Player Matchup

Chronos
Chronos
Diamond IV
AnnaPåvlovna
Chronos
Diamond IV
Level 129
God Stats
2W - 3L
1,290 SR
Queue Stats
30W - 27L
1,960 MMR
Solo
Guan Yu
Guan Yu
Platinum I
DontCryImSun
Guan Yu
Platinum I
Level 120
God Stats
14W - 10L
1,799 SR
Queue Stats
248W - 259L
1,970 MMR
Solo
Thoth
Thoth
Platinum I
McTeetySwag
Thoth
Platinum I
Level 160
God Stats
3W - 6L
1,417 SR
Queue Stats
339W - 316L
2,007 MMR
Solo
Anhur
Anhur
Masters
TheMelnir
Anhur
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond V
Няки
Geb
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,501 SR
1,787 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,686 SR
1,922 MMR
Rama
Rama
Platinum II
CostelacionX
Rama
Platinum II
Level 156
God Stats
2W - 3L
1,706 SR
Queue Stats
196W - 189L
1,943 MMR
Party 2
Scylla
Scylla
Diamond IV
Jedi141
Scylla
Diamond IV
Level 149
God Stats
48W - 27L
1,774 SR
Queue Stats
83W - 70L
2,109 MMR
Party 2
Tyr
Tyr
Platinum II
LonelyPercival
Tyr
Platinum II
Level 147
God Stats
15W - 20L
1,554 SR
Queue Stats
370W - 383L
2,004 MMR
Solo
Cerberus
Cerberus
Platinum I
MightzAtlas
Cerberus
Platinum I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond V
SharkyBoy
Nemesis
Diamond V
Level 148
God Stats
11W - 6L
1,896 SR
Queue Stats
326W - 316L
2,052 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
3 / 4 / 9
14,430
601
21,416
20,097
9,184
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
DontCryImSun
Guan Yu
20
8 / 1 / 6
13,453
561
13,193
15,435
15,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
3 / 4 / 5
12,506
521
11,956
9,976
3,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
TheMelnir
Anhur
20
12 / 3 / 5
14,871
620
21,312
20,577
9,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 1 / 16
12,374
516
8,393
15,279
21,146
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
TiamatAthenaSetApolloTsukuyomi

VS

Bans
AphroditeAwilixFenrirThanatosDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 2
11,414
476
11,576
21,321
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Jedi141
Scylla
18
5 / 5 / 2
11,934
497
12,818
12,455
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 3 / 1
13,260
553
10,095
25,538
25,420
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
MightzAtlas
Cerberus
15
0 / 7 / 5
9,714
405
4,804
23,146
17,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
SharkyBoy
Nemesis
20
3 / 4 / 2
12,003
500
11,763
17,743
8,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
28
Kills
13
13
Deaths
28
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
3
4
9
1.88
L
2
9
2
0.33
W
Guan Yu
DontCryImSun
Guan Yu
8
1
6
11
L
Scylla
Jedi141
Scylla
5
5
2
1.2
L
3
3
1
1.17
W
3
4
5
1.38
L
Cerberus
MightzAtlas
Cerberus
0
7
5
0.36
L
Nemesis
SharkyBoy
Nemesis
3
4
2
1
W
Anhur
TheMelnir
Anhur
12
3
5
4.83
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,270
Damage
51,056
81,364
Taken
100,203
58,379
Mitigated
61,776
32,348
Healing
27,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
21,416
6,122
0
7,004
20,097
9,184
1,484
4,365
15,582
141,535
0
L
11,576
7,347
0
6,799
21,321
5,817
4,086
3,619
17,542
0
86,207
W
Guan Yu
DontCryImSun
Guan Yu
13,193
2,703
2,516
7,546
15,435
15,632
189
2,384
12,931
0
85,726
L
Scylla
Jedi141
Scylla
12,818
610
0
619
12,455
4,570
0
6,833
5,622
78,474
0
L
10,095
1,805
0
8,350
25,538
25,420
250
10,905
14,473
0
101,598
W
11,956
399
0
1,436
9,976
3,373
0
3,525
6,319
87,535
0
L
Cerberus
MightzAtlas
Cerberus
4,804
422
0
5,488
23,146
17,622
0
11,431
11,555
29,217
0
L
Nemesis
SharkyBoy
Nemesis
11,763
5,390
0
6,274
17,743
8,347
0
8,337
9,246
0
102,186
W
Anhur
TheMelnir
Anhur
21,312
10,934
0
10,757
20,577
9,044
3,020
4,807
15,648
0
135,173
W
8,393
1,603
0
3,089
15,279
21,146
55
2,852
12,357
27,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,634
Gold Earned
58,325
754
Minions Killed
738
0
Camps Cleared
0
2,411,281
Distance Traveled
2,273,384
33
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,430
601
221
9
0
497,589
1
L
Rama
11,414
476
158
7
0
366,571
4
W
Guan Yu
13,453
561
156
7
0
534,116
3
L
Scylla
11,934
497
136
6
0
445,594
3
L
Tyr
13,260
553
218
9
0
498,782
7
W
Thoth
12,506
521
156
7
0
426,122
11
L
Cerberus
9,714
405
62
3
0
460,286
19
L
Nemesis
12,003
500
164
7
0
502,151
6
W
Anhur
14,871
620
192
8
0
420,986
10
W
Geb
12,374
516
29
1
0
532,468
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role