Player Matchup

Tsukuyomi
Tsukuyomi
Itåchi
Tsukuyomi
Level 6
God Stats
2W - 2L
1,453 SR
Queue Stats
31W - 16L
1,544 Elo+
Solo
Hera
Hera
LordVamshe
Hera
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 47L
1,523 Elo+
Solo
Ra
Ra
Mitixz1002
Ra
Level 20
God Stats
58W - 60L
1,681 SR
Queue Stats
100W - 93L
1,659 Elo+
Solo
Ymir
Ymir
NFGxSuperC
Ymir
Level 29
God Stats
3W - 0L
1,715 SR
Queue Stats
30W - 30L
1,488 Elo+
Solo
Xbalanque
Xbalanque
TadCooper
Xbalanque
Level 28
God Stats
2W - 0L
1,722 SR
Queue Stats
41W - 41L
1,534 Elo+
Solo
Team Averages
Level 19
1,614 SR
1,550 Elo+

VS

Team Averages
Level 19
1,525 SR
1,578 Elo+
Erlang Shen
Erlang Shen
MyBoyZeus
Erlang Shen
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 33L
1,670 Elo+
Solo
Nox
Nox
NyxRebirth
Nox
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 103L
1,729 Elo+
Solo
Cerberus
Cerberus
VanillaChips340
Cerberus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 68L
1,312 Elo+
Solo
Bakasura
Bakasura
Wesbens
Bakasura
Level 29
God Stats
2W - 7L
1,625 SR
Queue Stats
350W - 318L
1,577 Elo+
Solo
Xing Tian
Xing Tian
goodpopi
Xing Tian
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 121L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Itåchi
Tsukuyomi
15
13 / 2 / 3
8,981
691
10,914
9,812
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 4 / 7
7,035
541
8,468
5,546
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 0 / 2
8,842
680
7,555
7,050
2,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 1 / 14
7,389
568
6,228
8,650
7,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
TadCooper
Xbalanque
12
9 / 1 / 10
7,735
595
8,208
5,862
1,786
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MyBoyZeus
Erlang Shen
9
3 / 9 / 3
6,003
462
5,571
12,239
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 5 / 2
7,625
587
4,462
9,869
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
8
0 / 8 / 3
5,426
417
1,439
9,248
3,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Wesbens
Bakasura
10
2 / 8 / 3
6,413
493
4,499
12,603
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
goodpopi
Xing Tian
11
0 / 2 / 1
5,939
457
3,506
8,979
5,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
32
Kills
8
8
Deaths
32
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Itåchi
Tsukuyomi
13
2
3
7.25
W
3
4
7
1.63
W
4
0
2
5
L
Erlang Shen
MyBoyZeus
Erlang Shen
3
9
3
0.5
W
3
1
14
10
L
3
5
2
0.8
W
Xbalanque
TadCooper
Xbalanque
9
1
10
14
L
Cerberus
0
8
3
0.19
L
Bakasura
Wesbens
Bakasura
2
8
3
0.44
L
Xing Tian
goodpopi
Xing Tian
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,373
Damage
19,477
36,920
Taken
52,938
17,371
Mitigated
22,137
12,130
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Itåchi
Tsukuyomi
10,914
2,695
0
3,414
9,812
3,990
0
1,324
7,912
0
58,955
W
8,468
2,279
0
781
5,546
1,593
1,252
541
4,698
41,620
0
W
7,555
800
409
5,716
7,050
2,677
1,041
2,514
4,050
70,719
0
L
Erlang Shen
MyBoyZeus
Erlang Shen
5,571
2,287
0
2,014
12,239
5,425
0
4,979
7,260
0
21,836
W
6,228
1,143
0
836
8,650
7,325
381
3,275
5,169
19,202
0
L
4,462
124
0
871
9,869
3,447
111
4,251
5,618
31,686
0
W
Xbalanque
TadCooper
Xbalanque
8,208
6,242
0
974
5,862
1,786
1,478
1,043
4,787
0
36,878
L
Cerberus
1,439
258
87
886
9,248
3,932
0
3,749
5,499
15,900
0
L
Bakasura
Wesbens
Bakasura
4,499
2,813
0
2,964
12,603
4,152
0
4,079
8,524
0
24,306
L
Xing Tian
goodpopi
Xing Tian
3,506
309
0
2,544
8,979
5,181
0
5,193
3,786
28,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,982
Gold Earned
31,406
437
Minions Killed
244
0
Camps Cleared
0
1,238,355
Distance Traveled
1,139,108
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,981
691
91
7
0
304,494
1
W
Hera
7,035
541
86
7
0
228,752
5
W
Ra
8,842
680
167
13
0
262,593
6
L
Erlang Shen
6,003
462
33
3
0
238,990
0
W
Ymir
7,389
568
26
2
0
232,230
0
L
Nox
7,625
587
68
5
0
229,409
1
W
Xbalanque
7,735
595
67
5
0
210,286
0
L
Cerberus
5,426
417
32
2
0
203,709
0
L
Bakasura
6,413
493
64
5
0
251,184
0
L
Xing Tian
5,939
457
47
4
0
215,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role