Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CapitalOBeats
Ah Muzen Cab
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
273W - 203L
1,604 Elo+
Party 1
Bacchus
Bacchus
T-MoneyLoko
Bacchus
Level 27
God Stats
12W - 9L
1,491 SR
Queue Stats
147W - 132L
1,466 Elo+
Party 1
Ah Puch
Ah Puch
Takeflightdray
Ah Puch
Level 146
God Stats
46W - 16L
1,898 SR
Queue Stats
222W - 166L
1,569 Elo+
Party 1
Team Averages
Level 107
1,630 SR
1,546 Elo+

VS

Team Averages
Level 40
1,451 SR
1,350 Elo+
Sol
Sol
RuanFera07
Sol
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 110L
1,284 Elo+
Solo
Bellona
Bellona
Truu White
Bellona
Level 46
God Stats
11W - 11L
1,453 SR
Queue Stats
194W - 200L
1,504 Elo+
Solo
Fenrir
Fenrir
ZekeXx1
Fenrir
Level 14
God Stats
23W - 39L
1,401 SR
Queue Stats
23W - 44L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CapitalOBeats
Ah Muzen Cab
14
8 / 2 / 12
10,526
877
14,527
12,438
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
T-MoneyLoko
Bacchus
11
3 / 3 / 10
9,554
796
3,992
9,314
9,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
10 / 3 / 9
11,419
952
10,068
8,594
2,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 3
8,377
698
5,221
10,383
3,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Truu White
Bellona
13
3 / 4 / 4
9,124
760
10,213
13,384
12,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
ZekeXx1
Fenrir
11
2 / 11 / 4
8,449
704
5,171
14,129
4,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
21
Kills
8
8
Deaths
21
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CapitalOBeats
Ah Muzen Cab
8
2
12
7
L
3
6
3
0.75
W
Bacchus
T-MoneyLoko
Bacchus
3
3
10
2.67
W
10
3
9
4.83
L
Bellona
Truu White
Bellona
3
4
4
1.25
L
Fenrir
ZekeXx1
Fenrir
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,587
Damage
20,605
30,346
Taken
37,896
17,630
Mitigated
20,515
10,476
Healing
5,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CapitalOBeats
Ah Muzen Cab
14,527
8,214
0
5,292
12,438
5,046
1,262
1,758
10,505
0
44,657
L
5,221
416
0
1,116
10,383
3,285
0
3,258
7,125
14,256
0
W
Bacchus
T-MoneyLoko
Bacchus
3,992
331
612
736
9,314
9,629
129
1,645
7,459
15,301
0
W
10,068
703
158
3,678
8,594
2,955
728
1,847
6,647
42,278
0
L
Bellona
Truu White
Bellona
10,213
2,293
286
2,932
13,384
12,415
0
4,216
9,168
0
39,695
L
Fenrir
ZekeXx1
Fenrir
5,171
956
0
1,084
14,129
4,815
0
6,635
7,494
0
12,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,499
Gold Earned
25,950
128
Minions Killed
99
0
Camps Cleared
0
694,176
Distance Traveled
618,234
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,526
877
45
4
0
239,548
0
L
Sol
8,377
698
21
2
0
195,132
0
W
Bacchus
9,554
796
15
1
0
231,491
0
W
Ah Puch
11,419
952
68
6
0
223,137
3
L
Bellona
9,124
760
57
5
0
237,407
3
L
Fenrir
8,449
704
21
2
0
185,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role