Wa
4,825
689
28
4
0
151,368
0
L
Jormungandr
3,290
470
2
0
0
95,122
1
W
Kali
4,871
696
33
5
0
158,925
0
L
Yemoja
3,894
556
18
3
0
121,845
0
L
Fenrir
4,829
690
48
7
0
146,978
0
L
Izanami
3,517
502
21
3
0
99,520
1
L
Heimdallr
3,871
553
21
3
0
128,180
1
W
Scylla
3,929
561
14
2
0
121,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role