Player Matchup

Loki
Loki
BotHooza9605
Loki
Level 18
God Stats
21W - 30L
1,328 SR
Queue Stats
27W - 51L
1,244 Elo+
Solo
Zeus
Zeus
Kanske Linus
Zeus
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 102L
1,188 Elo+
Party 1
Hercules
Hercules
XP Sunny1649
Hercules
Level 8
God Stats
26W - 41L
1,268 SR
Queue Stats
49W - 82L
1,159 Elo+
Party 1
Heimdallr
Heimdallr
ofirdahan
Heimdallr
Level 2
God Stats
0W - 1L
1,765 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
tinogemoli10
Nox
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,059 Elo+
Solo
Team Averages
Level 10
1,472 SR
1,230 Elo+

VS

Team Averages
Level 27
1,377 SR
1,282 Elo+
Ares
Ares
Alenzo66600
Ares
Level 25
God Stats
11W - 14L
1,419 SR
Queue Stats
120W - 146L
1,275 Elo+
Solo
Sun Wukong
Sun Wukong
Papam_7
Sun Wukong
Level 57
God Stats
2W - 2L
1,205 SR
Queue Stats
67W - 79L
1,382 Elo+
Party 2
Danzaburou
Danzaburou
Synxyy-60fps_-_
Danzaburou
Level 26
God Stats
23W - 22L
1,505 SR
Queue Stats
84W - 108L
1,354 Elo+
Party 2
Arachne
Arachne
TSM_Telopou
Arachne
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 29L
1,225 Elo+
Party 2
Artemis
Artemis
ZaxosPap
Artemis
Level 3
God Stats
1W - 2L
1,254 SR
Queue Stats
6W - 5L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 0
8,992
450
4,899
12,683
4,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 7 / 4
9,021
451
6,974
13,903
4,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
XP Sunny1649
Hercules
12
1 / 7 / 4
7,698
385
5,831
20,203
11,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
ofirdahan
Heimdallr
14
4 / 11 / 2
9,127
456
11,599
16,464
9,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

3
0 / 2 / 1
5,650
283
194
1,070
312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
8,836
442
3,654
14,828
8,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Papam_7
Sun Wukong
16
6 / 0 / 10
10,216
511
11,914
9,185
6,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Synxyy-60fps_-_
Danzaburou
15
9 / 2 / 8
10,558
528
9,926
10,103
3,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
TSM_Telopou
Arachne
15
10 / 3 / 10
10,595
530
12,923
15,272
6,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
ZaxosPap
Artemis
13
3 / 4 / 11
9,499
475
8,365
8,735
3,240
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
73
12
Kills
30
30
Deaths
13
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
L
4
3
0
1.33
L
3
7
4
0.71
W
Sun Wukong
Papam_7
Sun Wukong
6
0
10
11
W
Danzaburou
Synxyy-60fps_-_
Danzaburou
9
2
8
6.5
W
Arachne
TSM_Telopou
Arachne
10
3
10
5
L
Hercules
XP Sunny1649
Hercules
1
7
4
0.43
W
Artemis
ZaxosPap
Artemis
3
4
11
2.13
L
Heimdallr
ofirdahan
Heimdallr
4
11
2
0.45
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,497
Damage
46,782
64,323
Taken
58,123
31,196
Mitigated
28,609
10,001
Healing
16,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,654
334
688
5,235
14,828
8,400
740
2,406
12,422
45,456
0
L
4,899
1,130
0
2,837
12,683
4,528
0
343
12,245
0
45,176
L
6,974
1,822
0
2,827
13,903
4,994
762
1,357
12,296
46,685
0
W
Sun Wukong
Papam_7
Sun Wukong
11,914
2,489
813
2,990
9,185
6,800
2,305
1,074
8,111
0
46,169
W
Danzaburou
Synxyy-60fps_-_
Danzaburou
9,926
4,287
414
1,845
10,103
3,962
3,186
1,285
8,818
0
36,793
W
Arachne
TSM_Telopou
Arachne
12,923
9,307
0
2,838
15,272
6,207
546
1,048
14,213
0
48,185
L
Hercules
XP Sunny1649
Hercules
5,831
1,484
42
4,115
20,203
11,601
0
606
19,498
0
26,992
W
Artemis
ZaxosPap
Artemis
8,365
6,843
0
1,623
8,735
3,240
4,439
1,355
7,380
0
40,453
L
Heimdallr
ofirdahan
Heimdallr
11,599
6,785
0
180
16,464
9,761
228
1,348
15,041
0
38,316
L
194
90
0
0
1,070
312
0
0
1,070
1,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,488
Gold Earned
49,704
273
Minions Killed
348
0
Camps Cleared
0
1,329,259
Distance Traveled
1,859,124
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,836
442
73
4
0
274,593
0
L
Loki
8,992
450
88
4
0
360,736
4
L
Zeus
9,021
451
85
4
0
290,221
4
W
Sun Wukong
10,216
511
77
4
0
414,314
1
W
Danzaburou
10,558
528
59
3
0
397,175
0
W
Arachne
10,595
530
66
3
0
436,066
2
L
Hercules
7,698
385
48
2
0
344,756
2
W
Artemis
9,499
475
73
4
0
336,976
0
L
Heimdallr
9,127
456
48
2
0
282,244
0
L
Nox
5,650
283
4
0
0
51,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role