Player Matchup

Ravana
Ravana
Gold II
 
Ravana
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold II
Thee_Royal1
Heimdallr
Gold II
Level 158
God Stats
7W - 2L
1,994 SR
Queue Stats
329W - 325L
1,760 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
XHerculesSenpaiX
Baron Samedi
Gold I
Level 160
God Stats
55W - 46L
1,637 SR
Queue Stats
531W - 542L
1,680 MMR
Solo
Apollo
Apollo
Gold I
ZabuzaMomochi22
Apollo
Gold I
Level 157
God Stats
7W - 10L
1,626 SR
Queue Stats
128W - 136L
1,542 MMR
Party 1
Athena
Athena
Platinum V
air_force_265
Athena
Platinum V
Level 125
God Stats
15W - 6L
1,679 SR
Queue Stats
149W - 139L
1,680 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 152
1,687 SR
1,632 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,628 SR
1,651 MMR
Cerberus
Cerberus
Platinum III
MilkyBong5715
Cerberus
Platinum III
Level 126
God Stats
1W - 3L
1,466 SR
Queue Stats
103W - 103L
1,674 MMR
Solo
Neith
Neith
Gold I
Mist_F6
Neith
Gold I
Level 143
God Stats
3W - 6L
1,500 SR
Queue Stats
471W - 475L
1,635 MMR
Solo
Sobek
Sobek
Gold I
Snzor
Sobek
Gold I
Level 157
God Stats
24W - 16L
1,804 SR
Queue Stats
539W - 537L
1,656 MMR
Solo
Anhur
Anhur
Platinum V
TheOmar888
Anhur
Platinum V
Level 153
God Stats
33W - 31L
1,599 SR
Queue Stats
342W - 334L
1,656 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Zedula
Ao Kuang
Gold V
Level 149
God Stats
13W - 12L
1,773 SR
Queue Stats
119W - 121L
1,635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
1 / 2 / 2
4,929
548
2,766
5,171
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Thee_Royal1
Heimdallr
10
0 / 1 / 1
5,113
568
973
5,381
1,894
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
XHerculesSenpaiX
Baron Samedi
9
2 / 1 / 0
4,896
544
3,313
4,182
1,717
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 2 / 0
4,751
528
2,424
5,034
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
1 / 1 / 3
5,179
575
2,005
6,327
2,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
TsukuyomiGuan YuSetScyllaTiamat

VS

Bans
DanzaburouCu ChulainnUllrNemesisCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MilkyBong5715
Cerberus
9
2 / 2 / 0
5,597
622
2,549
6,389
3,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Mist_F6
Neith
10
2 / 1 / 0
5,642
627
3,730
4,112
1,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
Snzor
Sobek
9
2 / 0 / 2
5,534
615
2,836
6,285
2,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
5
0 / 3 / 3
4,249
472
1,830
2,908
613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Zedula
Ao Kuang
8
0 / 0 / 2
4,786
532
1,909
4,932
1,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
6
Kills
6
7
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
2
2
1
L
Cerberus
MilkyBong5715
Cerberus
2
2
0
1
L
Neith
Mist_F6
Neith
2
1
0
2
L
Sobek
Snzor
Sobek
2
0
2
3
L
Anhur
0
3
3
0.5
W
Heimdallr
Thee_Royal1
Heimdallr
0
1
1
0.5
W
Baron Samedi
XHerculesSenpaiX
Baron Samedi
2
1
0
2
W
2
2
0
1
L
Ao Kuang
Zedula
Ao Kuang
0
0
2
1
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,481
Damage
12,854
26,095
Taken
24,626
9,877
Mitigated
9,416
7,847
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,766
771
0
661
5,171
1,907
40
1,425
3,696
0
27,500
L
Cerberus
MilkyBong5715
Cerberus
2,549
203
0
3,139
6,389
3,436
0
3,313
3,076
26,424
0
L
Neith
Mist_F6
Neith
3,730
1,186
0
709
4,112
1,195
0
446
3,666
0
32,652
L
Sobek
Snzor
Sobek
2,836
460
0
3,358
6,285
2,963
0
1,307
4,978
18,561
0
L
Anhur
1,830
882
0
60
2,908
613
0
174
2,734
0
12,563
W
Heimdallr
Thee_Royal1
Heimdallr
973
270
0
1,886
5,381
1,894
54
0
5,381
0
31,339
W
Baron Samedi
XHerculesSenpaiX
Baron Samedi
3,313
744
74
1,455
4,182
1,717
0
2,230
1,652
21,128
0
W
2,424
1,712
0
2,206
5,034
1,489
0
1,267
3,767
0
25,518
L
Ao Kuang
Zedula
Ao Kuang
1,909
686
0
1,440
4,932
1,209
0
78
4,854
25,330
0
W
2,005
653
0
1,565
6,327
2,870
27
2,022
4,305
12,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,868
Gold Earned
25,808
225
Minions Killed
256
0
Camps Cleared
0
813,810
Distance Traveled
786,309
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
4,929
548
58
6
0
183,573
3
L
Cerberus
5,597
622
88
10
0
164,133
1
L
Neith
5,642
627
56
6
0
147,986
1
L
Sobek
5,534
615
36
4
0
187,390
2
L
Anhur
4,249
472
22
2
0
98,681
0
W
Heimdallr
5,113
568
65
7
0
161,358
2
W
Baron Samedi
4,896
544
35
4
0
148,016
5
W
Apollo
4,751
528
48
5
0
141,669
2
L
Ao Kuang
4,786
532
54
6
0
188,119
3
W
Athena
5,179
575
19
2
0
179,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role