Player Matchup

Jing Wei
Jing Wei
Raldez
Jing Wei
Level 154
God Stats
15W - 23L
1,332 SR
Queue Stats
430W - 432L
1,526 Elo+
Party 1
Janus
Janus
SashaAUT
Janus
Level 157
God Stats
3W - 4L
1,647 SR
Queue Stats
389W - 381L
1,464 Elo+
Party 1
Scylla
Scylla
XbyAdamX
Scylla
Level 158
God Stats
3W - 2L
1,882 SR
Queue Stats
115W - 96L
1,555 Elo+
Party 3
Fafnir
Fafnir
elcerilla
Fafnir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
serfru
Baba Yaga
Level 111
God Stats
0W - 2L
1,270 SR
Queue Stats
6W - 9L
1,491 Elo+
Solo
Team Averages
Level 129
1,526 SR
1,507 Elo+

VS

Team Averages
Level 113
1,545 SR
1,516 Elo+
Ah Puch
Ah Puch
EyeofSkadi187
Ah Puch
Level 84
God Stats
3W - 1L
1,716 SR
Queue Stats
72W - 80L
1,483 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Genos
Ah Muzen Cab
Level 117
God Stats
2W - 5L
1,128 SR
Queue Stats
156W - 153L
1,514 Elo+
Solo
Chaac
Chaac
cryberg
Chaac
Level 125
God Stats
5W - 1L
1,602 SR
Queue Stats
143W - 162L
1,550 Elo+
Solo
Bastet
Bastet
iSkach
Bastet
Level 115
God Stats
13W - 6L
1,778 SR
Queue Stats
258W - 243L
1,534 Elo+
Party 2
Artio
Artio
КуражБамбей
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Raldez
Jing Wei
18
4 / 2 / 10
10,851
678
8,083
11,575
6,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
SashaAUT
Janus
17
2 / 5 / 8
10,708
669
15,985
12,718
5,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
XbyAdamX
Scylla
17
5 / 7 / 7
10,897
681
13,164
16,351
7,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
elcerilla
Fafnir
17
3 / 6 / 9
10,993
687
6,214
22,258
30,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
serfru
Baba Yaga
19
4 / 3 / 9
10,740
671
19,726
14,648
8,077
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
3 / 3 / 9
11,895
743
19,262
9,973
3,849
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Genos
Ah Muzen Cab
20
5 / 2 / 11
13,747
859
17,272
13,658
5,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
cryberg
Chaac
19
8 / 4 / 12
12,265
767
14,482
22,460
24,221
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
iSkach
Bastet
19
6 / 5 / 12
11,580
724
18,199
16,878
7,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
1 / 4 / 11
10,505
657
6,198
20,221
24,228
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
78
18
Kills
23
23
Deaths
18
43
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
3
3
9
2.5
W
Ah Muzen Cab
Genos
Ah Muzen Cab
5
2
11
5.25
L
Jing Wei
Raldez
Jing Wei
4
2
10
4.5
L
Janus
SashaAUT
Janus
2
5
8
1.2
L
Scylla
XbyAdamX
Scylla
5
7
7
1.21
W
Chaac
cryberg
Chaac
8
4
12
3.5
L
Fafnir
elcerilla
Fafnir
3
6
9
1.25
W
Bastet
iSkach
Bastet
6
5
12
2.4
L
Baba Yaga
serfru
Baba Yaga
4
3
9
2.83
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,172
Damage
75,413
77,550
Taken
83,190
58,099
Mitigated
65,441
26,683
Healing
38,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
19,262
73
1,953
3,092
9,973
3,849
1,274
8,246
1,727
45,140
0
W
Ah Muzen Cab
Genos
Ah Muzen Cab
17,272
3,777
1,505
5,777
13,658
5,873
1,580
10,061
3,597
0
51,439
L
Jing Wei
Raldez
Jing Wei
8,083
5,075
3,163
2,036
11,575
6,141
0
3,866
7,574
0
21,678
L
Janus
SashaAUT
Janus
15,985
493
321
1,018
12,718
5,459
0
2,721
9,947
33,765
0
L
Scylla
XbyAdamX
Scylla
13,164
1,200
3,465
3,910
16,351
7,524
102
3,479
12,772
31,026
0
W
Chaac
cryberg
Chaac
14,482
2,047
789
8,897
22,460
24,221
1,078
13,424
8,855
0
22,913
L
Fafnir
elcerilla
Fafnir
6,214
1,932
1,463
3,237
22,258
30,898
0
9,899
12,159
7,599
0
W
Bastet
iSkach
Bastet
18,199
2,958
2,836
4,374
16,878
7,270
288
10,820
6,058
0
22,078
L
Baba Yaga
serfru
Baba Yaga
19,726
1,206
3,806
4,264
14,648
8,077
0
5,495
9,053
36,548
0
W
6,198
362
2,907
6,855
20,221
24,228
676
12,538
7,683
15,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,189
Gold Earned
59,992
231
Minions Killed
157
0
Camps Cleared
0
1,403,520
Distance Traveled
1,646,586
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,895
743
49
3
0
321,664
2
W
Ah Muzen Cab
13,747
859
62
4
0
347,748
0
L
Jing Wei
10,851
678
49
3
0
287,453
0
L
Janus
10,708
669
55
3
0
300,800
6
L
Scylla
10,897
681
67
4
0
258,510
3
W
Chaac
12,265
767
31
2
0
296,540
0
L
Fafnir
10,993
687
17
1
0
269,034
1
W
Bastet
11,580
724
9
1
0
352,962
3
L
Baba Yaga
10,740
671
43
3
0
287,723
3
W
Artio
10,505
657
6
0
0
327,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role