Player Matchup

Janus
Janus
Gold I
Barboosh
Janus
Gold I
Level 160
God Stats
14W - 13L
1,717 SR
Queue Stats
526W - 489L
1,790 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Ccontreras
Sun Wukong
Platinum II
Level 143
God Stats
1W - 1L
1,512 SR
Queue Stats
556W - 547L
1,768 MMR
Solo
Apollo
Apollo
Platinum IV
DSloany12
Apollo
Platinum IV
Level 144
God Stats
13W - 10L
1,590 SR
Queue Stats
290W - 268L
1,752 MMR
Solo
Cthulhu
Cthulhu
Gold II
SVGCyC1oNE
Cthulhu
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum V
kevinRQ123
Ravana
Platinum V
Level 154
God Stats
33W - 23L
1,760 SR
Queue Stats
351W - 341L
1,795 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,616 SR
1,721 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,625 SR
1,775 MMR
Horus
Horus
Platinum V
Buhnanas
Horus
Platinum V
Level 156
God Stats
3W - 2L
1,822 SR
Queue Stats
174W - 173L
1,792 MMR
Solo
Guan Yu
Guan Yu
Gold I
EBGChamp
Guan Yu
Gold I
Level 124
God Stats
5W - 5L
1,629 SR
Queue Stats
240W - 232L
1,802 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
Newskill3
Tsukuyomi
Platinum V
Level 159
God Stats
0W - 4L
1,804 SR
Queue Stats
124W - 112L
1,832 MMR
Party 1
Ra
Ra
Gold III
Trentys
Ra
Gold III
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 56L
1,742 MMR
Solo
Sol
Sol
Platinum IV
mngfdsaqwe
Sol
Platinum IV
Level 128
God Stats
0W - 1L
1,367 SR
Queue Stats
199W - 197L
1,705 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Barboosh
Janus
20
10 / 2 / 7
14,420
655
26,867
15,626
6,242
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Ccontreras
Sun Wukong
20
1 / 2 / 8
11,888
540
7,355
14,381
11,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
DSloany12
Apollo
20
2 / 2 / 7
13,277
604
5,100
15,796
6,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
SVGCyC1oNE
Cthulhu
17
2 / 2 / 11
11,643
529
10,079
16,254
15,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
kevinRQ123
Ravana
20
7 / 4 / 8
12,735
579
11,579
11,505
5,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AthenaDanzaburouTiamatSetCu Chulainn

VS

Bans
ScyllaSobekMerlinYmirPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Buhnanas
Horus
15
2 / 4 / 6
8,956
407
4,075
17,757
16,177
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
EBGChamp
Guan Yu
18
2 / 2 / 2
11,048
502
8,555
16,119
16,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Newskill3
Tsukuyomi
16
4 / 7 / 4
10,826
492
8,950
16,889
12,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 4 / 0
11,584
527
6,955
11,101
3,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 5 / 7
10,771
490
13,355
18,321
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
22
Kills
12
12
Deaths
22
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
Barboosh
Janus
10
2
7
6.75
L
Horus
Buhnanas
Horus
2
4
6
1.25
W
Sun Wukong
Ccontreras
Sun Wukong
1
2
8
2.5
W
Apollo
DSloany12
Apollo
2
2
7
2.75
L
Guan Yu
EBGChamp
Guan Yu
2
2
2
1.5
L
Tsukuyomi
Newskill3
Tsukuyomi
4
7
4
0.86
W
Cthulhu
SVGCyC1oNE
Cthulhu
2
2
11
3.75
L
4
4
0
1
W
Ravana
kevinRQ123
Ravana
7
4
8
2.75
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,980
Damage
41,890
73,562
Taken
80,187
45,627
Mitigated
53,832
26,035
Healing
29,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Barboosh
Janus
26,867
1,959
0
5,074
15,626
6,242
120
4,375
11,251
125,067
0
L
Horus
Buhnanas
Horus
4,075
1,740
4,563
5,289
17,757
16,177
0
8,782
8,975
0
18,498
W
Sun Wukong
Ccontreras
Sun Wukong
7,355
1,484
0
6,717
14,381
11,990
1,297
1,756
12,625
0
81,524
W
Apollo
DSloany12
Apollo
5,100
2,144
0
7,862
15,796
6,356
3,611
7,040
8,756
0
113,900
L
Guan Yu
EBGChamp
Guan Yu
8,555
1,666
64
4,910
16,119
16,099
0
6,502
9,617
0
74,425
L
Tsukuyomi
Newskill3
Tsukuyomi
8,950
2,082
0
2,657
16,889
12,024
0
9,864
7,025
0
69,007
W
Cthulhu
SVGCyC1oNE
Cthulhu
10,079
170
1,049
1,905
16,254
15,040
120
4,018
12,236
52,860
0
L
6,955
161
1,371
3,751
11,101
3,900
0
7,873
3,228
99,241
0
W
Ravana
kevinRQ123
Ravana
11,579
3,515
0
3,428
11,505
5,999
2,918
3,121
8,384
0
101,125
L
13,355
2,053
0
6,892
18,321
5,632
62
3,925
14,396
93,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,963
Gold Earned
53,185
768
Minions Killed
645
0
Camps Cleared
0
2,315,172
Distance Traveled
2,097,812
35
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,420
655
219
10
0
489,276
3
L
Horus
8,956
407
25
1
0
464,162
12
W
Sun Wukong
11,888
540
161
7
0
469,655
7
W
Apollo
13,277
604
200
9
0
422,337
9
L
Guan Yu
11,048
502
145
7
0
413,203
4
L
Tsukuyomi
10,826
492
118
5
0
446,555
2
W
Cthulhu
11,643
529
55
3
0
474,617
11
L
Ra
11,584
527
193
9
0
397,897
6
W
Ravana
12,735
579
133
6
0
459,287
5
L
Sol
10,771
490
164
7
0
375,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role