Player Matchup

Jormungandr
Jormungandr
PerseusSolaris
Jormungandr
Level 23
God Stats
28W - 17L
1,660 SR
Queue Stats
228W - 192L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
ThatSpore
Danzaburou
Level 6
God Stats
143W - 113L
1,500 SR
Queue Stats
316W - 286L
1,271 Elo+
Party 1
Achilles
Achilles
Tru3AlphaWoLf
Achilles
Level 28
God Stats
14W - 8L
1,594 SR
Queue Stats
256W - 250L
1,423 Elo+
Solo
Fenrir
Fenrir
crutonlicker586
Fenrir
Level 26
God Stats
27W - 47L
1,326 SR
Queue Stats
156W - 185L
1,306 Elo+
Solo
Baron Samedi
Baron Samedi
geronimo78541
Baron Samedi
Level 66
God Stats
113W - 79L
1,645 SR
Queue Stats
431W - 381L
1,513 Elo+
Party 1
Team Averages
Level 30
1,545 SR
1,417 Elo+

VS

Team Averages
Level 34
1,399 SR
1,285 Elo+
Chang'e
Chang'e
Andrés914
Chang'e
Level 116
God Stats
0W - 1L
1,417 SR
Queue Stats
20W - 18L
1,242 Elo+
Party 2
Guan Yu
Guan Yu
JJ4201
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,303 Elo+
Solo
Camazotz
Camazotz
Kalel2815
Camazotz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,201 Elo+
Solo
Ymir
Ymir
Lobsterpot1231
Ymir
Level 24
God Stats
20W - 31L
1,436 SR
Queue Stats
146W - 188L
1,360 Elo+
Solo
Neith
Neith
Pastelsushi
Neith
Level 11
God Stats
4W - 10L
1,141 SR
Queue Stats
42W - 43L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PerseusSolaris
Jormungandr
15
5 / 1 / 10
9,636
507
12,401
17,934
17,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
ThatSpore
Danzaburou
12
2 / 2 / 7
8,352
440
7,888
8,014
2,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Tru3AlphaWoLf
Achilles
19
10 / 0 / 5
11,801
621
11,127
9,792
8,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
10 / 3 / 9
10,657
561
10,775
14,696
6,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
geronimo78541
Baron Samedi
17
7 / 1 / 3
10,905
574
15,488
11,802
9,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Andrés914
Chang'e
13
2 / 3 / 3
8,401
442
10,072
14,241
4,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
JJ4201
Guan Yu
13
0 / 10 / 1
7,764
409
3,796
13,849
7,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
Kalel2815
Camazotz
8
0 / 5 / 0
6,138
323
1,262
11,174
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 8 / 1
8,994
473
13,421
20,009
14,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
1 / 8 / 1
7,058
371
7,468
13,367
4,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
34
Kills
7
7
Deaths
34
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Andrés914
Chang'e
2
3
3
1.17
L
Guan Yu
JJ4201
Guan Yu
0
10
1
0.05
L
Camazotz
Kalel2815
Camazotz
0
5
0
0
L
4
8
1
0.56
L
1
8
1
0.19
W
Jormungandr
PerseusSolaris
Jormungandr
5
1
10
10
W
Danzaburou
ThatSpore
Danzaburou
2
2
7
2.75
W
Achilles
Tru3AlphaWoLf
Achilles
10
0
5
12.5
W
10
3
9
4.83
W
Baron Samedi
geronimo78541
Baron Samedi
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,679
Damage
36,019
62,238
Taken
72,640
44,812
Mitigated
33,992
24,346
Healing
19,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Andrés914
Chang'e
10,072
814
2,037
7,032
14,241
4,958
0
5,608
8,222
49,278
0
L
Guan Yu
JJ4201
Guan Yu
3,796
976
519
1,804
13,849
7,137
90
1,329
12,488
0
35,831
L
Camazotz
Kalel2815
Camazotz
1,262
0
0
1,069
11,174
3,326
190
5,659
5,077
0
14,079
L
13,421
3,158
717
3,658
20,009
14,217
281
7,429
11,975
48,459
0
L
7,468
3,588
0
2,717
13,367
4,354
46
5,948
6,989
0
27,551
W
Jormungandr
PerseusSolaris
Jormungandr
12,401
2,583
1,050
6,405
17,934
17,154
376
6,392
11,542
46,004
0
W
Danzaburou
ThatSpore
Danzaburou
7,888
4,196
0
2,330
8,014
2,940
1,416
3,512
4,502
0
27,724
W
Achilles
Tru3AlphaWoLf
Achilles
11,127
3,626
0
3,185
9,792
8,513
102
1,822
7,970
0
77,685
W
10,775
2,359
0
3,434
14,696
6,396
880
5,396
9,300
0
52,823
W
Baron Samedi
geronimo78541
Baron Samedi
15,488
1,045
965
6,977
11,802
9,809
956
6,371
5,431
67,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,351
Gold Earned
38,355
474
Minions Killed
301
0
Camps Cleared
0
1,688,906
Distance Traveled
1,608,789
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,401
442
75
4
0
333,229
0
L
Guan Yu
7,764
409
71
4
0
365,195
0
L
Camazotz
6,138
323
23
1
0
320,271
1
L
Ymir
8,994
473
88
5
0
308,752
0
L
Neith
7,058
371
44
2
0
281,342
1
W
Jormungandr
9,636
507
71
4
0
333,594
3
W
Danzaburou
8,352
440
37
2
0
265,332
2
W
Achilles
11,801
621
153
8
0
377,019
0
W
Fenrir
10,657
561
92
5
0
378,591
0
W
Baron Samedi
10,905
574
121
6
0
334,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role