Player Matchup

Hun Batz
Hun Batz
DOC x OCK
Hun Batz
Level 115
God Stats
0W - 1L
1,537 SR
Queue Stats
9W - 12L
1,312 Elo+
Solo
He Bo
He Bo
Shifty Yope
He Bo
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 8L
1,263 Elo+
Solo
Nemesis
Nemesis
StrafeReIiant
Nemesis
Level 18
God Stats
14W - 21L
1,482 SR
Queue Stats
88W - 109L
1,367 Elo+
Solo
Team Averages
Level 47
1,434 SR
1,314 Elo+

VS

Team Averages
Level 22
1,572 SR
1,472 Elo+
Cerberus
Cerberus
BonkerHonker
Cerberus
Level 15
God Stats
8W - 5L
1,675 SR
Queue Stats
281W - 209L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
BuDuBuBu
Sun Wukong
Level 25
God Stats
3W - 3L
1,540 SR
Queue Stats
92W - 103L
1,516 Elo+
Solo
Chernobog
Chernobog
zZHorrorQueenZz
Chernobog
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
403W - 344L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DOC x OCK
Hun Batz
15
4 / 5 / 6
11,933
628
13,822
17,287
9,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 7 / 5
11,368
598
12,922
13,445
4,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
15
3 / 4 / 6
11,645
613
10,554
14,569
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BonkerHonker
Cerberus
16
4 / 4 / 8
13,435
707
15,394
18,695
18,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
BuDuBuBu
Sun Wukong
16
7 / 1 / 6
12,998
684
10,763
15,625
13,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
zZHorrorQueenZz
Chernobog
16
3 / 5 / 8
12,273
646
5,679
14,977
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
10
Kills
14
16
Deaths
10
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BonkerHonker
Cerberus
4
4
8
2
W
Sun Wukong
BuDuBuBu
Sun Wukong
7
1
6
10
L
Hun Batz
DOC x OCK
Hun Batz
4
5
6
1.4
L
3
7
5
0.79
L
Nemesis
3
4
6
1.5
W
Chernobog
zZHorrorQueenZz
Chernobog
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,298
Damage
31,836
45,301
Taken
49,297
20,414
Mitigated
37,138
4,689
Healing
13,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BonkerHonker
Cerberus
15,394
648
1,048
6,222
18,695
18,194
0
7,115
11,580
57,439
0
W
Sun Wukong
BuDuBuBu
Sun Wukong
10,763
1,747
0
1,751
15,625
13,456
493
3,654
11,971
0
39,449
L
Hun Batz
DOC x OCK
Hun Batz
13,822
4,000
0
1,077
17,287
9,827
556
7,097
10,190
0
64,282
L
12,922
1,402
0
1,641
13,445
4,103
0
3,900
9,545
51,090
0
L
Nemesis
10,554
4,282
0
1,971
14,569
6,484
0
5,639
8,930
238
45,284
W
Chernobog
zZHorrorQueenZz
Chernobog
5,679
3,328
0
4,032
14,977
5,488
415
2,416
12,561
0
54,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,946
Gold Earned
38,706
198
Minions Killed
204
0
Camps Cleared
0
1,032,014
Distance Traveled
1,044,357
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,435
707
84
4
0
349,543
5
W
Sun Wukong
12,998
684
41
2
0
375,563
0
L
Hun Batz
11,933
628
76
4
0
335,248
4
L
He Bo
11,368
598
68
4
0
316,466
1
L
Nemesis
11,645
613
54
3
0
380,300
5
W
Chernobog
12,273
646
79
4
0
319,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role