Player Matchup

Tiamat
Tiamat
Silver II
I sniff moms
Tiamat
Silver II
Level 107
God Stats
4W - 6L
1,331 SR
Queue Stats
465W - 474L
975 MMR
Solo
King Arthur
King Arthur
Silver V
MuffledGorgon82
King Arthur
Silver V
Level 56
God Stats
6W - 10L
1,419 SR
Queue Stats
118W - 143L
496 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
SlND3R
Cu Chulainn
Silver III
Level 50
God Stats
1W - 4L
1,546 SR
Queue Stats
30W - 43L
1,000 MMR
Solo
Skadi
Skadi
Silver IV
TetraBOY12414
Skadi
Silver IV
Level 89
God Stats
3W - 8L
1,423 SR
Queue Stats
122W - 144L
871 MMR
Solo
Bakasura
Bakasura
Bronze IV
Valkrie19
Bakasura
Bronze IV
Level 87
God Stats
0W - 1L
1,272 SR
Queue Stats
113W - 149L
854 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 78
1,398 SR
839 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,471 SR
727 MMR
Set
Set
Silver II
Brenden514
Set
Silver II
Level 141
God Stats
7W - 7L
1,540 SR
Queue Stats
135W - 148L
1,087 MMR
Solo
Xbalanque
Xbalanque
Bronze V
Disbabydream
Xbalanque
Bronze V
Level 149
God Stats
20W - 28L
1,225 SR
Queue Stats
842W - 1,572L
-500 MMR
Solo
Ganesha
Ganesha
Silver II
KoneInYoGirl
Ganesha
Silver II
Level 101
God Stats
10W - 8L
1,565 SR
Queue Stats
136W - 147L
981 MMR
Solo
Achilles
Achilles
Bronze I
Leo_London
Achilles
Bronze I
Level 61
God Stats
8W - 20L
1,522 SR
Queue Stats
11W - 24L
1,005 MMR
Solo
Hera
Hera
Silver I
Luke Forde 92
Hera
Silver I
Level 153
God Stats
23W - 12L
1,504 SR
Queue Stats
737W - 758L
1,060 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 3 / 0
4,856
441
3,131
5,907
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

King Arthur
MuffledGorgon82
King Arthur
9
0 / 2 / 0
4,696
427
1,901
7,848
3,360
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cu Chulainn
SlND3R
Cu Chulainn
4
0 / 2 / 0
3,960
360
792
4,040
812
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

10
0 / 1 / 0
5,741
522
2,473
4,432
1,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Valkrie19
Bakasura
8
0 / 5 / 0
4,682
426
2,265
6,609
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
Nu WaArachneCthulhuAthenaApollo

VS

Bans
DanzaburouMercuryNeithHeimdallrChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 0
7,119
647
5,544
3,871
1,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Disbabydream
Xbalanque
8
0 / 0 / 1
5,016
456
688
2,581
1,844
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
KoneInYoGirl
Ganesha
9
1 / 0 / 3
5,921
538
2,882
6,009
2,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Leo_London
Achilles
11
3 / 0 / 3
6,449
586
3,180
5,732
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 0 / 2
5,947
541
5,494
3,983
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
13
13
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
W
Xbalanque
Disbabydream
Xbalanque
0
0
1
0.5
L
Tiamat
0
3
0
0
W
Ganesha
KoneInYoGirl
Ganesha
1
0
3
2.5
W
Achilles
Leo_London
Achilles
3
0
3
4.5
W
3
0
2
4
L
King Arthur
MuffledGorgon82
King Arthur
0
2
0
0
L
Cu Chulainn
SlND3R
Cu Chulainn
0
2
0
0
L
0
1
0
0
L
Bakasura
Valkrie19
Bakasura
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,562
Damage
17,788
28,836
Taken
22,176
11,321
Mitigated
9,917
6,241
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,544
2,030
0
1,172
3,871
1,580
768
0
3,766
0
40,866
W
Xbalanque
Disbabydream
Xbalanque
688
184
0
314
2,581
1,844
0
48
2,533
0
17,393
L
Tiamat
3,131
356
0
1,924
5,907
3,403
0
3,164
2,577
20,808
0
W
Ganesha
KoneInYoGirl
Ganesha
2,882
212
0
2,997
6,009
2,537
186
220
5,710
18,303
0
W
Achilles
Leo_London
Achilles
3,180
1,248
0
2,735
5,732
2,720
0
457
5,189
0
33,826
W
5,494
1,759
0
2,215
3,983
1,236
724
2,226
1,524
29,292
0
L
King Arthur
MuffledGorgon82
King Arthur
1,901
0
0
1,015
7,848
3,360
0
1,700
6,089
0
20,711
L
Cu Chulainn
SlND3R
Cu Chulainn
792
117
0
497
4,040
812
0
714
3,326
78
5,223
L
2,473
1,041
0
1,000
4,432
1,108
0
1,630
2,802
0
31,468
L
Bakasura
Valkrie19
Bakasura
2,265
1,802
123
1,682
6,609
2,638
0
879
5,666
0
14,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,935
Gold Earned
30,452
196
Minions Killed
276
0
Camps Cleared
0
832,406
Distance Traveled
979,688
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,119
647
75
7
0
205,907
4
W
Xbalanque
5,016
456
50
5
0
144,352
4
L
Tiamat
4,856
441
33
3
0
169,291
4
W
Ganesha
5,921
538
13
1
0
232,551
2
W
Achilles
6,449
586
81
7
0
195,283
2
W
Hera
5,947
541
57
5
0
201,595
4
L
King Arthur
4,696
427
44
4
0
198,155
0
L
Cu Chulainn
3,960
360
11
1
0
106,707
2
L
Skadi
5,741
522
65
6
0
171,047
1
L
Bakasura
4,682
426
43
4
0
187,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role