Player Matchup

Mercury
Mercury
BALLMOMMY
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,484 Elo+
Solo
Artio
Artio
Its_BerZerk_
Artio
Level 28
God Stats
8W - 6L
1,152 SR
Queue Stats
188W - 184L
1,378 Elo+
Solo
Neith
Neith
Magno21F
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
jongalen
Kukulkan
Level 20
God Stats
35W - 25L
1,562 SR
Queue Stats
108W - 100L
1,448 Elo+
Solo
Ra
Ra
taperunge
Ra
Level 10
God Stats
1W - 5L
1,303 SR
Queue Stats
18W - 21L
1,255 Elo+
Solo
Team Averages
Level 16
1,403 SR
1,413 Elo+

VS

Team Averages
Level 19
1,441 SR
1,458 Elo+
Tiamat
Tiamat
Gigantaraptar
Tiamat
Level 29
God Stats
2W - 6L
1,309 SR
Queue Stats
26W - 25L
1,497 Elo+
Solo
Da Ji
Da Ji
Noonim
Da Ji
Level 8
God Stats
12W - 12L
1,593 SR
Queue Stats
44W - 58L
1,431 Elo+
Solo
Guan Yu
Guan Yu
Zfaranos
Guan Yu
Level 20
God Stats
1W - 6L
1,542 SR
Queue Stats
41W - 26L
1,596 Elo+
Solo
Heimdallr
Heimdallr
acuña123
Heimdallr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 72L
1,415 Elo+
Solo
Zeus
Zeus
treytread
Zeus
Level 17
God Stats
46W - 44L
1,260 SR
Queue Stats
858W - 899L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BALLMOMMY
Mercury
19
7 / 5 / 16
12,789
1,066
15,605
14,839
5,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

20
5 / 1 / 29
13,487
1,124
14,224
20,136
20,381
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Magno21F
Neith
20
7 / 1 / 16
13,415
1,118
13,889
9,898
3,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
jongalen
Kukulkan
20
20 / 2 / 16
15,973
1,331
35,559
16,477
7,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 5 / 16
11,977
998
6,943
9,425
3,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 9
12,008
1,001
16,393
16,616
10,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Noonim
Da Ji
17
2 / 9 / 5
11,162
930
8,039
20,509
7,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Zfaranos
Guan Yu
18
4 / 8 / 4
12,130
1,011
12,985
23,182
19,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
acuña123
Heimdallr
19
2 / 8 / 7
12,115
1,010
12,072
17,732
9,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
18
4 / 9 / 5
11,976
998
15,921
15,364
6,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
44
42
Kills
14
14
Deaths
42
93
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mercury
BALLMOMMY
Mercury
7
5
16
3
L
2
8
9
0.81
W
5
1
29
19.5
W
Neith
Magno21F
Neith
7
1
16
15
L
Da Ji
Noonim
Da Ji
2
9
5
0.5
L
Guan Yu
Zfaranos
Guan Yu
4
8
4
0.75
L
Heimdallr
acuña123
Heimdallr
2
8
7
0.69
W
Kukulkan
jongalen
Kukulkan
20
2
16
14
W
3
5
16
2.2
L
Zeus
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,220
Damage
65,410
70,775
Taken
93,403
41,075
Mitigated
53,562
12,580
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BALLMOMMY
Mercury
15,605
8,676
0
1,493
14,839
5,721
0
5,492
9,347
0
26,317
L
16,393
502
0
1,434
16,616
10,420
0
9,441
7,175
29,920
0
W
14,224
1,042
1,623
5,128
20,136
20,381
0
8,885
11,251
26,002
0
W
Neith
Magno21F
Neith
13,889
5,069
0
2,664
9,898
3,847
0
4,303
5,595
0
47,721
L
Da Ji
Noonim
Da Ji
8,039
1,460
0
302
20,509
7,964
0
14,382
6,127
0
22,758
L
Guan Yu
Zfaranos
Guan Yu
12,985
1,558
1,573
3,422
23,182
19,587
0
14,475
8,707
0
47,109
L
Heimdallr
acuña123
Heimdallr
12,072
5,380
0
724
17,732
9,460
0
7,396
10,336
0
36,560
W
Kukulkan
jongalen
Kukulkan
35,559
3,999
0
898
16,477
7,328
0
9,401
7,076
65,090
0
W
6,943
715
756
18
9,425
3,798
0
4,233
5,192
25,530
0
L
Zeus
15,921
3,530
0
0
15,364
6,131
0
11,032
4,332
37,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,641
Gold Earned
59,391
238
Minions Killed
213
11
Camps Cleared
7
1,277,696
Distance Traveled
1,047,048
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,789
1,066
14
1
7
277,925
0
L
Tiamat
12,008
1,001
20
2
2
214,142
0
W
Artio
13,487
1,124
31
3
3
294,553
2
W
Neith
13,415
1,118
58
5
0
223,249
0
L
Da Ji
11,162
930
23
2
0
215,381
0
L
Guan Yu
12,130
1,011
70
6
2
224,551
0
L
Heimdallr
12,115
1,010
49
4
2
205,843
0
W
Kukulkan
15,973
1,331
76
6
0
264,345
0
W
Ra
11,977
998
59
5
1
217,624
3
L
Zeus
11,976
998
51
4
1
187,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role