Player Matchup

Tiamat
Tiamat
Haykosaroyan7
Tiamat
Level 44
God Stats
6W - 5L
1,829 SR
Queue Stats
17W - 25L
1,420 Elo+
Solo
Hun Batz
Hun Batz
JvstLeon
Hun Batz
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 48L
1,636 Elo+
Party 2
Mulan
Mulan
Normiemaster
Mulan
Level 37
God Stats
8W - 7L
1,615 SR
Queue Stats
68W - 52L
1,603 Elo+
Party 2
Danzaburou
Danzaburou
Ronnyponny0203
Danzaburou
Level 39
God Stats
5W - 6L
1,521 SR
Queue Stats
72W - 60L
1,604 Elo+
Party 2
Fafnir
Fafnir
xXArcaneXx
Fafnir
Level 34
God Stats
1W - 1L
1,760 SR
Queue Stats
4W - 7L
1,461 Elo+
Solo
Team Averages
Level 37
1,645 SR
1,545 Elo+

VS

Team Averages
Level 74
1,553 SR
1,517 Elo+
Nike
Nike
DoktorEnchev
Nike
Level 63
God Stats
3W - 1L
1,271 SR
Queue Stats
511W - 546L
1,518 Elo+
Party 1
Heimdallr
Heimdallr
Kreuger1
Heimdallr
Level 64
God Stats
6W - 6L
1,466 SR
Queue Stats
265W - 265L
1,406 Elo+
Party 1
Janus
Janus
L3GND_Ullr
Janus
Level 160
God Stats
28W - 24L
1,777 SR
Queue Stats
620W - 547L
1,631 Elo+
Party 1
Loki
Loki
LOKI-BG23
Loki
Level 5
God Stats
4W - 1L
1,757 SR
Queue Stats
8W - 3L
1,583 Elo+
Party 1
Bacchus
Bacchus
gqvoleto
Bacchus
Level 80
God Stats
41W - 40L
1,496 SR
Queue Stats
279W - 333L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,037
504
1,390
4,514
2,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
JvstLeon
Hun Batz
7
0 / 4 / 0
4,539
454
2,569
7,950
2,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 0
4,778
478
4,030
6,400
3,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Ronnyponny0203
Danzaburou
7
0 / 2 / 0
4,230
423
3,580
5,561
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
xXArcaneXx
Fafnir
7
0 / 1 / 0
4,816
482
1,674
4,730
2,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
6,694
669
5,880
7,806
3,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Kreuger1
Heimdallr
10
2 / 0 / 2
5,192
519
3,768
4,876
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
10
1 / 0 / 4
5,876
588
3,930
4,361
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
10
2 / 0 / 6
5,826
583
2,017
4,920
1,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
gqvoleto
Bacchus
9
2 / 0 / 2
5,395
540
3,419
5,712
3,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
12
12
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
0
3
0
0
L
Hun Batz
JvstLeon
Hun Batz
0
4
0
0
W
Heimdallr
Kreuger1
Heimdallr
2
0
2
3
W
Janus
1
0
4
3
W
Loki
2
0
6
5
L
0
2
0
0
L
Danzaburou
Ronnyponny0203
Danzaburou
0
2
0
0
W
Bacchus
gqvoleto
Bacchus
2
0
2
3
L
Fafnir
xXArcaneXx
Fafnir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,243
Damage
19,014
29,155
Taken
27,675
11,990
Mitigated
11,591
9,912
Healing
8,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,880
1,253
0
2,252
7,806
3,465
602
0
7,481
0
34,192
L
1,390
313
0
988
4,514
2,030
139
2,158
2,138
24,351
0
L
Hun Batz
JvstLeon
Hun Batz
2,569
1,121
0
2,758
7,950
2,774
0
602
7,284
0
22,640
W
Heimdallr
Kreuger1
Heimdallr
3,768
1,382
0
2,330
4,876
1,797
0
835
4,041
0
29,253
W
Janus
3,930
177
0
946
4,361
1,118
378
1,029
3,332
35,903
0
W
Loki
2,017
497
0
760
4,920
1,337
67
364
4,556
0
25,902
L
4,030
560
0
2,650
6,400
3,106
178
0
6,400
0
22,291
L
Danzaburou
Ronnyponny0203
Danzaburou
3,580
995
0
2,145
5,561
1,471
0
2,348
3,209
0
20,381
W
Bacchus
gqvoleto
Bacchus
3,419
223
0
1,955
5,712
3,874
0
836
4,876
11,088
0
L
Fafnir
xXArcaneXx
Fafnir
1,674
424
0
1,371
4,730
2,609
0
1,941
2,775
6,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,400
Gold Earned
28,983
198
Minions Killed
289
0
Camps Cleared
0
909,904
Distance Traveled
946,669
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,694
669
69
7
0
188,206
3
L
Tiamat
5,037
504
53
5
0
171,865
3
L
Hun Batz
4,539
454
47
5
0
202,660
4
W
Heimdallr
5,192
519
61
6
0
176,395
3
W
Janus
5,876
588
84
8
0
181,368
0
W
Loki
5,826
583
55
6
0
217,369
0
L
Mulan
4,778
478
44
4
0
168,896
1
L
Danzaburou
4,230
423
41
4
0
162,684
2
W
Bacchus
5,395
540
20
2
0
183,331
4
L
Fafnir
4,816
482
13
1
0
203,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role