Player Matchup

Izanami
Izanami
KaychyK
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Ludioox
Nemesis
Level 14
God Stats
9W - 11L
1,527 SR
Queue Stats
17W - 25L
1,346 Elo+
Solo
Aphrodite
Aphrodite
MMiri
Aphrodite
Level 27
God Stats
3W - 3L
1,739 SR
Queue Stats
25W - 18L
1,574 Elo+
Solo
Janus
Janus
Pyoou
Janus
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
29W - 31L
1,418 Elo+
Solo
Vulcan
Vulcan
ToxicPandarenHD
Vulcan
Level 26
God Stats
5W - 8L
1,449 SR
Queue Stats
74W - 88L
1,477 Elo+
Solo
Team Averages
Level 16
1,543 SR
1,463 Elo+

VS

Team Averages
Level 11
1,557 SR
1,571 Elo+
Artemis
Artemis
Pansarslaktarn
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
TrolletTV
Anubis
Level 22
God Stats
4W - 1L
1,716 SR
Queue Stats
10W - 4L
1,643 Elo+
Party 1
Sun Wukong
Sun Wukong
Wilp81
Sun Wukong
Level 9
God Stats
4W - 4L
1,576 SR
Queue Stats
9W - 5L
1,672 Elo+
Party 1
Nemesis
Nemesis
jhgiu5ehg
Nemesis
Level 20
God Stats
3W - 3L
1,490 SR
Queue Stats
86W - 88L
1,539 Elo+
Solo
Ares
Ares
ostakagge
Ares
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KaychyK
Izanami
9
1 / 7 / 2
5,634
433
7,196
11,619
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Ludioox
Nemesis
11
2 / 6 / 0
6,452
496
2,807
11,259
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
MMiri
Aphrodite
9
2 / 5 / 1
6,125
471
5,732
11,806
4,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
Pyoou
Janus
8
0 / 8 / 2
5,353
412
3,325
7,817
1,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 6 / 2
5,983
460
6,628
6,647
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 4
6,494
500
10,571
7,275
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
TrolletTV
Anubis
15
13 / 0 / 4
9,147
704
12,966
7,238
3,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Wilp81
Sun Wukong
14
5 / 0 / 3
7,822
602
6,418
9,594
5,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
jhgiu5ehg
Nemesis
14
7 / 3 / 3
8,358
643
4,627
9,491
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
11
2 / 2 / 6
6,739
518
3,042
9,376
5,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
31
32
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
KaychyK
Izanami
1
7
2
0.29
L
Nemesis
Ludioox
Nemesis
2
6
0
0.33
L
Aphrodite
MMiri
Aphrodite
2
5
1
0.5
W
4
3
4
2
L
Janus
Pyoou
Janus
0
8
2
0.13
L
0
6
2
0.17
W
Anubis
TrolletTV
Anubis
13
0
4
15
W
Sun Wukong
Wilp81
Sun Wukong
5
0
3
6.5
W
Nemesis
jhgiu5ehg
Nemesis
7
3
3
2.83
W
Ares
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,688
Damage
37,624
49,148
Taken
42,974
17,513
Mitigated
21,903
14,098
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
KaychyK
Izanami
7,196
4,525
0
89
11,619
3,992
377
3,169
8,450
0
28,772
L
Nemesis
Ludioox
Nemesis
2,807
1,103
0
2,821
11,259
4,761
0
2,144
9,115
0
34,194
L
Aphrodite
MMiri
Aphrodite
5,732
1,414
4,215
6,332
11,806
4,760
381
3,424
8,382
23,372
0
W
10,571
5,292
0
32
7,275
3,040
1,361
2,407
4,792
0
32,514
L
Janus
Pyoou
Janus
3,325
653
0
165
7,817
1,657
0
6,334
1,483
16,892
0
L
6,628
2,319
0
476
6,647
2,343
117
937
5,710
27,291
0
W
Anubis
TrolletTV
Anubis
12,966
784
0
5,575
7,238
3,640
171
3,434
3,576
63,195
0
W
Sun Wukong
Wilp81
Sun Wukong
6,418
1,707
0
360
9,594
5,627
1,141
4,360
4,796
0
37,928
W
Nemesis
jhgiu5ehg
Nemesis
4,627
1,811
0
4,008
9,491
3,630
0
1,638
7,689
0
46,509
W
Ares
3,042
315
0
1,041
9,376
5,966
553
2,940
6,436
14,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,547
Gold Earned
38,560
240
Minions Killed
361
0
Camps Cleared
0
1,150,481
Distance Traveled
1,295,978
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,634
433
49
4
0
212,230
0
L
Nemesis
6,452
496
73
6
0
245,927
2
L
Aphrodite
6,125
471
34
3
0
227,807
1
W
Artemis
6,494
500
55
4
0
217,917
2
L
Janus
5,353
412
29
2
0
235,473
0
L
Vulcan
5,983
460
55
4
0
229,044
0
W
Anubis
9,147
704
118
9
0
260,470
0
W
Sun Wukong
7,822
602
78
6
0
281,878
1
W
Nemesis
8,358
643
96
7
0
272,026
0
W
Ares
6,739
518
14
1
0
263,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role