Player Matchup

Cerberus
Cerberus
Kaizukuni
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Orro17
Danzaburou
Level 27
God Stats
2W - 0L
1,701 SR
Queue Stats
43W - 33L
1,567 Elo+
Party 2
Ah Puch
Ah Puch
OxyDixFrance
Ah Puch
Level 48
God Stats
6W - 1L
1,725 SR
Queue Stats
45W - 32L
1,579 Elo+
Party 2
Team Averages
Level 26
1,642 SR
1,548 Elo+

VS

Team Averages
Level 67
1,698 SR
1,480 Elo+
Cerberus
Cerberus
HzİsavsSoda
Cerberus
Level 29
God Stats
2W - 1L
1,866 SR
Queue Stats
83W - 74L
1,522 Elo+
Party 1
Ao Kuang
Ao Kuang
QQcarpette
Ao Kuang
Level 106
God Stats
6W - 7L
1,463 SR
Queue Stats
87W - 116L
1,430 Elo+
Solo
Thanatos
Thanatos
luferk
Thanatos
Level 67
God Stats
22W - 26L
1,766 SR
Queue Stats
294W - 319L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kaizukuni
Cerberus
17
5 / 3 / 13
13,866
660
11,516
17,366
19,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Orro17
Danzaburou
18
7 / 5 / 9
15,402
733
17,328
18,270
8,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
OxyDixFrance
Ah Puch
17
7 / 6 / 11
14,423
687
24,169
15,951
5,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HzİsavsSoda
Cerberus
15
1 / 8 / 7
11,973
570
13,066
22,463
26,759
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
QQcarpette
Ao Kuang
18
9 / 6 / 5
14,915
710
16,151
25,603
8,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
luferk
Thanatos
17
4 / 6 / 8
13,256
631
14,106
18,850
6,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
19
Kills
14
14
Deaths
20
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
HzİsavsSoda
Cerberus
1
8
7
0.56
W
Cerberus
Kaizukuni
Cerberus
5
3
13
3.83
W
Danzaburou
Orro17
Danzaburou
7
5
9
2.3
W
Ah Puch
OxyDixFrance
Ah Puch
7
6
11
2.08
L
Ao Kuang
QQcarpette
Ao Kuang
9
6
5
1.92
L
Thanatos
luferk
Thanatos
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,013
Damage
43,323
51,587
Taken
66,916
33,638
Mitigated
42,264
19,824
Healing
25,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
HzİsavsSoda
Cerberus
13,066
1,022
0
4,647
22,463
26,759
0
14,112
8,003
67,592
0
W
Cerberus
Kaizukuni
Cerberus
11,516
1,525
0
6,389
17,366
19,439
69
8,888
8,478
24,323
0
W
Danzaburou
Orro17
Danzaburou
17,328
9,784
0
7,111
18,270
8,268
2,246
12,152
6,118
0
84,453
W
Ah Puch
OxyDixFrance
Ah Puch
24,169
1,708
0
6,324
15,951
5,931
1,179
8,217
7,734
78,987
0
L
Ao Kuang
QQcarpette
Ao Kuang
16,151
3,680
0
8,954
25,603
8,744
0
11,917
13,218
57,049
0
L
Thanatos
luferk
Thanatos
14,106
2,742
0
11,459
18,850
6,761
0
9,428
9,086
0
66,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,691
Gold Earned
40,144
240
Minions Killed
256
0
Camps Cleared
0
1,103,994
Distance Traveled
1,139,304
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,973
570
100
5
0
348,882
3
W
Cerberus
13,866
660
30
1
0
402,342
5
W
Danzaburou
15,402
733
115
5
0
366,404
6
W
Ah Puch
14,423
687
95
5
0
335,248
3
L
Ao Kuang
14,915
710
63
3
0
366,300
0
L
Thanatos
13,256
631
93
4
0
424,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role