Player Matchup

Medusa
Medusa
Alienfan99
Medusa
Level 21
God Stats
1W - 7L
1,315 SR
Queue Stats
7W - 18L
1,502 Elo+
Solo
Sol
Sol
Balthromaw47
Sol
Level 29
God Stats
7W - 4L
1,707 SR
Queue Stats
277W - 182L
1,589 Elo+
Solo
Cerberus
Cerberus
GedMarc
Cerberus
Level 4
God Stats
0W - 2L
1,195 SR
Queue Stats
2W - 6L
1,216 Elo+
Solo
Team Averages
Level 18
1,406 SR
1,435 Elo+

VS

Team Averages
Level 66
1,472 SR
1,401 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
THExGREATxPOOBA
Heimdallr
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 8L
1,214 Elo+
Party 1
Vulcan
Vulcan
TTV Snapstagram
Vulcan
Level 58
God Stats
3W - 2L
1,417 SR
Queue Stats
6W - 8L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alienfan99
Medusa
11
1 / 13 / 2
8,546
570
5,428
18,329
6,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 1
9,827
655
19,037
11,379
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
GedMarc
Cerberus
8
0 / 6 / 3
7,928
529
169
9,036
3,272

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
3 / 0 / 14
10,010
667
7,082
13,114
6,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
THExGREATxPOOBA
Heimdallr
14
6 / 3 / 13
10,868
725
8,145
12,602
5,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
11 / 1 / 9
11,822
788
15,263
7,623
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
4
Kills
20
20
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
14
10
L
Medusa
Alienfan99
Medusa
1
13
2
0.15
L
3
1
1
3.5
L
Cerberus
GedMarc
Cerberus
0
6
3
0.25
W
Heimdallr
THExGREATxPOOBA
Heimdallr
6
3
13
4.17
W
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,634
Damage
30,490
38,744
Taken
33,339
13,364
Mitigated
14,492
8,095
Healing
16,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,082
1,699
6,000
8,840
13,114
6,321
794
6,596
6,518
22,471
0
L
Medusa
Alienfan99
Medusa
5,428
2,149
0
748
18,329
6,177
450
10,237
7,836
0
23,412
L
19,037
3,185
122
6,580
11,379
3,915
0
6,168
4,981
69,901
0
L
Cerberus
GedMarc
Cerberus
169
0
0
645
9,036
3,272
0
5,348
3,535
2,160
0
W
Heimdallr
THExGREATxPOOBA
Heimdallr
8,145
2,550
207
1,318
12,602
5,121
1,235
7,896
4,706
0
40,662
W
15,263
3,781
0
278
7,623
3,050
867
4,826
2,797
64,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,301
Gold Earned
32,700
153
Minions Killed
164
0
Camps Cleared
0
721,702
Distance Traveled
828,722
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,010
667
29
2
0
261,224
0
L
Medusa
8,546
570
33
2
0
261,560
4
L
Sol
9,827
655
113
8
0
252,242
0
L
Cerberus
7,928
529
7
0
0
207,900
0
W
Heimdallr
10,868
725
40
3
0
269,321
1
W
Vulcan
11,822
788
95
6
0
298,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role