Player Matchup

Anhur
Anhur
Ephom
Anhur
Level 154
God Stats
2W - 0L
1,927 SR
Queue Stats
13W - 7L
1,530 Elo+
Party 1
Discordia
Discordia
NotWulon
Discordia
Level 22
God Stats
6W - 1L
1,567 SR
Queue Stats
37W - 29L
1,410 Elo+
Party 1
Pele
Pele
vSOM
Pele
Level 13
God Stats
4W - 0L
1,893 SR
Queue Stats
7W - 13L
1,339 Elo+
Party 1
Team Averages
Level 63
1,796 SR
1,426 Elo+

VS

Team Averages
Level 13
1,500 SR
1,310 Elo+
Chang'e
Chang'e
Ahilеn
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,523 Elo+
Solo
Artemis
Artemis
Ez_D_A
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,204 Elo+
Party 2
Heimdallr
Heimdallr
antetokoumpo17
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ephom
Anhur
12
11 / 4 / 7
10,570
755
11,536
8,496
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
NotWulon
Discordia
15
9 / 3 / 15
11,639
831
18,222
7,747
2,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
vSOM
Pele
15
9 / 2 / 15
11,461
819
11,492
11,394
4,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ahilеn
Chang'e
13
3 / 5 / 4
9,764
697
5,245
16,836
6,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Ez_D_A
Artemis
12
4 / 13 / 0
10,055
718
10,059
15,972
4,573
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
antetokoumpo17
Heimdallr
9
1 / 11 / 3
8,322
594
3,851
16,428
4,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
29
Kills
8
9
Deaths
29
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ahilеn
Chang'e
3
5
4
1
W
Anhur
Ephom
Anhur
11
4
7
3.63
L
Artemis
Ez_D_A
Artemis
4
13
0
0.31
W
Discordia
NotWulon
Discordia
9
3
15
5.5
L
Heimdallr
antetokoumpo17
Heimdallr
1
11
3
0.23
W
Pele
vSOM
Pele
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,250
Damage
19,155
27,637
Taken
49,236
10,146
Mitigated
15,335
6,145
Healing
10,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ahilеn
Chang'e
5,245
130
3,283
6,219
16,836
6,651
0
6,651
10,185
21,176
0
W
Anhur
Ephom
Anhur
11,536
5,434
0
1,758
8,496
2,809
1,167
1,870
6,626
0
37,677
L
Artemis
Ez_D_A
Artemis
10,059
2,620
0
373
15,972
4,573
0
5,727
10,245
0
29,247
W
Discordia
NotWulon
Discordia
18,222
1,022
0
2,019
7,747
2,681
570
1,357
6,390
46,781
0
L
Heimdallr
antetokoumpo17
Heimdallr
3,851
850
0
974
16,428
4,111
0
5,844
10,584
0
13,657
W
Pele
vSOM
Pele
11,492
2,341
0
2,368
11,394
4,656
537
2,062
9,332
0
48,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,670
Gold Earned
28,141
161
Minions Killed
64
0
Camps Cleared
0
771,451
Distance Traveled
628,574
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,764
697
20
1
0
255,866
2
W
Anhur
10,570
755
52
4
0
148,372
2
L
Artemis
10,055
718
35
3
0
176,283
3
W
Discordia
11,639
831
51
4
0
244,547
0
L
Heimdallr
8,322
594
9
1
0
196,425
0
W
Pele
11,461
819
58
4
0
378,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role