Player Matchup

Medusa
Medusa
I2E_2U3E
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,842 Elo+
Party 1
Fenrir
Fenrir
Kvothe678
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MostOpenAir
Danzaburou
Level 27
God Stats
40W - 33L
1,509 SR
Queue Stats
44W - 37L
1,435 Elo+
Solo
Anhur
Anhur
Wilgwada78
Anhur
Level 11
God Stats
3W - 5L
1,252 SR
Queue Stats
3W - 9L
1,102 Elo+
Solo
Cerberus
Cerberus
smitenite1
Cerberus
Level 23
God Stats
1W - 0L
2,074 SR
Queue Stats
9W - 6L
1,641 Elo+
Party 1
Team Averages
Level 19
1,567 SR
1,504 Elo+

VS

Team Averages
Level 24
1,590 SR
1,500 Elo+
Ravana
Ravana
BruceWayne09
Ravana
Level 17
God Stats
28W - 54L
1,311 SR
Queue Stats
370W - 399L
1,429 Elo+
Solo
Nemesis
Nemesis
C4D33N631
Nemesis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 25L
1,450 Elo+
Solo
Hera
Hera
Nerfed Iguana
Hera
Level 29
God Stats
2W - 1L
1,841 SR
Queue Stats
21W - 19L
1,561 Elo+
Party 2
Olorun
Olorun
Robaczeq77
Olorun
Level 26
God Stats
36W - 43L
1,475 SR
Queue Stats
118W - 118L
1,409 Elo+
Solo
King Arthur
King Arthur
Zo ZoQi
King Arthur
Level 29
God Stats
3W - 3L
1,823 SR
Queue Stats
10W - 12L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
I2E_2U3E
Medusa
20
19 / 1 / 11
14,642
1,464
34,887
8,821
3,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Fenrir
Kvothe678
Fenrir
18
6 / 6 / 17
11,581
1,158
8,717
12,606
6,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
MostOpenAir
Danzaburou
17
2 / 0 / 15
10,444
1,044
7,512
3,383
1,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
16
0 / 4 / 14
9,473
947
4,532
7,599
3,897
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
smitenite1
Cerberus
19
8 / 2 / 21
12,124
1,212
15,632
10,047
9,272
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

257

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
1 / 8 / 7
9,051
905
5,092
12,563
5,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
C4D33N631
Nemesis
17
4 / 7 / 9
10,875
1,088
10,079
17,459
7,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 5 / 4
10,595
1,060
14,993
11,756
3,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
Robaczeq77
Olorun
15
0 / 8 / 2
8,790
879
1,725
13,827
4,402
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Zo ZoQi
King Arthur
15
2 / 7 / 6
9,586
959
3,469
20,751
10,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
41
35
Kills
13
13
Deaths
35
78
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
8
7
0.56
L
Nemesis
C4D33N631
Nemesis
4
7
9
1.21
W
Medusa
I2E_2U3E
Medusa
19
1
11
24.5
W
Fenrir
Kvothe678
Fenrir
6
6
17
2.42
W
Danzaburou
MostOpenAir
Danzaburou
2
0
15
9.5
L
6
5
4
1.6
L
Olorun
Robaczeq77
Olorun
0
8
2
0.13
W
Anhur
0
4
14
1.75
L
King Arthur
Zo ZoQi
King Arthur
2
7
6
0.71
W
Cerberus
smitenite1
Cerberus
8
2
21
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,280
Damage
35,358
42,456
Taken
76,356
24,704
Mitigated
31,878
7,845
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
5,092
1,642
0
304
12,563
5,290
0
1,962
10,601
0
8,751
L
Nemesis
C4D33N631
Nemesis
10,079
4,000
0
1,440
17,459
7,787
0
1,500
15,959
0
27,305
W
Medusa
I2E_2U3E
Medusa
34,887
18,542
0
2,728
8,821
3,803
0
3,857
4,964
0
68,468
W
Fenrir
Kvothe678
Fenrir
8,717
2,256
0
427
12,606
6,417
0
3,455
9,151
0
23,781
W
Danzaburou
MostOpenAir
Danzaburou
7,512
3,504
0
1,459
3,383
1,315
0
1,230
2,153
0
31,533
L
14,993
2,995
0
0
11,756
3,657
0
4,145
7,611
39,000
0
L
Olorun
Robaczeq77
Olorun
1,725
505
216
749
13,827
4,402
0
3,307
10,520
16,170
0
W
Anhur
4,532
1,671
0
412
7,599
3,897
0
3,971
3,628
0
13,680
L
King Arthur
Zo ZoQi
King Arthur
3,469
433
458
1,958
20,751
10,742
0
4,718
16,033
0
16,656
W
Cerberus
smitenite1
Cerberus
15,632
671
0
2,819
10,047
9,272
0
4,205
5,842
31,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,264
Gold Earned
48,897
204
Minions Killed
157
9
Camps Cleared
3
897,327
Distance Traveled
866,225
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,051
905
10
1
0
145,108
0
L
Nemesis
10,875
1,088
35
4
3
229,607
1
W
Medusa
14,642
1,464
61
6
1
196,704
0
W
Fenrir
11,581
1,158
31
3
0
200,297
0
W
Danzaburou
10,444
1,044
46
5
5
194,875
2
L
Hera
10,595
1,060
53
5
0
179,276
0
L
Olorun
8,790
879
36
4
0
131,101
2
W
Anhur
9,473
947
26
3
1
111,211
0
L
King Arthur
9,586
959
23
2
0
181,133
0
W
Cerberus
12,124
1,212
40
4
2
194,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role