Player Matchup

He Bo
He Bo
DunDeal
He Bo
Level 27
God Stats
3W - 5L
1,294 SR
Queue Stats
168W - 190L
1,335 Elo+
Party 1
Neith
Neith
NairbReinruof
Neith
Level 29
God Stats
18W - 33L
1,407 SR
Queue Stats
135W - 192L
1,290 Elo+
Solo
Yemoja
Yemoja
YaibaHattori
Yemoja
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 286L
1,419 Elo+
Party 1
Team Averages
Level 49
1,400 SR
1,348 Elo+

VS

Team Averages
Level 16
1,360 SR
1,378 Elo+
Fenrir
Fenrir
Kemuelabdiel5830
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
skye2008
Hercules
Level 21
God Stats
0W - 2L
1,280 SR
Queue Stats
6W - 10L
1,262 Elo+
Solo
King Arthur
King Arthur
stone city cobr
King Arthur
Level 22
God Stats
5W - 22L
1,299 SR
Queue Stats
103W - 201L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DunDeal
He Bo
15
10 / 4 / 8
12,110
807
19,906
12,730
4,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 2 / 9
11,606
774
19,913
10,878
4,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
13
3 / 5 / 15
10,521
701
5,468
10,667
4,867
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 1
7,600
507
686
6,271
2,291
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
skye2008
Hercules
12
1 / 9 / 1
9,042
603
5,390
20,102
14,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
stone city cobr
King Arthur
15
10 / 6 / 0
12,062
804
15,302
32,619
27,809
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
21
Kills
11
11
Deaths
21
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
DunDeal
He Bo
10
4
8
3.5
L
0
6
1
0.08
W
8
2
9
6.25
W
Yemoja
3
5
15
2.1
L
Hercules
skye2008
Hercules
1
9
1
0.17
L
King Arthur
stone city cobr
King Arthur
10
6
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,287
Damage
21,378
34,275
Taken
58,992
13,794
Mitigated
44,168
6,663
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
DunDeal
He Bo
19,906
4,860
0
1,052
12,730
4,575
405
24
12,706
47,910
0
L
686
63
0
0
6,271
2,291
0
1,670
4,601
0
1,368
W
19,913
12,774
0
1,992
10,878
4,352
1,673
0
10,878
0
65,538
W
Yemoja
5,468
1,386
2,628
991
10,667
4,867
470
0
10,667
13,643
0
L
Hercules
skye2008
Hercules
5,390
0
0
3,718
20,102
14,068
0
10,581
9,521
0
30,711
L
King Arthur
stone city cobr
King Arthur
15,302
2,069
0
8,011
32,619
27,809
0
13,155
19,464
0
41,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,237
Gold Earned
28,704
160
Minions Killed
88
0
Camps Cleared
0
745,693
Distance Traveled
564,145
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,110
807
53
4
0
236,668
0
L
Fenrir
7,600
507
1
0
0
55,144
1
W
Neith
11,606
774
90
6
0
269,477
1
W
Yemoja
10,521
701
17
1
0
239,548
0
L
Hercules
9,042
603
41
3
0
238,134
1
L
King Arthur
12,062
804
46
3
0
270,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role