Player Matchup

Sol
Sol
Baelica
Sol
Level 116
God Stats
28W - 20L
1,746 SR
Queue Stats
214W - 208L
1,618 Elo+
Solo
Sobek
Sobek
HollowTIP5OH
Sobek
Level 149
God Stats
1W - 0L
1,826 SR
Queue Stats
43W - 48L
1,621 Elo+
Party 1
Tiamat
Tiamat
LoveIsntReal
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
PapiSwuave
Chaac
Level 154
God Stats
2W - 1L
1,687 SR
Queue Stats
131W - 105L
1,644 Elo+
Party 1
Zeus
Zeus
TheGodlyGoat818
Zeus
Level 158
God Stats
13W - 7L
1,772 SR
Queue Stats
376W - 274L
1,681 Elo+
Solo
Team Averages
Level 144
1,706 SR
1,613 Elo+

VS

Team Averages
Level 129
1,614 SR
1,643 Elo+
Hachiman
Hachiman
BlazinAsian777
Hachiman
Level 124
God Stats
1W - 6L
1,224 SR
Queue Stats
295W - 248L
1,561 Elo+
Solo
Zhong Kui
Zhong Kui
BlueskyET
Zhong Kui
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 69L
1,679 Elo+
Solo
Athena
Athena
Masax117
Athena
Level 125
God Stats
2W - 1L
1,812 SR
Queue Stats
123W - 104L
1,670 Elo+
Solo
Bakasura
Bakasura
PriorShock
Bakasura
Level 138
God Stats
2W - 3L
1,719 SR
Queue Stats
352W - 344L
1,623 Elo+
Solo
Tiamat
Tiamat
ct123192
Tiamat
Level 154
God Stats
55W - 28L
1,814 SR
Queue Stats
919W - 749L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
7
1 / 0 / 0
3,841
768
915
2,169
590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 0 / 1
3,619
724
334
1,331
521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Tiamat
6
0 / 0 / 1
3,181
636
1,732
1,786
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
5
0 / 0 / 2
3,268
654
826
2,395
763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
1 / 0 / 0
3,610
722
1,710
2,510
723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
5
0 / 1 / 0
3,214
643
1,110
2,595
589
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
BlueskyET
Zhong Kui
6
0 / 1 / 0
3,499
700
1,722
2,532
1,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
Masax117
Athena
1
0 / 0 / 0
927
185
0
0
0
Bakasura
PriorShock
Bakasura
6
0 / 1 / 0
3,329
666
1,397
3,369
997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
ct123192
Tiamat
6
0 / 0 / 0
3,243
649
965
1,707
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
1
0
0
1
L
Hachiman
0
1
0
0
L
Zhong Kui
BlueskyET
Zhong Kui
0
1
0
0
W
1
0
1
1.5
W
Tiamat
0
0
1
0.5
L
Athena
Masax117
Athena
0
0
0
0
W
Chaac
0
0
2
1
L
Bakasura
PriorShock
Bakasura
0
1
0
0
W
1
0
0
1
L
Tiamat
ct123192
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,517
Damage
5,194
10,191
Taken
10,203
3,449
Mitigated
3,944
5,586
Healing
3,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
915
435
0
1,454
2,169
590
164
0
2,169
15,678
2,587
L
Hachiman
1,110
653
0
1,239
2,595
589
0
841
1,754
0
12,363
L
Zhong Kui
BlueskyET
Zhong Kui
1,722
504
0
522
2,532
1,742
0
1,710
822
15,423
0
W
334
30
0
904
1,331
521
0
165
1,086
3,041
0
W
Tiamat
1,732
162
0
962
1,786
852
0
404
1,303
13,958
0
L
Athena
Masax117
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
826
128
0
862
2,395
763
0
207
2,097
0
9,956
L
Bakasura
PriorShock
Bakasura
1,397
1,013
0
914
3,369
997
0
1,122
2,061
0
10,852
W
1,710
542
0
1,404
2,510
723
0
1,722
788
14,475
0
L
Tiamat
ct123192
Tiamat
965
77
0
825
1,707
616
0
600
949
15,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,519
Gold Earned
14,212
132
Minions Killed
121
0
Camps Cleared
0
470,240
Distance Traveled
369,020
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,841
768
37
7
0
81,412
1
L
Hachiman
3,214
643
20
4
0
77,587
2
L
Zhong Kui
3,499
700
29
6
0
92,073
1
W
Sobek
3,619
724
5
1
0
105,375
1
W
Tiamat
3,181
636
31
6
0
89,600
0
L
Athena
927
185
0
0
0
0
0
W
Chaac
3,268
654
26
5
0
111,497
0
L
Bakasura
3,329
666
42
8
0
105,036
0
W
Zeus
3,610
722
33
7
0
82,356
1
L
Tiamat
3,243
649
30
6
0
94,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role