Player Matchup

Chang'e
Chang'e
Elmoserpe
Chang'e
Level 86
God Stats
213W - 193L
1,556 SR
Queue Stats
282W - 316L
1,544 Elo+
Party 1
Serqet
Serqet
ILCENSORE
Serqet
Level 46
God Stats
5W - 5L
1,669 SR
Queue Stats
381W - 435L
1,522 Elo+
Party 1
Heimdallr
Heimdallr
ScytheHunter
Heimdallr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
fastDoubleX
Ra
Level 120
God Stats
4W - 3L
1,621 SR
Queue Stats
238W - 242L
1,547 Elo+
Party 1
Mercury
Mercury
lruki
Mercury
Level 106
God Stats
1W - 3L
1,520 SR
Queue Stats
248W - 288L
1,540 Elo+
Party 1
Team Averages
Level 96
1,573 SR
1,531 Elo+

VS

Team Averages
Level 73
1,471 SR
1,634 Elo+
Hun Batz
Hun Batz
Gorkycdt52
Hun Batz
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 45L
1,641 Elo+
Party 3
Anhur
Anhur
LucienCayde
Anhur
Level 120
God Stats
5W - 2L
1,650 SR
Queue Stats
131W - 100L
1,666 Elo+
Party 2
Poseidon
Poseidon
MedMike
Poseidon
Level 20
God Stats
4W - 0L
1,500 SR
Queue Stats
96W - 79L
1,687 Elo+
Party 2
Vamana
Vamana
Patotototo
Vamana
Level 23
God Stats
1W - 3L
1,192 SR
Queue Stats
23W - 20L
1,600 Elo+
Party 3
Cthulhu
Cthulhu
SupportSlave
Cthulhu
Level 60
God Stats
4W - 2L
1,515 SR
Queue Stats
124W - 109L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Elmoserpe
Chang'e
11
3 / 2 / 1
6,625
552
5,471
6,791
5,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Serqet
ILCENSORE
Serqet
8
0 / 4 / 2
4,806
401
2,784
9,253
2,266
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
ScytheHunter
Heimdallr
8
1 / 4 / 1
5,217
435
3,338
9,504
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 3
6,266
522
3,597
5,310
2,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
lruki
Mercury
8
2 / 4 / 3
5,850
488
2,704
8,340
2,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gorkycdt52
Hun Batz
13
5 / 0 / 2
7,081
590
4,236
6,808
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 7
6,741
562
8,539
4,754
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
MedMike
Poseidon
10
1 / 3 / 4
6,141
512
5,545
4,658
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
Patotototo
Vamana
11
0 / 3 / 0
5,610
468
2,625
7,905
4,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
SupportSlave
Cthulhu
10
4 / 1 / 7
6,402
534
5,936
6,658
3,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
14
14
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Elmoserpe
Chang'e
3
2
1
1.75
W
Hun Batz
Gorkycdt52
Hun Batz
5
0
2
6
L
Serqet
ILCENSORE
Serqet
0
4
2
0.25
W
4
1
7
7.5
W
Poseidon
MedMike
Poseidon
1
3
4
1
W
Vamana
Patotototo
Vamana
0
3
0
0
L
Heimdallr
ScytheHunter
Heimdallr
1
4
1
0.38
W
Cthulhu
SupportSlave
Cthulhu
4
1
7
7.5
L
2
0
3
3.5
L
Mercury
lruki
Mercury
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,894
Damage
26,881
39,198
Taken
30,783
15,038
Mitigated
12,643
13,464
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Elmoserpe
Chang'e
5,471
1,054
227
3,414
6,791
5,699
597
1,207
5,259
33,631
0
W
Hun Batz
Gorkycdt52
Hun Batz
4,236
645
0
2,920
6,808
2,458
0
1,449
5,309
0
39,596
L
Serqet
ILCENSORE
Serqet
2,784
396
342
2,338
9,253
2,266
0
2,353
6,900
0
9,351
W
8,539
4,424
0
645
4,754
1,165
414
159
4,328
0
33,659
W
Poseidon
MedMike
Poseidon
5,545
767
429
758
4,658
1,351
0
2,223
2,353
32,971
0
W
Vamana
Patotototo
Vamana
2,625
1,224
0
2,758
7,905
4,376
600
3,525
4,380
0
26,709
L
Heimdallr
ScytheHunter
Heimdallr
3,338
1,405
152
3,361
9,504
2,444
231
2,646
6,858
0
31,231
W
Cthulhu
SupportSlave
Cthulhu
5,936
369
55
1,994
6,658
3,293
0
1,480
5,128
24,767
0
L
3,597
469
944
1,972
5,310
2,291
180
2,878
2,432
27,744
0
L
Mercury
lruki
Mercury
2,704
762
0
714
8,340
2,338
0
2,397
5,918
0
27,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,764
Gold Earned
31,975
261
Minions Killed
307
0
Camps Cleared
0
1,146,629
Distance Traveled
1,205,875
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,625
552
68
6
0
190,776
3
W
Hun Batz
7,081
590
96
8
0
307,760
3
L
Serqet
4,806
401
12
1
0
241,461
3
W
Anhur
6,741
562
70
6
0
210,028
3
W
Poseidon
6,141
512
60
5
0
220,477
5
W
Vamana
5,610
468
56
5
0
221,085
0
L
Heimdallr
5,217
435
64
5
0
195,810
2
W
Cthulhu
6,402
534
25
2
0
246,525
4
L
Ra
6,266
522
65
5
0
247,255
4
L
Mercury
5,850
488
52
4
0
271,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role