Player Matchup

Tyr
Tyr
Alexandro14
Tyr
Level 37
God Stats
2W - 3L
1,232 SR
Queue Stats
8W - 7L
1,550 Elo+
Solo
Neith
Neith
Fattlitizer
Neith
Level 65
God Stats
38W - 21L
1,844 SR
Queue Stats
98W - 62L
1,709 Elo+
Party 1
Artemis
Artemis
MaMaMeLaPiNgA
Artemis
Level 35
God Stats
0W - 3L
1,325 SR
Queue Stats
49W - 35L
1,634 Elo+
Solo
Artio
Artio
testierprune75
Artio
Level 46
God Stats
7W - 4L
1,683 SR
Queue Stats
74W - 42L
1,610 Elo+
Party 1
Chaac
Chaac
turf14
Chaac
Level 129
God Stats
4W - 4L
1,760 SR
Queue Stats
213W - 144L
1,692 Elo+
Party 1
Team Averages
Level 62
1,569 SR
1,639 Elo+

VS

Team Averages
Level 86
1,598 SR
1,648 Elo+
Kukulkan
Kukulkan
ChristFigurine
Kukulkan
Level 145
God Stats
4W - 1L
1,577 SR
Queue Stats
66W - 49L
1,583 Elo+
Party 2
Arachne
Arachne
DownStatic
Arachne
Level 148
God Stats
42W - 23L
1,487 SR
Queue Stats
532W - 514L
1,579 Elo+
Party 2
Hercules
Hercules
Milkyteetz
Hercules
Level 47
God Stats
10W - 6L
1,694 SR
Queue Stats
47W - 45L
1,970 Elo+
Party 2
Athena
Athena
Mizujin
Athena
Level 45
God Stats
12W - 11L
1,692 SR
Queue Stats
227W - 205L
1,559 Elo+
Solo
Neith
Neith
SPARTAN648
Neith
Level 47
God Stats
17W - 15L
1,541 SR
Queue Stats
76W - 64L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,060
460
2,998
7,517
2,601
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 1 / 0
5,074
461
3,229
4,971
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
6
0 / 5 / 0
4,425
402
232
4,260
920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 1 / 1
5,038
458
1,592
6,068
2,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
turf14
Chaac
11
2 / 1 / 0
6,044
549
2,285
6,314
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 0 / 1
6,576
598
2,625
2,016
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
DownStatic
Arachne
9
4 / 2 / 1
5,894
536
5,426
6,769
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Milkyteetz
Hercules
9
4 / 0 / 1
6,078
553
3,594
7,096
4,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Athena
Mizujin
Athena
9
0 / 0 / 2
5,339
485
3,234
3,962
1,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Neith
9
1 / 1 / 1
5,536
503
4,206
3,225
843
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
10
10
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Kukulkan
1
0
1
1.5
W
Arachne
DownStatic
Arachne
4
2
1
2.25
L
1
1
0
1
L
Artemis
0
5
0
0
W
Hercules
Milkyteetz
Hercules
4
0
1
4.5
W
Athena
Mizujin
Athena
0
0
2
1
W
Neith
1
1
1
1.5
L
0
1
1
0.5
L
Chaac
turf14
Chaac
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,336
Damage
19,085
29,130
Taken
23,068
10,407
Mitigated
9,945
11,545
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,998
353
0
2,861
7,517
2,601
0
1,735
5,707
0
28,017
W
Kukulkan
2,625
597
0
171
2,016
702
293
115
1,901
43,198
0
W
Arachne
DownStatic
Arachne
5,426
3,248
0
2,637
6,769
2,736
0
90
6,679
0
26,547
L
3,229
1,640
0
2,126
4,971
1,460
0
1,475
3,496
0
31,665
L
Artemis
232
232
0
0
4,260
920
0
0
4,123
0
7,553
W
Hercules
Milkyteetz
Hercules
3,594
1,838
0
3,754
7,096
4,150
406
299
6,797
0
14,270
W
Athena
Mizujin
Athena
3,234
1,029
206
832
3,962
1,514
0
640
3,322
21,042
0
W
Neith
4,206
1,372
405
1,515
3,225
843
768
448
2,777
0
31,996
L
1,592
154
222
2,510
6,068
2,970
0
1,706
4,337
8,650
0
L
Chaac
turf14
Chaac
2,285
366
0
3,826
6,314
2,456
0
943
5,346
0
33,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,641
Gold Earned
29,423
240
Minions Killed
255
0
Camps Cleared
0
961,380
Distance Traveled
1,055,051
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,060
460
61
6
0
233,173
6
W
Kukulkan
6,576
598
88
8
0
207,183
1
W
Arachne
5,894
536
54
5
0
230,669
2
L
Neith
5,074
461
82
7
0
175,250
3
L
Artemis
4,425
402
16
1
0
131,143
0
W
Hercules
6,078
553
23
2
0
220,673
6
W
Athena
5,339
485
32
3
0
206,058
4
W
Neith
5,536
503
58
5
0
190,468
3
L
Artio
5,038
458
13
1
0
214,506
6
L
Chaac
6,044
549
68
6
0
207,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role