Player Matchup

Eset
Eset
Andrés914
Eset
Level 116
God Stats
1W - 1L
1,305 SR
Queue Stats
20W - 18L
1,307 Elo+
Party 2
Olorun
Olorun
GnarlyTreesYT
Olorun
Level 4
God Stats
4W - 12L
1,242 SR
Queue Stats
4W - 13L
1,099 Elo+
Solo
Tiamat
Tiamat
KNA_nobmasteer69
Tiamat
Level 28
God Stats
17W - 13L
1,546 SR
Queue Stats
127W - 151L
1,389 Elo+
Solo
Neith
Neith
Pastelsushi
Neith
Level 10
God Stats
4W - 10L
1,162 SR
Queue Stats
42W - 43L
1,351 Elo+
Party 2
Bastet
Bastet
Teixx94
Bastet
Level 17
God Stats
5W - 5L
1,854 SR
Queue Stats
72W - 92L
1,288 Elo+
Solo
Team Averages
Level 35
1,422 SR
1,287 Elo+

VS

Team Averages
Level 19
1,467 SR
1,378 Elo+
Heimdallr
Heimdallr
CHAMIVECCHI
Heimdallr
Level 29
God Stats
2W - 1L
1,357 SR
Queue Stats
104W - 116L
1,466 Elo+
Solo
Sol
Sol
CubannLink
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,511 Elo+
Solo
Cthulhu
Cthulhu
JJ4201
Cthulhu
Level 10
God Stats
19W - 19L
1,595 SR
Queue Stats
29W - 39L
1,275 Elo+
Solo
Amaterasu
Amaterasu
JonasPhijffers
Amaterasu
Level 8
God Stats
3W - 3L
1,304 SR
Queue Stats
119W - 118L
1,167 Elo+
Party 1
Kali
Kali
XK1ngonboardsonX
Kali
Level 29
God Stats
15W - 12L
1,581 SR
Queue Stats
153W - 139L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 2
10,191
510
12,675
14,529
5,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 9 / 2
8,838
442
7,362
14,579
4,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

16
0 / 6 / 0
9,485
474
6,676
12,527
5,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 4
9,464
473
7,108
12,212
4,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Teixx94
Bastet
12
0 / 9 / 3
7,741
387
2,528
15,861
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CHAMIVECCHI
Heimdallr
17
5 / 1 / 1
10,768
538
8,412
8,843
3,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
12 / 3 / 4
12,824
641
17,487
18,167
8,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
JJ4201
Cthulhu
16
4 / 1 / 8
10,198
510
5,781
9,520
5,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
JonasPhijffers
Amaterasu
15
2 / 0 / 6
11,158
558
1,648
9,665
4,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
13 / 3 / 6
12,454
623
15,828
18,739
15,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
8
Kills
36
37
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
9
2
0.67
W
Heimdallr
CHAMIVECCHI
Heimdallr
5
1
1
5.5
W
12
3
4
4.67
L
2
9
2
0.33
W
Cthulhu
JJ4201
Cthulhu
4
1
8
8
W
Amaterasu
JonasPhijffers
Amaterasu
2
0
6
5
L
0
6
0
0
L
1
4
4
0.75
L
Bastet
Teixx94
Bastet
0
9
3
0.17
W
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,349
Damage
49,156
69,708
Taken
64,934
23,903
Mitigated
37,548
16,223
Healing
23,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,675
633
293
2,808
14,529
5,045
104
7,942
6,455
49,748
0
W
Heimdallr
CHAMIVECCHI
Heimdallr
8,412
3,712
0
2,472
8,843
3,693
5,990
4,071
4,772
0
56,369
W
17,487
8,541
0
9,263
18,167
8,033
7,909
8,525
9,642
89,882
5,064
L
7,362
4,062
0
2,630
14,579
4,541
0
4,066
10,485
22,271
0
W
Cthulhu
JJ4201
Cthulhu
5,781
176
1,074
1,755
9,520
5,777
261
4,484
5,036
39,361
0
W
Amaterasu
JonasPhijffers
Amaterasu
1,648
422
0
608
9,665
4,858
1,488
4,136
5,529
0
26,325
L
6,676
1,663
0
3,666
12,527
5,297
1,239
2,033
10,465
74,963
0
L
7,108
3,100
0
4,004
12,212
4,565
1,646
5,279
6,888
0
42,545
L
Bastet
Teixx94
Bastet
2,528
1,254
0
2,822
15,861
4,455
0
3,035
12,776
0
28,960
W
15,828
9,100
0
8,205
18,739
15,187
1,673
5,497
13,242
0
79,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,719
Gold Earned
57,402
369
Minions Killed
538
0
Camps Cleared
0
1,561,135
Distance Traveled
1,805,953
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,191
510
69
3
0
344,457
2
W
Heimdallr
10,768
538
130
7
0
355,590
1
W
Sol
12,824
641
150
8
0
332,208
3
L
Olorun
8,838
442
22
1
0
284,777
2
W
Cthulhu
10,198
510
77
4
0
370,502
0
W
Amaterasu
11,158
558
63
3
0
387,315
0
L
Tiamat
9,485
474
143
7
0
344,243
2
L
Neith
9,464
473
71
4
0
290,939
3
L
Bastet
7,741
387
64
3
0
296,719
0
W
Kali
12,454
623
118
6
0
360,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role