Player Matchup

Amaterasu
Amaterasu
CrznDLeon
Amaterasu
Level 13
God Stats
21W - 31L
1,470 SR
Queue Stats
27W - 44L
1,356 Elo+
Solo
Jing Wei
Jing Wei
NecTimosMortis
Jing Wei
Level 29
God Stats
1W - 3L
1,287 SR
Queue Stats
26W - 20L
1,508 Elo+
Solo
Terra
Terra
Ratbutts
Terra
Level 4
God Stats
6W - 4L
1,500 SR
Queue Stats
51W - 69L
1,752 Elo+
Solo
Anubis
Anubis
XxBigBrainTimexX
Anubis
Level 17
God Stats
7W - 4L
1,806 SR
Queue Stats
154W - 98L
1,673 Elo+
Solo
Arachne
Arachne
boxc
Arachne
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,513 SR
1,558 Elo+

VS

Team Averages
Level 14
1,513 SR
1,512 Elo+
Chaac
Chaac
CoughingNoise
Chaac
Level 29
God Stats
5W - 4L
1,523 SR
Queue Stats
25W - 21L
1,537 Elo+
Solo
Ares
Ares
Shinra74930
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Raijin
Raijin
SunsTirade
Raijin
Level 28
God Stats
1W - 5L
1,232 SR
Queue Stats
60W - 47L
1,629 Elo+
Solo
Neith
Neith
hjshami
Neith
Level 5
God Stats
2W - 2L
1,810 SR
Queue Stats
5W - 7L
1,625 Elo+
Solo
Thor
Thor
shaismaccain
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CrznDLeon
Amaterasu
11
1 / 2 / 0
6,131
613
2,441
7,530
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
11
4 / 0 / 1
6,628
663
4,286
4,826
1,642
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
Ratbutts
Terra
9
2 / 1 / 3
5,699
570
2,481
5,090
2,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
12 / 1 / 2
6,957
696
10,311
6,225
2,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
boxc
Arachne
9
8 / 2 / 3
6,296
630
6,710
5,604
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,767
577
5,340
9,462
6,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 7 / 1
4,435
444
1,043
8,953
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
SunsTirade
Raijin
11
3 / 3 / 0
6,339
634
2,409
4,905
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
hjshami
Neith
8
1 / 4 / 0
5,150
515
2,006
5,920
1,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

4
0 / 11 / 1
4,018
402
1,115
8,083
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
27
Kills
6
6
Deaths
27
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Amaterasu
CrznDLeon
Amaterasu
1
2
0
0.5
W
Jing Wei
4
0
1
4.5
W
Terra
Ratbutts
Terra
2
1
3
3.5
L
0
7
1
0.07
L
Raijin
SunsTirade
Raijin
3
3
0
1
W
12
1
2
13
W
Arachne
boxc
Arachne
8
2
3
4.75
L
Neith
hjshami
Neith
1
4
0
0.25
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,229
Damage
11,913
29,275
Taken
37,323
11,713
Mitigated
13,434
14,128
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,340
1,500
0
3,322
9,462
6,142
712
1,101
8,361
0
31,512
W
Amaterasu
CrznDLeon
Amaterasu
2,441
1,227
0
2,957
7,530
2,826
1,089
85
7,275
0
31,586
W
Jing Wei
4,286
3,394
0
3,354
4,826
1,642
425
0
4,726
0
33,011
W
Terra
Ratbutts
Terra
2,481
494
318
2,218
5,090
2,170
64
657
4,386
12,926
0
L
1,043
405
0
204
8,953
3,176
309
5,643
3,310
5,360
0
L
Raijin
SunsTirade
Raijin
2,409
145
0
1,189
4,905
1,272
0
1,272
3,633
28,318
0
W
10,311
638
0
3,335
6,225
2,934
261
1,445
4,657
36,363
0
W
Arachne
boxc
Arachne
6,710
4,426
0
1,946
5,604
2,141
23
988
4,484
0
31,423
L
Neith
hjshami
Neith
2,006
1,188
0
758
5,920
1,409
0
1,054
4,866
0
18,987
L
1,115
400
0
56
8,083
1,435
80
3,722
4,361
0
3,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,711
Gold Earned
25,709
265
Minions Killed
196
0
Camps Cleared
0
947,759
Distance Traveled
934,396
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,767
577
66
7
0
155,953
0
W
Amaterasu
6,131
613
78
8
0
170,563
0
W
Jing Wei
6,628
663
60
6
0
178,729
2
W
Terra
5,699
570
11
1
0
227,234
0
L
Ares
4,435
444
18
2
0
209,267
3
L
Raijin
6,339
634
66
7
0
166,391
4
W
Anubis
6,957
696
59
6
0
175,658
2
W
Arachne
6,296
630
57
6
0
195,575
3
L
Neith
5,150
515
38
4
0
175,432
0
L
Thor
4,018
402
8
1
0
227,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role